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		<title><![CDATA[First Strike Forums — space maps ideas]]></title>
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		<description><![CDATA[The most recent posts in space maps ideas.]]></description>
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			<title><![CDATA[Re: space maps ideas]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55678#p55678</link>
			<description><![CDATA[<p>Venom, your english is fine <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Your ideas are good ones !</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Mon, 05 Mar 2007 23:47:02 +0000</pubDate>
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			<title><![CDATA[space maps ideas]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55677#p55677</link>
			<description><![CDATA[<p>like the emp strike the rebel in space map can call the ion canno for disable for some second&nbsp; the capital ships hovever the ion canno can be used from the ships and fighter like y-wing.</p><p>the rebel can respawn direclty from the space inside the stafighter for simulate the hyperspace if possible to modding).</p><p>i have other asimetrical ideas like a fast respawn for tie fighter and imperial forces</p><p>tie fighter are more fast and can shot a rapid fire but are very weak armor than the x-wing.</p><p>sry for my bad english hehehe</p>]]></description>
			<author><![CDATA[null@example.com (Venom)]]></author>
			<pubDate>Mon, 05 Mar 2007 23:28:33 +0000</pubDate>
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