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	<title type="html"><![CDATA[First Strike Forums — space maps ideas]]></title>
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	<updated>2007-03-05T23:47:02Z</updated>
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			<title type="html"><![CDATA[Re: space maps ideas]]></title>
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			<content type="html"><![CDATA[<p>Venom, your english is fine <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Your ideas are good ones !</p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
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			<updated>2007-03-05T23:47:02Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=55678#p55678</id>
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		<entry>
			<title type="html"><![CDATA[space maps ideas]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=55677#p55677" />
			<content type="html"><![CDATA[<p>like the emp strike the rebel in space map can call the ion canno for disable for some second&nbsp; the capital ships hovever the ion canno can be used from the ships and fighter like y-wing.</p><p>the rebel can respawn direclty from the space inside the stafighter for simulate the hyperspace if possible to modding).</p><p>i have other asimetrical ideas like a fast respawn for tie fighter and imperial forces</p><p>tie fighter are more fast and can shot a rapid fire but are very weak armor than the x-wing.</p><p>sry for my bad english hehehe</p>]]></content>
			<author>
				<name><![CDATA[Venom]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=687</uri>
			</author>
			<updated>2007-03-05T23:28:33Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=55677#p55677</id>
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