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		<title><![CDATA[First Strike Forums — Another inside ISD Battle?]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=3921</link>
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		<description><![CDATA[The most recent posts in Another inside ISD Battle?.]]></description>
		<lastBuildDate>Tue, 27 Feb 2007 23:53:08 +0000</lastBuildDate>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55141#p55141</link>
			<description><![CDATA[<p>I think he actually said &quot;location&quot; of the second one... So he could trap the fleet. Not the plans... Well I don&#039;t think so anyways.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Tue, 27 Feb 2007 23:53:08 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55141#p55141</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55132#p55132</link>
			<description><![CDATA[<p>didnt Lord sidius himself say he planned the leaking of the plans for the Deathstars? or atleast the first completed one?</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Tue, 27 Feb 2007 23:28:53 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55132#p55132</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55127#p55127</link>
			<description><![CDATA[<p>I loved the Death Star map on Battlefront 2. I always love taking the fight into the Empire&#039;s home. The only problem is that in Capture the Flag the computer would always have a friggin stalemate in the room with the tractor beams, and inorder to actually get a point, you&#039;d pretty much have to go &quot;commando&quot; and blast every single stormie or rebel to bits.</p><p>Back to First Strike, I&#039;d think it&#039;s great to have a Death Star map. I&#039;m wondering (if the Death Star map is actually made) that they&#039;ll have that one-eyed monster in the trash compactor, and actually get the trash compactor&#039;s walls to work. (Daydreams of crushing rebels in the compactor):P</p>]]></description>
			<author><![CDATA[null@example.com (DesertConners2375)]]></author>
			<pubDate>Tue, 27 Feb 2007 22:32:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55127#p55127</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54849#p54849</link>
			<description><![CDATA[<p>No doubt Rebels were captured during the Death Stars life tho.</p><p>You have to understand that there will be plenty of maps in FS that didnt happen in &quot;SW lore&quot; . As far as im concerned the only real SW Lore is the movies. You can call on books and say Lucas licenses said books ...but in reality all he says to the writers is &quot;dont kill off so and so&quot; ...or &quot;keep so and so as a hero&quot;. Apart from that writers have free reigns. Books arnt &quot;real lore&quot; either.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Sun, 25 Feb 2007 00:27:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54849#p54849</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54793#p54793</link>
			<description><![CDATA[<p>That&#039;s battlefront 2 lore, not &quot;real&quot; lore.</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Sat, 24 Feb 2007 19:31:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54793#p54793</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54792#p54792</link>
			<description><![CDATA[<p>hmm... I guess it could be kinda interesting.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sat, 24 Feb 2007 19:24:42 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54792#p54792</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54785#p54785</link>
			<description><![CDATA[<p>&quot;During its construction, the Death Star was home to countless prisoners of the Empire, from political opponents to pirate gangs to Rebel saboteurs. These prisoners managed to break out and riot in the Death Star, but were put down by the 501st Legion. However, some managed to escape with a partial set of the plans and some Imperial data.&quot; - Wookiepedia</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Dutch_Razor)]]></author>
			<pubDate>Sat, 24 Feb 2007 18:40:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54785#p54785</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54783#p54783</link>
			<description><![CDATA[<p>Sorry, Bandu, I didn&#039;t mean to upset you.</p><p>As for Rybot&#039;s scenario, I like it. It provides a way to put the Death Star in the game. I can picture a team of rogue Imperials or prisoners starting at a certain point and needing to fight their way to the nearest hangar bay. It&#039;d make for a <strong>very</strong> nice 16 player map, I think.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Sat, 24 Feb 2007 18:33:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54783#p54783</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54782#p54782</link>
			<description><![CDATA[<p>That actually happned to.</p><p>Too bad the rebs all died. (thet were captured rebels)</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Dutch_Razor)]]></author>
			<pubDate>Sat, 24 Feb 2007 18:27:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54782#p54782</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54780#p54780</link>
			<description><![CDATA[<p>DeathStar map:<br />A group of imperials who have sympathy for the rebellion are found out and captured.<br />The group manages to escape their cells and must make their way to the hangars and steal a shuttle.<br />BAM!</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| rybot)]]></author>
			<pubDate>Sat, 24 Feb 2007 18:12:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54780#p54780</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54775#p54775</link>
			<description><![CDATA[<p>All those sound great especially the SSD I want to see most. But how do you justify a Deathstar interior map as far as lore is concerned?</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sat, 24 Feb 2007 17:53:20 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54775#p54775</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54764#p54764</link>
			<description><![CDATA[<p>1st off , and this is no dis-respect to them, we only have 5 ex GC devs on the team (Jay , Preach , Rob , Luuri and woody) . Out of all the people who are part of FS (and those that have worked on FS) ...that is a tiny pecentage. I dunno how many devs GC had in total , but id hazard a guess at their being more than 9. The above 5 have done some excellent work...they are all very talented. </p><br /><div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><p>Another ole forum-mate joins the fray. Welcome aboard, Conners.</p><p>And yes, it&#039;s hard not to think of GC when I honestly think it&#039;d be a good move to change the name to <em>Galactic Conquest 2</em> or <em>Galactic Conquest 2142</em> or some-such, if only as a sub-name (&quot;<em>First Strike - Galactic Conquest 2</em>&quot; or something). But I realize that if I were the original non-<em>GC</em> developers of FS, I&#039;d almost certainly likely not do so myself.</p></blockquote></div><p>Ok, let me get this straight....Should all World War mods be called Forgotten Hope 3, 4 ,5 ,6 ,7 etc. ? </p><p>Should POE really be called Forgotten Hope ? </p><p>Ludicrous.</p><p>You should know that I said awhile back that if someone mentioned that we should be called GC2 I would ban them from the site. Luckily for you, I just cant be bothered anymore.</p><br /><br /><p>To answer the original question. Yes, the likelyhood of us doing capship interior maps is pretty much a definate. Dont be suprised to see a number of them either. ISD/SSD , Mon Cal cruiser , Tantive ...all would be great maps ...as would a DeathStar interior map.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Sat, 24 Feb 2007 13:39:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54764#p54764</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54760#p54760</link>
			<description><![CDATA[<p>A map on an ISD sounds great!</p><br /><p>For the record, I never even played GC <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Dutch_Razor)]]></author>
			<pubDate>Sat, 24 Feb 2007 12:05:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54760#p54760</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54747#p54747</link>
			<description><![CDATA[<p>Personally, I don&#039;t mind if people compare us to GC. They are both Star Wars mods for games in the BF series, so obviously similarities are going to happen naturally. What I hope doesn&#039;t happen, when we release FS, is people saying &quot;well, it wasn&#039;t like that in GC&quot; or something of the like, because obviously most aspects of the mod will be much different. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />I really like GC, heck I still play it from time to time, but I have to agree that it had a very arcadey feel to it. FS will be more sim and strategy based, focusing a lot more on teamplay and such. </p><p>Now that I&#039;ve gone a little off topic, I&#039;ll say that I think a map aboard an ISD is something we could likely do in the future. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| rybot)]]></author>
			<pubDate>Sat, 24 Feb 2007 06:35:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54747#p54747</guid>
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			<title><![CDATA[Re: Another inside ISD Battle?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54740#p54740</link>
			<description><![CDATA[<p>lol...</p><p>I am tempted to post what Woodrow said on GC last night... </p><p>I feel personally, GC was more of an arcade stlye game, this it feels like will be much more lore accurate and tactical... Thats just what rubs off on me, it could bo totally differnt though...</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sat, 24 Feb 2007 00:52:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54740#p54740</guid>
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