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	<title type="html"><![CDATA[First Strike Forums — Enginear?]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=3931&amp;type=atom" />
	<updated>2007-02-25T01:48:36Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=3931</id>
		<entry>
			<title type="html"><![CDATA[Re: Enginear?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54861#p54861" />
			<content type="html"><![CDATA[<p>hovewer i hope in a bit asimetrical team.</p>]]></content>
			<author>
				<name><![CDATA[Venom]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=687</uri>
			</author>
			<updated>2007-02-25T01:48:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54861#p54861</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Enginear?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54848#p54848" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Venom wrote:</cite><blockquote><p>who can repair veichles in FS?<br />the special class? the assault class can carry the missile launcher?<br />the game code impose only 4 class for each team? </p><p>you can make more class for example</p><p>recon<br />assault <br />heavy weapons(missile launcher,e-web,rebel web)<br />enginear<br />support ( officer/mon cal)<br />special class1 (wookie/dark trooper)<br />special class 2(bothan spy/storm commando(very eu second me))</p><p>sry for my english:(</p></blockquote></div><p>Dont take any notice of the kit/class loadout on the website. That was done right at the beginning of us switching to bf2142. </p><p>The loadout/classes are secret ....for now....</p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2007-02-25T00:19:53Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54848#p54848</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Enginear?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54843#p54843" />
			<content type="html"><![CDATA[<p>Or... wait for it... <strong>pilots</strong> could be pilots! Wow, where do I get all these nutty ideas from <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> ?!</p><p>Pick-up kits are the answer if you can really implement only four classes. Engineer pick-up kits, medic pick-up kits, scout/sniper pick-up kits, and so on.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-02-24T23:35:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54843#p54843</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Enginear?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54842#p54842" />
			<content type="html"><![CDATA[<p>Engineers should be pilots in space maps, and normal engineers in non space maps.</p>]]></content>
			<author>
				<name><![CDATA[JeRK]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=102</uri>
			</author>
			<updated>2007-02-24T23:32:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54842#p54842</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Enginear?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54840#p54840" />
			<content type="html"><![CDATA[<p>**insert mystery music and maniacal laughing here**<br />You&#039;ll just have to wait for that answer</p>]]></content>
			<author>
				<name><![CDATA[FSDev| Woodrow]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=385</uri>
			</author>
			<updated>2007-02-24T23:21:57Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54840#p54840</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Enginear?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54832#p54832" />
			<content type="html"><![CDATA[<p>who can repair veichles in FS?<br />the special class? the assault class can carry the missile launcher?<br />the game code impose only 4 class for each team? </p><p>you can make more class for example</p><p>recon<br />assault <br />heavy weapons(missile launcher,e-web,rebel web)<br />enginear<br />support ( officer/mon cal)<br />special class1 (wookie/dark trooper)<br />special class 2(bothan spy/storm commando(very eu second me))</p><p>sry for my english:(</p>]]></content>
			<author>
				<name><![CDATA[Venom]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=687</uri>
			</author>
			<updated>2007-02-24T22:33:51Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54832#p54832</id>
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