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	<title type="html"><![CDATA[First Strike Forums — With everything in place, how about a Terminator mod??]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=3929&amp;type=atom" />
	<updated>2007-03-08T04:03:16Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=3929</id>
		<entry>
			<title type="html"><![CDATA[Re: With everything in place, how about a Terminator mod??]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=55881#p55881" />
			<content type="html"><![CDATA[<p>man thanks for the link General, have been looking for good resources, but gave up, this should help.</p>]]></content>
			<author>
				<name><![CDATA[Schmalz-MIA-]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=476</uri>
			</author>
			<updated>2007-03-08T04:03:16Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=55881#p55881</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: With everything in place, how about a Terminator mod??]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54884#p54884" />
			<content type="html"><![CDATA[<p>Terminator mod wouldnt be too hard, certainly not for textures... hehe.... OOO LOOK! METAL!!!!</p>]]></content>
			<author>
				<name><![CDATA[Wrafe]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=4</uri>
			</author>
			<updated>2007-02-25T12:14:59Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54884#p54884</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: With everything in place, how about a Terminator mod??]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54875#p54875" />
			<content type="html"><![CDATA[<p>To learn 2142 modding you can&#039;t go past:<br /><a href="http://bfeditor.org/forums/">http://bfeditor.org/forums/</a></p><p>Good luck with your mod</p>]]></content>
			<author>
				<name><![CDATA[FSDev| General Un-Co]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=34</uri>
			</author>
			<updated>2007-02-25T07:17:32Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54875#p54875</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: With everything in place, how about a Terminator mod??]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54873#p54873" />
			<content type="html"><![CDATA[<p>heh, just checked total bf2142, and they already have something like that being discussed, not only that but appearantly one of the first strike team lent some advice on it lol... well end forum posting lol.</p>]]></content>
			<author>
				<name><![CDATA[Schmalz-MIA-]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=476</uri>
			</author>
			<updated>2007-02-25T06:02:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54873#p54873</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: With everything in place, how about a Terminator mod??]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54872#p54872" />
			<content type="html"><![CDATA[<p>hey thanks for the suggestion, and it most certainly is a damn good mod, can&#039;t wait to get a commando squad up and running, just thought casting out the idea here will catch some talanted eyes. I didnt even know about the total bf2142 site.</p>]]></content>
			<author>
				<name><![CDATA[Schmalz-MIA-]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=476</uri>
			</author>
			<updated>2007-02-25T05:55:15Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54872#p54872</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: With everything in place, how about a Terminator mod??]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54810#p54810" />
			<content type="html"><![CDATA[<p>Hey, that&#039;s a good idea. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />Too bad I&#039;m already a dev for an awesome mod. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>You should pimp your idea on total bf2142 and such. I&#039;m sure someone would pickup the idea and run with it. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| rybot]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=18</uri>
			</author>
			<updated>2007-02-24T21:11:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54810#p54810</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: With everything in place, how about a Terminator mod??]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54796#p54796" />
			<content type="html"><![CDATA[<p>I have very limited modding &quot;talant&quot;, but this seems like it would be fairly easy compared to this elaborate starwars mod. I mean I love the Star Wars Mod so far, but a Terminator mod Just seems easy to fit into the 2142 world already created, just some static modeling, and remodeling of the vehicles, and the troops, no buildings, just husks. Sorry kinda excited someone might take up this project, but think about it, you don&#039;t even have to be a terminator fan as everyone that watched only got glimpses of the war torn landscape, the possibilities are nearly endless.</p>]]></content>
			<author>
				<name><![CDATA[Schmalz-MIA-]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=476</uri>
			</author>
			<updated>2007-02-24T19:42:55Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54796#p54796</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[With everything in place, how about a Terminator mod??]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54795#p54795" />
			<content type="html"><![CDATA[<p>Just out of curiosity, who else would think a Terminator mod would be cool, It would take place in the already established war between machines and humans. The dynamics are all there, not saying it would be easy, but walkers, hover craft, and of course bodies....</p>]]></content>
			<author>
				<name><![CDATA[Schmalz-MIA-]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=476</uri>
			</author>
			<updated>2007-02-24T19:38:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54795#p54795</id>
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