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	<title type="html"><![CDATA[First Strike Forums — New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=435&amp;type=atom" />
	<updated>2008-05-19T13:39:26Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=435</id>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=105354#p105354" />
			<content type="html"><![CDATA[<p>The 21 CW Mod for BF2 from Black Sand Studios has Pick up Kits, Point of Existence 2 also. So the BF2 Engine must have this code. <br />But the BF 2142 Engine ?...</p><p>But: from a tactical Gamers Point of view the pick up kits make most sense if you use it for &quot;Überkits&quot;, kits what are so powerful that they must be limited. <br />21 CW Pick ups:<br />Cal .50 Sniper<br />Mortar<br />Stinger<br />Paratrooper-Kits (the only kits with para-cutes, usually 6 kits)<br />AA-Missle Kit <br />TOW Kit</p>]]></content>
			<author>
				<name><![CDATA[Alreech]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1975</uri>
			</author>
			<updated>2008-05-19T13:39:26Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=105354#p105354</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=105336#p105336" />
			<content type="html"><![CDATA[<p>Well i think it was not only on 1942. I&#039;ve seen more than two mods using it in BF2......(FH2 , N@W)...</p>]]></content>
			<author>
				<name><![CDATA[Khamul]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2214</uri>
			</author>
			<updated>2008-05-19T12:23:59Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=105336#p105336</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=5178#p5178" />
			<content type="html"><![CDATA[<p>it is up to the coders <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>I think most parts of the code are still the same of those used for BF1942</p><p>Greetz</p><p>Dragunov</p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2006-01-26T11:08:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=5178#p5178</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=5008#p5008" />
			<content type="html"><![CDATA[<p>You should be able to steal code from 1942 and do it.</p>]]></content>
			<author>
				<name><![CDATA[Andrew_Kirk_25]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=82</uri>
			</author>
			<updated>2006-01-25T23:11:51Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=5008#p5008</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=4970#p4970" />
			<content type="html"><![CDATA[<p>couldn&#039;t you spawn the kit using python?</p>]]></content>
			<author>
				<name><![CDATA[starwarsfan11]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=9</uri>
			</author>
			<updated>2006-01-25T21:46:41Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=4970#p4970</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=4945#p4945" />
			<content type="html"><![CDATA[<p>don&#039;t think so</p><p>I think the model would have the standard color I guess</p><p>Greetz</p><p>Dragunov</p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2006-01-25T20:47:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=4945#p4945</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=4942#p4942" />
			<content type="html"><![CDATA[<p>Well I&#039;m not much on coding, but remove the skin of the character, wouldn&#039;t that make him/her invisable then?</p>]]></content>
			<author>
				<name><![CDATA[generalandrew]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=79</uri>
			</author>
			<updated>2006-01-25T20:45:35Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=4942#p4942</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=4934#p4934" />
			<content type="html"><![CDATA[<p>can u not make the death body invisible and no collision?</p><p>Greetz</p><p>Dragunov</p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2006-01-25T20:25:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=4934#p4934</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=4720#p4720" />
			<content type="html"><![CDATA[<p>Well.... place a dead character with the special kit there then. It would look odd, but it works.</p>]]></content>
			<author>
				<name><![CDATA[generalandrew]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=79</uri>
			</author>
			<updated>2006-01-24T22:54:07Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=4720#p4720</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=4718#p4718" />
			<content type="html"><![CDATA[<p>Just about every MOD wants pick up Kits their just so damn usefull, but Dice/Ea desided to scrap them as with many other usefull features from the prvious games.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| General Un-Co]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=34</uri>
			</author>
			<updated>2006-01-24T22:52:54Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=4718#p4718</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=4698#p4698" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>xEROhOUR wrote:</cite><blockquote><p>Pick up kits ? I only wish we had the code to do it.</p></blockquote></div><p>Did Dice remove the code for pick-up kits?&nbsp; I remember DC and DCX had a couple of pickup kits for BF:1942, I would find it hard to believe that they would have removed code as useful as that from the engine.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| RedMonkey999]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=58</uri>
			</author>
			<updated>2006-01-24T22:02:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=4698#p4698</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=4274#p4274" />
			<content type="html"><![CDATA[<p>don&#039;t make the complete mod at once or we never play it <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p><p>Greetz</p><p>Dragunov</p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2006-01-23T18:25:18Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=4274#p4274</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=4251#p4251" />
			<content type="html"><![CDATA[<p>Well theres lot to do besides that Ulversial <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
			</author>
			<updated>2006-01-23T16:42:48Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=4251#p4251</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=4249#p4249" />
			<content type="html"><![CDATA[<p>xEROHOUR, I don&#039;t think it would be very difficult to do that, but since we&#039;re not gonna anyway <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| Ulversial]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=76</uri>
			</author>
			<updated>2006-01-23T16:37:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=4249#p4249</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New Special Class/Pick-Up Kit: Emperor's Royal Guards]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=4215#p4215" />
			<content type="html"><![CDATA[<p>no imperial guards, they are good as statics, but that&#039;s it <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p><p>Greetz</p><p>Dragunov</p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2006-01-23T12:31:50Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=4215#p4215</id>
		</entry>
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