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		<title><![CDATA[First Strike Forums — Enginear?]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=3931</link>
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		<description><![CDATA[The most recent posts in Enginear?.]]></description>
		<lastBuildDate>Sun, 25 Feb 2007 01:48:36 +0000</lastBuildDate>
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			<title><![CDATA[Re: Enginear?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54861#p54861</link>
			<description><![CDATA[<p>hovewer i hope in a bit asimetrical team.</p>]]></description>
			<author><![CDATA[null@example.com (Venom)]]></author>
			<pubDate>Sun, 25 Feb 2007 01:48:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54861#p54861</guid>
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			<title><![CDATA[Re: Enginear?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54848#p54848</link>
			<description><![CDATA[<div class="quotebox"><cite>Venom wrote:</cite><blockquote><p>who can repair veichles in FS?<br />the special class? the assault class can carry the missile launcher?<br />the game code impose only 4 class for each team? </p><p>you can make more class for example</p><p>recon<br />assault <br />heavy weapons(missile launcher,e-web,rebel web)<br />enginear<br />support ( officer/mon cal)<br />special class1 (wookie/dark trooper)<br />special class 2(bothan spy/storm commando(very eu second me))</p><p>sry for my english:(</p></blockquote></div><p>Dont take any notice of the kit/class loadout on the website. That was done right at the beginning of us switching to bf2142. </p><p>The loadout/classes are secret ....for now....</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Sun, 25 Feb 2007 00:19:53 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54848#p54848</guid>
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			<title><![CDATA[Re: Enginear?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54843#p54843</link>
			<description><![CDATA[<p>Or... wait for it... <strong>pilots</strong> could be pilots! Wow, where do I get all these nutty ideas from <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> ?!</p><p>Pick-up kits are the answer if you can really implement only four classes. Engineer pick-up kits, medic pick-up kits, scout/sniper pick-up kits, and so on.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Sat, 24 Feb 2007 23:35:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54843#p54843</guid>
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			<title><![CDATA[Re: Enginear?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54842#p54842</link>
			<description><![CDATA[<p>Engineers should be pilots in space maps, and normal engineers in non space maps.</p>]]></description>
			<author><![CDATA[null@example.com (JeRK)]]></author>
			<pubDate>Sat, 24 Feb 2007 23:32:52 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54842#p54842</guid>
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			<title><![CDATA[Re: Enginear?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54840#p54840</link>
			<description><![CDATA[<p>**insert mystery music and maniacal laughing here**<br />You&#039;ll just have to wait for that answer</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Woodrow)]]></author>
			<pubDate>Sat, 24 Feb 2007 23:21:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54840#p54840</guid>
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			<title><![CDATA[Enginear?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54832#p54832</link>
			<description><![CDATA[<p>who can repair veichles in FS?<br />the special class? the assault class can carry the missile launcher?<br />the game code impose only 4 class for each team? </p><p>you can make more class for example</p><p>recon<br />assault <br />heavy weapons(missile launcher,e-web,rebel web)<br />enginear<br />support ( officer/mon cal)<br />special class1 (wookie/dark trooper)<br />special class 2(bothan spy/storm commando(very eu second me))</p><p>sry for my english:(</p>]]></description>
			<author><![CDATA[null@example.com (Venom)]]></author>
			<pubDate>Sat, 24 Feb 2007 22:33:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54832#p54832</guid>
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