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	<title type="html"><![CDATA[First Strike Forums — more Hoth Ideas]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=4080&amp;type=atom" />
	<updated>2007-03-21T17:59:03Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=4080</id>
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			<title type="html"><![CDATA[Re: more Hoth Ideas]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=57156#p57156" />
			<content type="html"><![CDATA[<p>For your information, the developers have stated that the mod will be very different from Battlefront, Galactic Conquest (BF 1942 mod), and BF2142. They&#039;ve also made it clear that they focus on making their game accurate to the movies and EU. In other words, don&#039;t expect them to make changes or additions that blatantly contradict what the real battle was like. And again, don&#039;t expect a Titan-style battle.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-03-21T17:59:03Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=57156#p57156</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: more Hoth Ideas]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=57155#p57155" />
			<content type="html"><![CDATA[<p>i think a schield infront of the hangerbay thing on the ground works better. imps can only enther when all post outside have been taken.<br />yes i stole that from the assault line, so sue me <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2007-03-21T17:57:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=57155#p57155</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: more Hoth Ideas]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=57145#p57145" />
			<content type="html"><![CDATA[<p>gah, naw man I think that would only cause more problems<br />tbh that would be nothing like the movie, I dont remember them ever hiding under little tents, also thsoe things can be shot down, you can&#039;t compare a completely different engine and game to this one</p>]]></content>
			<author>
				<name><![CDATA[Blank]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=656</uri>
			</author>
			<updated>2007-03-21T17:09:25Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=57145#p57145</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[more Hoth Ideas]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=57140#p57140" />
			<content type="html"><![CDATA[<p>if there are snow speeders. Then make spawn points under cover that way one can not get spawn raped by some one thats flying a snow speeder. I do this in S.W.B.F. 2 when one my team mates go for that C.P. my score is around 160 kills I know how to avoid Missiles its sad but there is nothing&nbsp; I can do about it if don&#039;t fly then my team loses now I don&#039;t spawn kill till one of teammates&nbsp; trys to take the c.p. <br />I would like to know how your team is working on the mod plains on making this not a issue ?</p>]]></content>
			<author>
				<name><![CDATA[Fire*Star]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=786</uri>
			</author>
			<updated>2007-03-21T15:39:27Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=57140#p57140</id>
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