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	<title type="html"><![CDATA[First Strike Forums — a weird  Idea for space]]></title>
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	<updated>2007-04-08T20:48:52Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=4093</id>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=59081#p59081" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>FSDev| xEROhOUR wrote:</cite><blockquote><div class="quotebox"><cite>Canadiens1160 wrote:</cite><blockquote><p>There&#039;s a great sense of teamplay and camaraderie when a couple of guys in a squad take over something like the Falcon and work together to make a big difference in the battle.</p></blockquote></div><p>That personally makes it for me when that occurs.</p></blockquote></div><p>Combined fleet operations is what squad chat was made for <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2007-04-08T20:48:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=59081#p59081</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=59080#p59080" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Canadiens1160 wrote:</cite><blockquote><p>There&#039;s a great sense of teamplay and camaraderie when a couple of guys in a squad take over something like the Falcon and work together to make a big difference in the battle.</p></blockquote></div><p>That personally makes it for me when that occurs.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
			</author>
			<updated>2007-04-08T20:40:32Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=59080#p59080</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=59077#p59077" />
			<content type="html"><![CDATA[<p>For a space map, I&#039;d be happy with separated groups of stationary capital ships which could launch waves of bombers and fighters after each other.</p><p>There&#039;s two options for smaller, corvette-class capital ships.&nbsp; Either have them stationary, with interiors you can walk around in, or have them use 0g fighter code, and they can be crewed like a regular BF vehicle with an onboard spawn point for 5 or 6 people.</p><p>So, static large cap ships like the Star Destroyer and Calamari and Nebulon Bs, and smaller cap ships which move slowly, but can be pitched around in X/Y/Zish ways like a snubfighter.</p><br /><p>There&#039;s a great sense of teamplay and camaraderie when a couple of guys in a squad take over something like the Falcon and work together to make a big difference in the battle.</p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2007-04-08T20:32:25Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=59077#p59077</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=59072#p59072" />
			<content type="html"><![CDATA[<p>Well at the very least you will be able to fly starfigthers (wouldn&#039;t be much of a space map without it), for the rest it&#039;s not yet certain but you have 4^3=64 cubic kilometers of space to fly in <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| Dutch_Razor]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=23</uri>
			</author>
			<updated>2007-04-08T19:52:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=59072#p59072</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=59063#p59063" />
			<content type="html"><![CDATA[<p>Didn&#039;t FS have an idea for Endor? Anyways, I didn&#039;t like SWBF2. There wasn&#039;t much more from 1.</p>]]></content>
			<author>
				<name><![CDATA[zanth91]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=148</uri>
			</author>
			<updated>2007-04-08T19:24:00Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=59063#p59063</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=58984#p58984" />
			<content type="html"><![CDATA[<p>thats the space map btw.... was dissapointed in STBF2 for Xbox.... as there was no Endor space map</p>]]></content>
			<author>
				<name><![CDATA[Rouzor]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=782</uri>
			</author>
			<updated>2007-04-07T15:10:53Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=58984#p58984</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=58983#p58983" />
			<content type="html"><![CDATA[<p>so... from what im thinking... </p><p>if you do an Endor map.... and its time based.... the imps HAVE to kill all the rebel ships in a time limit......</p><p>I.E befor the Death star shields go down...</p><p>that would be cool</p>]]></content>
			<author>
				<name><![CDATA[Rouzor]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=782</uri>
			</author>
			<updated>2007-04-07T15:09:04Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=58983#p58983</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=58971#p58971" />
			<content type="html"><![CDATA[<p>Isn&#039;t that how that HL2 mod did it? Eternal silence wasn&#039;t it?</p><p>The problem is that puts a lot of limits on what you can do. No open hangars, less flexibility on boarding, little point of escape pods, no walking on outside of ships... the list goes on...</p><p>It really steals the immersion when you have a *space* section and a *ship* section with very clear defined and limiting paths between the two.</p><p>Sometimes it can be fun to have a little screwyness and see people falling out of a ship...</p><p>A little tidbit I had been thinking of... would it be possible to blow off sections of the ship and have them float away with both sections still functioning as intended (or having one side dysfunctional?)</p><p>The feeling of seeing your ship ripped in half and watching the guy next to you float away slowly would be kind of cool... sometimes, going down on the ship or transport, watching people bail is the best part.</p><p>Another question... will we have space battles over planets? Like titan mode, but two high up to be hit by anything other than a special laser or missile battery. The game of course wouldn&#039;t end when one side had their ship destroyed, no, they would be able to watch it fall from the heavens and leave its flaming wreck on the surface. Of course, they then would be put at a major disadvantage due to orbital bombardements and lack of air support...</p>]]></content>
			<author>
				<name><![CDATA[Joesmoe]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=810</uri>
			</author>
			<updated>2007-04-07T00:39:14Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=58971#p58971</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=57382#p57382" />
			<content type="html"><![CDATA[<p>The space maps , like alot of maps , will play out in an unique way , dependant on the story of the map, for the most part.</p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2007-03-23T04:59:09Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=57382#p57382</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=57379#p57379" />
			<content type="html"><![CDATA[<p>Cool thanks <br />Can you give a idea on what type of game play space well be like?<br />I know its not titan based from what I gather from other posts, and It might be conquest&nbsp; based.<br />One thing I would love to see is a doing a way with the Flag c.p. thing and making it a task instead. like for a ship&#039;s c.p. you got to blow some thing up a computer or a engine&nbsp; before you can take that c.p. . For land base maps make a r2d2 type robot open or close a door that would make it realistic or in this case movelistic with out making it to hard. Hell on top of that I would love to see some type of&nbsp; consequences or Environmental Change on the map, say like blow the engine the lights they turn red or flash. In land base maps blow up a building to land on path just make it a trigger not actual weapon damage this way you can avoid lag ifs just added there instead of making it brake under weapon fire (from what a gather the BF2142 engine can&#039;t make breakable buildings because of lag issues)</p>]]></content>
			<author>
				<name><![CDATA[Fire*Star]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=786</uri>
			</author>
			<updated>2007-03-23T04:51:25Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=57379#p57379</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=57372#p57372" />
			<content type="html"><![CDATA[<p>True. We now have an enormous amount of space we can utilize, all thanks to a line of code that will be present in the next patch.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| rybot]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=18</uri>
			</author>
			<updated>2007-03-23T03:55:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=57372#p57372</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=57354#p57354" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Fire*Star wrote:</cite><blockquote><p>As for the space mechanics.... we have a few options , all with pros and cons.<br />such as what? sorry to bug you all but I love to fly in space and would like to know how its implemented,and really like to see how it works.</p></blockquote></div><p>Funnily enough we just got some great news today ,as far as space maps go.</p><p>Dice have kindly added back a few lines of code that enables us to steer clear of those horrible grids that were present in that other SW mod <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" />&nbsp; ,way back when .</p><p>So, now we have more space <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2007-03-23T01:41:33Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=57354#p57354</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=57351#p57351" />
			<content type="html"><![CDATA[<p>I dont flame people for stupid reasons. My point is ,some of you are too harsh on newcomers. Its as tho you dont want new people to join the community at times. It has to stop.</p><p>Iv argued with people ,sure,....namely on politics tho&#039;.</p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2007-03-23T01:33:05Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=57351#p57351</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=57321#p57321" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>FSDev| Bandu wrote:</cite><blockquote><p>I have , and its pretty obvious to me that the stuck up attitude of some of the &#039;senior&#039; members is a major factor.</p><p>My advise to those people is:</p><p>Learn to be more accomodating or don&#039;t reply.</p></blockquote></div><p>I don&#039;t deny this, I would also put it to you that you&#039;re one of us <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[Demonic]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=151</uri>
			</author>
			<updated>2007-03-22T23:22:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=57321#p57321</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: a weird  Idea for space]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=57275#p57275" />
			<content type="html"><![CDATA[<p>excatly<br />They don&#039;t call it star wars for nothing.<br />Its not transport wars, or planet wars</p>]]></content>
			<author>
				<name><![CDATA[Blank]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=656</uri>
			</author>
			<updated>2007-03-22T18:46:51Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=57275#p57275</id>
		</entry>
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