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		<title><![CDATA[First Strike Forums — Bullet holes]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=3830</link>
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		<description><![CDATA[The most recent posts in Bullet holes.]]></description>
		<lastBuildDate>Tue, 13 Feb 2007 13:42:41 +0000</lastBuildDate>
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			<title><![CDATA[Re: Bullet holes]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=53432#p53432</link>
			<description><![CDATA[<p>Do they? I never noticed that. I thought it was <em>ANH</em> only.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Tue, 13 Feb 2007 13:42:41 +0000</pubDate>
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			<title><![CDATA[Re: Bullet holes]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=53425#p53425</link>
			<description><![CDATA[<p>They do actually talon</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| The_Preacher)]]></author>
			<pubDate>Tue, 13 Feb 2007 13:23:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=53425#p53425</guid>
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			<title><![CDATA[Re: Bullet holes]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=53374#p53374</link>
			<description><![CDATA[<p>That would be a nice touch. Blasters in ESB and ROTJ never emitted smoke though</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Mon, 12 Feb 2007 22:31:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=53374#p53374</guid>
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			<title><![CDATA[Re: Bullet holes]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=53348#p53348</link>
			<description><![CDATA[<p>It&#039;d be awesome if it was like in <em>A New Hope</em>, where gunfights with blasters produced smoke screens. The smoke doesn&#039;t have to be high-res, just this transparent low-res effect that&#039;s fired with every third shot or so and adds up in big exchanges.</p><p>If the muzzle flashes and blaster bolts had dynamic lighting, that&#039;d be even better. Imagine the night-time firefights [flashback to the good old <em>Ground Control</em> RTS]!</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 12 Feb 2007 19:47:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=53348#p53348</guid>
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			<title><![CDATA[Re: Bullet holes]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=53328#p53328</link>
			<description><![CDATA[<p>That does sound cool, if its like the movies there will also be sparks flying of metallc walls as well <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Blank)]]></author>
			<pubDate>Mon, 12 Feb 2007 18:02:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=53328#p53328</guid>
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			<title><![CDATA[Re: Bullet holes]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=53240#p53240</link>
			<description><![CDATA[<p>The bullet hole &quot;decals&quot; will change dude so dont worry about that. We have a few ideas in mind but as with everything it takes time and needs to be banded around the team.</p><p>Welcome btw <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Sun, 11 Feb 2007 19:26:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=53240#p53240</guid>
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			<title><![CDATA[Bullet holes]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=53232#p53232</link>
			<description><![CDATA[<p>Hey, I&#039;m new to the forum, but I&#039;ve been tracking the mod since about Christmas, it&#039;s looking great by the way.</p><p>Anyways on to what I&#039;m posting about, I was watching the weapons test video and right before the spot where the car drives over the camera I noticed a laser hit the ground and make a bullet hole. I know this seems minuscule and all but shouldn&#039;t it make a burn circle instead or something? I don&#039;t mean to be patronizing in any way but know that I&#039;ve noticed it, once the mod comes out every time I see a bullet hole it&#039;s going to really bug me.</p><p>So just thought I&#039;d point that out before public release, because it&#039;s a lot of the small things like that that will make this modification so good, so far your guys attention to detail has been awesome.</p><p>Anyways keep up the good work!</p>]]></description>
			<author><![CDATA[null@example.com (adamje42)]]></author>
			<pubDate>Sun, 11 Feb 2007 18:47:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=53232#p53232</guid>
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