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	<title type="html"><![CDATA[First Strike Forums — Underwater map?]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=3997&amp;type=atom" />
	<updated>2007-03-09T00:06:17Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=3997</id>
		<entry>
			<title type="html"><![CDATA[Re: Underwater map?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=55986#p55986" />
			<content type="html"><![CDATA[<p>Sounds pretty neat and would be interesting to see the devs try to make the illusion of an underwater battle <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-03-09T00:06:17Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=55986#p55986</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Underwater map?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=55977#p55977" />
			<content type="html"><![CDATA[<p>inspired by the post in the &quot;post one wish&quot; thread, I decided to have a go at designing the sketch for an underwater map and see what I could come up with.</p><p>Map Name: FS Sunken<br />Planet: Mon Calamari<br />Ground/Space: Ground (sea-bed).<br />Weather/Lighting: Relatively shallow waters and thus rather bright. Water clear. No significant currents.<br />Layout Diagram: Terrain is hilly, with patches of sea-weeds, some rocks strewn throughout, and undersea mountains with several steep cliffs around the crash site. The sub has smashed through a mountain-side on her way down, and pieces of it lay scattered around the crash site.</p><p>The Imperials have had some time to recover and get ready for combat, and have set up laser emplacements and other defenses around the crash site. They&#039;ve also set up barricades at the sub&#039;s entrances and throughout the vessel itself, to hinder invading troops.</p><p><span class="postimg"><img src="http://i147.photobucket.com/albums/r292/safe-keeper/Sunken.jpg" alt="http://i147.photobucket.com/albums/r292/safe-keeper/Sunken.jpg" /></span></p><p>Map description: An Imperial submersible on a troop deployment mission has been sunk by a Mon Calamari perimeter mine-field. A Mon Calamari troop transport touches down nearby and dispatches a squad of infantrymen to neutralize the sub&#039;s defenders. The crew of Sea Troopers need to hold their submarine until an Imperial recovery vessel can make it to the site.</p><p>Game-play Description: This is a Conquest-Assault mission. The side that depletes the other side&#039;s tickets wins.</p><p>Vehicles: <br />&nbsp; &nbsp;IMPERIALS<br />&nbsp; &nbsp; &nbsp;- Submersible troop transport wreck (static).</p><p>&nbsp; &nbsp;ALLIANCE<br />&nbsp; &nbsp; &nbsp;- Troop deployment submarine (static).</p><p>Extra notes: Underwater physics apply (low gravity, high friction, and so on).</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-03-08T22:08:12Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=55977#p55977</id>
		</entry>
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