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	<title type="html"><![CDATA[First Strike Forums — README]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=361&amp;type=atom" />
	<updated>2007-10-20T04:15:19Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=361</id>
		<entry>
			<title type="html"><![CDATA[Re: README]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=85931#p85931" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>FSDev| harryballzonya wrote:</cite><blockquote><p>alright you asked for it...</p><br /><p>more than 16 people in a vehicle. I wanna have that &quot;mexican bus&quot; feelin.</p></blockquote></div><p>LOl mexican bus </p><br /><br /><p>Where we are all playing rag doll and playing cricket down the isle and singing happy days lol!</p>]]></content>
			<author>
				<name><![CDATA[RHYS4190]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1418</uri>
			</author>
			<updated>2007-10-20T04:15:19Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=85931#p85931</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: README]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3121#p3121" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>harryballzonya wrote:</cite><blockquote><p>more than 16 people in a vehicle. I wanna have that &quot;mexican bus&quot; feelin.</p></blockquote></div><p>LOL! Another sweet quote from Harry</p><br /><p>Guys please start a New Topic plz ?</p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
			</author>
			<updated>2006-01-19T19:20:35Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3121#p3121</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: README]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3119#p3119" />
			<content type="html"><![CDATA[<p>First we need to have a release, before we can tell what we want in next release <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /><img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p><p>Greetz</p><p>Dragunov</p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2006-01-19T19:15:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3119#p3119</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: README]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3118#p3118" />
			<content type="html"><![CDATA[<p>Oh hamsters.<br />Wer gonna regret this..</p>]]></content>
			<author>
				<name><![CDATA[Sasquatch]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=20</uri>
			</author>
			<updated>2006-01-19T19:13:12Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3118#p3118</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: README]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3116#p3116" />
			<content type="html"><![CDATA[<p>alright you asked for it...</p><p>slightly randomized maps? not really randomized as there are multiple versions of exactly the same map, but with very slight changes, for either side, in flag locations. The would all have the exact same name, so you wouldn&#039;t know untill the map has finished loading where your spawn points are, and the objective as well. like the difference in player# size maps, but even if you were to play the same level 2 times in a row, the game would have to play different, because few of the objectives and spawns would remain in the same location. </p><p>&nbsp; also for the &quot;Non-favored side&quot; starting the vehicles off with 50% ammo and armor would make a frantic start for that team, or hostile environments cause continual damage ( very slowly, like 1/4 the repair speed of the mechanic.</p><p>Mechanics bays (a la DC) that will AUGMENT repair, like the above in reverse. you can get repaired, but very slowly, and more as an aide to any engineers you have around, not as a replacement.</p><p>more than 16 people in a vehicle. I wanna have that &quot;mexican bus&quot; feelin.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| harryballzonya]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=30</uri>
			</author>
			<updated>2006-01-19T19:08:26Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3116#p3116</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[README]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3088#p3088" />
			<content type="html"><![CDATA[<p>This is a new Community forums where YOU can add your ideas, wants and wish lists for future releases of First Strike.</p><p>Please bare in mind that the wants and wishes will have to coincide with star wars lore and be practical in applying them to the Battlefield 2 engine.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
			</author>
			<updated>2006-01-19T14:41:09Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3088#p3088</id>
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