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		<title><![CDATA[First Strike Forums — Limiting class abilities in the interest of teamplay]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=3809</link>
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		<description><![CDATA[The most recent posts in Limiting class abilities in the interest of teamplay.]]></description>
		<lastBuildDate>Sat, 10 Feb 2007 00:12:23 +0000</lastBuildDate>
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			<title><![CDATA[Re: Limiting class abilities in the interest of teamplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=53047#p53047</link>
			<description><![CDATA[<p>umm, I would assume they will do that when they get a map into the 2142 engine...</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sat, 10 Feb 2007 00:12:23 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=53047#p53047</guid>
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			<title><![CDATA[Re: Limiting class abilities in the interest of teamplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52994#p52994</link>
			<description><![CDATA[<p>*emits Wookie roar*</p><p>When are you choosing beta testers?</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Fri, 09 Feb 2007 19:39:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52994#p52994</guid>
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			<title><![CDATA[Re: Limiting class abilities in the interest of teamplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52972#p52972</link>
			<description><![CDATA[<p>SSShhhhhhhh!!!!!!</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Woodrow)]]></author>
			<pubDate>Fri, 09 Feb 2007 17:58:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52972#p52972</guid>
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			<title><![CDATA[Re: Limiting class abilities in the interest of teamplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52967#p52967</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>Wow.. and here we are intending to do something completely off-the-wall crazy.</p></blockquote></div><p>Surely nothing as crazy as a rebel trooper insta-morphing into an astromech droid upon climbing into the R2 slot of an X-Wing or Y-Wing <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> ?<br />[/GC reference <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> ]</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Fri, 09 Feb 2007 17:29:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52967#p52967</guid>
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		<item>
			<title><![CDATA[Re: Limiting class abilities in the interest of teamplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52966#p52966</link>
			<description><![CDATA[<p>Wow.. and here we are intending to do something completely off-the-wall crazy.&nbsp; Pity we cant&#039; tell them about it yet <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Woodrow)]]></author>
			<pubDate>Fri, 09 Feb 2007 17:23:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52966#p52966</guid>
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			<title><![CDATA[Re: Limiting class abilities in the interest of teamplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52949#p52949</link>
			<description><![CDATA[<p>I think it&#039;s a great idea, and I advocated it in the &quot;Locked Vehicles&quot; thread. There could be a Pilot class with only a pistol and a vibro-blade, and a Tanker class with a pistol, vibro-blade, repair kit and/or binoculars.</p><div class="quotebox"><blockquote><p>[...] people will only select i.e a pilot class as they can only fly planes [...]</p></blockquote></div><p>Depends entirely on the class. A pilot kit with only a blaster and a vibro-blade? Fat chance you&#039;ll have the whole team run around with it when there are other good combat kits out there.</p><div class="quotebox"><blockquote><p>After all, the fun factor in the bf series is all about freedom.</p></blockquote></div><p>I happen to be one of those who prefer Forgotten Hope style organized, teamwork-filled games over the arcadeish &quot;fun factor&quot; any day, but that&#039;s just me.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Fri, 09 Feb 2007 13:55:30 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52949#p52949</guid>
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		<item>
			<title><![CDATA[Re: Limiting class abilities in the interest of teamplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52941#p52941</link>
			<description><![CDATA[<p>I believe this would be possible through some very serious python coding, but there is no straight forward way to do it to my understanding.. And it would be a pretty huge limit in the gameplay.. After all, the fun factor in the bf series is all about freedom.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Golden Dragon)]]></author>
			<pubDate>Fri, 09 Feb 2007 11:25:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52941#p52941</guid>
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			<title><![CDATA[Re: Limiting class abilities in the interest of teamplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52938#p52938</link>
			<description><![CDATA[<p>The problem with this is you will find that instead people will only select i.e a pilot class as they can only fly planes so you don&#039;t really get a good all round team i.e you will probably have something like 25 pilots in a map with probably 5 assualt and 2 snipers. Also i don&#039;t think its a good idea to limt the number of players that can play the class as then you will probably have 5 players being a pilot but probably won&#039;t be good at it and theres nothing you can do to stop them being a pilot. Back to your question is it possible or not im not sure</p>]]></description>
			<author><![CDATA[null@example.com (Kiffer)]]></author>
			<pubDate>Fri, 09 Feb 2007 09:25:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52938#p52938</guid>
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		<item>
			<title><![CDATA[Limiting class abilities in the interest of teamplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52935#p52935</link>
			<description><![CDATA[<p>One of the thigns that always annoyed me about the BF2 and 2142 is that any class could do anything, such as snipers driving tanks and capturing bases, or supports flying.</p><p>So my question is, is it possible to limit abilities, such as only assault can neutralize bases, or only engineers can drive tanks?</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Fri, 09 Feb 2007 09:17:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52935#p52935</guid>
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