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		<title><![CDATA[First Strike Forums — Entering the ATST/ATAT]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=3770</link>
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		<description><![CDATA[The most recent posts in Entering the ATST/ATAT.]]></description>
		<lastBuildDate>Mon, 05 Feb 2007 23:59:56 +0000</lastBuildDate>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52499#p52499</link>
			<description><![CDATA[<p>Still, the idea of command vehicles is intriguing - one with specialized systems which is required to lead your army... Meh.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 05 Feb 2007 23:59:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52499#p52499</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52488#p52488</link>
			<description><![CDATA[<p>That should be up to the commander if anything.</p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Mon, 05 Feb 2007 23:11:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52488#p52488</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52481#p52481</link>
			<description><![CDATA[<p>One thing that just popped up in my mind. Are there going to be commanders?</p><p>If so then I think it would be a good idea to have the commander be in the AT-AT at all times. Perhaps not piloting but just always in it.</p>]]></description>
			<author><![CDATA[null@example.com (PErF3Ct)]]></author>
			<pubDate>Mon, 05 Feb 2007 22:19:05 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52481#p52481</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52436#p52436</link>
			<description><![CDATA[<p>I dont think you should be able to get back in at all...</p><p>Mobile spawn point would be nice, and it spawning in a barge with a ramp to the opening would be good as well.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Mon, 05 Feb 2007 13:47:53 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52436#p52436</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52424#p52424</link>
			<description><![CDATA[<p>Maybe its just a cord they slide down from and once they are down the cord just disconnects and falls to the floor, be pretty cool to see. Though how to get back into an AT-AT would be weird, unless it automaticly crouches down when it&#039;s turned off. Dunno</p>]]></description>
			<author><![CDATA[null@example.com (KingDork)]]></author>
			<pubDate>Mon, 05 Feb 2007 05:11:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52424#p52424</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52418#p52418</link>
			<description><![CDATA[<p>I didn&#039;t see them repelling off the gunships from ropes. It looked to me that they were repelling from a catwalk on a higher level. </p><p>Anyways, somehow ropes would be neat, but hopefully they arent always there? Have some sort of control that a co-pilot controls that can lower ropes or raise them up...</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Mon, 05 Feb 2007 03:33:26 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52418#p52418</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52410#p52410</link>
			<description><![CDATA[<p>Maybe when guys spawn out of it they are sliding down from ropes so the AT-AT can keep doing it&#039;s job&nbsp; . I could picture stormtroopers sliding down from an AT-AT to go fight. Yeah the thought of being behind one would be a real ower trip. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (KingDork)]]></author>
			<pubDate>Mon, 05 Feb 2007 00:34:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52410#p52410</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52401#p52401</link>
			<description><![CDATA[<p>ATST maybe ...but an ATAT ,carrying passengers , kneeling all the time to let people in and out doesnt seem very practcal.</p><div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><p>I just can&#039;t for the life of me picture grappling hooks being the routine way of boarding or disembarking AT-ATs and AT-STs. As joene said, they&#039;re more for destroying them <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> (although it only happened one time).</p></blockquote></div><p>The ATAT would most likely line up the doorway with a (landing pad) platform when filling up with passengers (tho most of the time it would be a 1 time thing at the start of a mission/battle...i cant quite see an ATAT being used as a bus) .<br /> To quickly disembark wires would probably be used....much like the clonetroops used to disembark the gunships on Utapau.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Sun, 04 Feb 2007 22:08:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52401#p52401</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52398#p52398</link>
			<description><![CDATA[<p>Its not practical. It is possible to have the ATAT and ATST kneel however.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sun, 04 Feb 2007 21:57:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52398#p52398</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52395#p52395</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| Dutch_Razor wrote:</cite><blockquote><p>Grappling hooks would be nice <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>aren&#039;t they possible? battlefield special forces managed it</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Sun, 04 Feb 2007 21:37:24 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52395#p52395</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52372#p52372</link>
			<description><![CDATA[<p>I just can&#039;t for the life of me picture grappling hooks being the routine way of boarding or disembarking AT-ATs and AT-STs. As joene said, they&#039;re more for destroying them <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> (although it only happened one time).</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Sun, 04 Feb 2007 18:35:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52372#p52372</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52368#p52368</link>
			<description><![CDATA[<p>aslong as i get to drive i don&#039;t care how i get in it <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (theozmancometh)]]></author>
			<pubDate>Sun, 04 Feb 2007 18:03:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52368#p52368</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52362#p52362</link>
			<description><![CDATA[<p>that&#039;s not the way to enter the AT-AT. Its more appropriate for destroying that damn thing <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (joene)]]></author>
			<pubDate>Sun, 04 Feb 2007 16:32:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52362#p52362</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52356#p52356</link>
			<description><![CDATA[<p>Grappling hooks would be nice to get in the AT-AT, but if that isn&#039;t possible, just make it so you can teleport in from the ground.</p><p>AT-ST would look kind of dumb with grappling hooks in my opinion.</p>]]></description>
			<author><![CDATA[null@example.com (BigBadChewy)]]></author>
			<pubDate>Sun, 04 Feb 2007 16:10:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52356#p52356</guid>
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			<title><![CDATA[Re: Entering the ATST/ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52352#p52352</link>
			<description><![CDATA[<p>ya it would pwn if they could get the ATAT to do the deployment in-game</p>]]></description>
			<author><![CDATA[null@example.com (generalrievous)]]></author>
			<pubDate>Sun, 04 Feb 2007 15:19:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52352#p52352</guid>
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