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	<title type="html"><![CDATA[First Strike Forums — Artillery]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=389&amp;type=atom" />
	<updated>2006-01-21T07:04:39Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=389</id>
		<entry>
			<title type="html"><![CDATA[Re: Artillery]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3656#p3656" />
			<content type="html"><![CDATA[<p>The UAV is already being discussed.&nbsp; Check the General Board.</p>]]></content>
			<author>
				<name><![CDATA[Andrew_Kirk_25]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=82</uri>
			</author>
			<updated>2006-01-21T07:04:39Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3656#p3656</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Artillery]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3654#p3654" />
			<content type="html"><![CDATA[<p>The UAv is already being discussed.&nbsp; Check the General Board.</p>]]></content>
			<author>
				<name><![CDATA[Andrew_Kirk_25]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=82</uri>
			</author>
			<updated>2006-01-21T07:03:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3654#p3654</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Artillery]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3653#p3653" />
			<content type="html"><![CDATA[<p>orbitural or how ever you spell it lol <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /> i suck at spelling</p><p>orbitural strike... works like artillary maybe a different design instead of bombs coming down. but have it like lasers and such. And with the upcoming patch with visable UAV will we even be seeing those types of things in first strike? and if so what kind of vehicle would be there to scan? or ground vehicle...</p>]]></content>
			<author>
				<name><![CDATA[mox]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=36</uri>
			</author>
			<updated>2006-01-21T07:00:57Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3653#p3653</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Artillery]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3632#p3632" />
			<content type="html"><![CDATA[<p>TIEs and Y-Wings will be Player Controlled bombers.</p>]]></content>
			<author>
				<name><![CDATA[Andrew_Kirk_25]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=82</uri>
			</author>
			<updated>2006-01-21T05:46:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3632#p3632</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Artillery]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3564#p3564" />
			<content type="html"><![CDATA[<p>I agree with ICPO, orbital bombardment is the most plausible form of artillery (thats what the big ol turbolasers on star destroyers are for), and I think it would be cool.&nbsp; As for the TIEs and Y-Wings idea, I think it would be cool, but difficult if not impossible to implement because I don&#039;t think the artillery function in BF:2 would allow that.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| RedMonkey999]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=58</uri>
			</author>
			<updated>2006-01-21T02:23:13Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3564#p3564</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Artillery]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3557#p3557" />
			<content type="html"><![CDATA[<p>Its simple, orbital bombardment. Remember in Battlefront who you could send out a scout droid and call down Oribital Strikes? Well, why not use that?</p>]]></content>
			<author>
				<name><![CDATA[ICPO]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=61</uri>
			</author>
			<updated>2006-01-21T02:06:46Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3557#p3557</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Artillery]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3551#p3551" />
			<content type="html"><![CDATA[<p>Hmm, wouldnt that possibly like cause crap loads of lag? haha, seeing like 9 tie fighters coming down, and swooping down...</p><p>Because not everyone has exceptional computers, and I remember before i got an upgrade.. the artillery lagged me whenever it struck...</p>]]></content>
			<author>
				<name><![CDATA[David Gilmour]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=90</uri>
			</author>
			<updated>2006-01-21T01:38:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3551#p3551</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Artillery]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=3368#p3368" />
			<content type="html"><![CDATA[<p>Imperial side: TIE-bombers</p><p>Rebel side: Y-wings</p><p>and the possibility to destroy them <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Greetz</p><p>Dragunov</p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2006-01-20T13:53:57Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=3368#p3368</id>
		</entry>
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