<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[First Strike Forums — Different pitch/yaw/roll rates for different fightercraft]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=4283</link>
		<atom:link href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=4283&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in Different pitch/yaw/roll rates for different fightercraft.]]></description>
		<lastBuildDate>Fri, 13 Apr 2007 10:13:56 +0000</lastBuildDate>
		<generator>PunBB 1.4.5</generator>
		<item>
			<title><![CDATA[Re: Different pitch/yaw/roll rates for different fightercraft]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=59530#p59530</link>
			<description><![CDATA[<p>I&#039;m surprised you presumed that wasn&#039;t going to be the case...</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Fri, 13 Apr 2007 10:13:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=59530#p59530</guid>
		</item>
		<item>
			<title><![CDATA[Different pitch/yaw/roll rates for different fightercraft]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=59510#p59510</link>
			<description><![CDATA[<p>I&#039;d love to see TIE Bombers be the slow-turning, slow-moving vulnerable pieces of crap they were in the X-Wing games.&nbsp; Counterbalanced with a lot of anti-capital ship and anti-heavy fighter payload, of course.</p>]]></description>
			<author><![CDATA[null@example.com (Canadiens1160)]]></author>
			<pubDate>Fri, 13 Apr 2007 05:10:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=59510#p59510</guid>
		</item>
	</channel>
</rss>
