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		<title><![CDATA[First Strike Forums — The T.I.E. Phantom?]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=3979</link>
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		<description><![CDATA[The most recent posts in The T.I.E. Phantom?.]]></description>
		<lastBuildDate>Mon, 19 Mar 2007 14:31:32 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=56900#p56900</link>
			<description><![CDATA[<p>well with the new support of the cloaking devices in bf2142 this ship would be awesome to pilot.</p>]]></description>
			<author><![CDATA[null@example.com (joene)]]></author>
			<pubDate>Mon, 19 Mar 2007 14:31:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=56900#p56900</guid>
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			<title><![CDATA[Re: The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=56702#p56702</link>
			<description><![CDATA[<p>here this ryt&gt;<br /><span class="postimg"><img src="http://images.wikia.com/starwars/images/9/9f/TIEfantom.jpg" alt="http://images.wikia.com/starwars/images/9/9f/TIEfantom.jpg" /></span><br />has to say it looks pretty gd man<br />I would definetly like to see hwo the texture this.</p>]]></description>
			<author><![CDATA[null@example.com (Blank)]]></author>
			<pubDate>Sat, 17 Mar 2007 12:34:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=56702#p56702</guid>
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			<title><![CDATA[Re: The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55782#p55782</link>
			<description><![CDATA[<p>Gotta love the look of that guy to the left.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Wed, 07 Mar 2007 00:27:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55782#p55782</guid>
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		<item>
			<title><![CDATA[Re: The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55734#p55734</link>
			<description><![CDATA[<p>Rookie One, is that you?</p><br /><br /><br /><br /><br /><br /><br /><p>Ru Murleeeeeeeeeeeeeeeeen?</p><br /><br /><br /><br /><p><span class="postimg"><img src="http://img252.imageshack.us/img252/8587/untitledaa8.png" alt="http://img252.imageshack.us/img252/8587/untitledaa8.png" /></span></p>]]></description>
			<author><![CDATA[null@example.com (Canadiens1160)]]></author>
			<pubDate>Tue, 06 Mar 2007 18:05:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55734#p55734</guid>
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			<title><![CDATA[Re: The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55724#p55724</link>
			<description><![CDATA[<p>Yup. Read the &quot;Crazy idea&quot; thread near this one.</p><p>Edit: Right here: <a href="http://www.fsmod.com/fsforums/viewtopic.php?id=3959">http://www.fsmod.com/fsforums/viewtopic.php?id=3959</a> <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Tue, 06 Mar 2007 17:04:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55724#p55724</guid>
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			<title><![CDATA[Re: The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55722#p55722</link>
			<description><![CDATA[<p>What Safe-Keeper meant with the torps is that the phantom would spot them, and some other thing would fire torps at them from a galaxy far far away... </p><p>Not the phantom itself.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Tue, 06 Mar 2007 17:02:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55722#p55722</guid>
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			<title><![CDATA[Re: The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55691#p55691</link>
			<description><![CDATA[<p>So many new people <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> This was mentioned back in March of 06 when I first joined the forums .</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Tue, 06 Mar 2007 03:39:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55691#p55691</guid>
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			<title><![CDATA[Re: The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55683#p55683</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| Bandu wrote:</cite><blockquote><p>We have the TIE Phantom. I dont think its textured yet , since we wont be using it for quite a while. </p><p>It&#039;ll probably be used quite sparingly and strictly for made up/EU maps.</p></blockquote></div><p>yay well good luckz with tha texturing then <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (generalrievous)]]></author>
			<pubDate>Tue, 06 Mar 2007 01:49:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55683#p55683</guid>
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			<title><![CDATA[Re: The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55682#p55682</link>
			<description><![CDATA[<p>Phantoms aren&#039;t armed with torpedos unfortunately, and that&#039;s probably a good thing too.&nbsp; Otherwise, those bad boys would be hard to balance against other fighters.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| RedMonkey999)]]></author>
			<pubDate>Tue, 06 Mar 2007 01:08:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55682#p55682</guid>
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			<title><![CDATA[Re: The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55646#p55646</link>
			<description><![CDATA[<p>It should make for one Heck of a recon fighter. Just turn it invisible as you near visual range of the enemy, do a fly-over spotting targets, and be off before your cloaking device loses its power (provided it&#039;s to be implemented in an afterburner-ish way, of course). Only problem I foresee would be that the engine noise would give you away, although I consider that a balancing feature rather than an issue to be corrected.</p><p>If the pre-programmable torpedo idea I&#039;m pushing for is implemented, the Phantom will be even more deadly. Imagine sitting there in a tank and getting blasted by a torpedo salvo from afar because you&#039;ve been spotted by a Phanton you never even saw (but perhaps heard).</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 05 Mar 2007 18:27:08 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55646#p55646</guid>
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			<title><![CDATA[Re: The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55601#p55601</link>
			<description><![CDATA[<p>It should be mentioned that this is my all time FAVORITE TIE fighter design.&nbsp; I&#039;m looking forward to finding uses for it in this mod <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Woodrow)]]></author>
			<pubDate>Mon, 05 Mar 2007 04:45:21 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55601#p55601</guid>
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		<item>
			<title><![CDATA[Re: The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55598#p55598</link>
			<description><![CDATA[<p>We have the TIE Phantom. I dont think its textured yet , since we wont be using it for quite a while. </p><p>It&#039;ll probably be used quite sparingly and strictly for made up/EU maps.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Mon, 05 Mar 2007 03:56:44 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55598#p55598</guid>
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		<item>
			<title><![CDATA[The T.I.E. Phantom?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55596#p55596</link>
			<description><![CDATA[<p>The T.I.E Phantom was an Imperial fighter very similar in look to the V-38. Its main combat ability was its cloaking device, which made it invisible to the naked eye and presumably also to other sensory equipment. I don&#039;t know its armament, as all I&#039;ve got to work on is the pretty inaccurate <em>Rebel Assault 2</em>.</p><p>My question is, are there plans to implement the Phantom to a later release of <em>FS</em>? I think I read someplace on the forum that you planned to put it in? If so, how will it work? I didn&#039;t like the idea at first, but now that I&#039;ve given it thought, it seems more appealing.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 05 Mar 2007 03:23:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55596#p55596</guid>
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