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		<title><![CDATA[First Strike Forums — Auto turrets and the Death Star]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=4352</link>
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		<description><![CDATA[The most recent posts in Auto turrets and the Death Star.]]></description>
		<lastBuildDate>Tue, 01 May 2007 06:35:13 +0000</lastBuildDate>
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			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60881#p60881</link>
			<description><![CDATA[<p>I only carry thermal detonators, boys. The car is voice activated. :-P</p>]]></description>
			<author><![CDATA[null@example.com (<RT> Jimwalker-NL)]]></author>
			<pubDate>Tue, 01 May 2007 06:35:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60881#p60881</guid>
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		<item>
			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60815#p60815</link>
			<description><![CDATA[<p>See if you can get his car keys as well Bandu. I needs a vehicle to go rob an old-folks home next weekend</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Woodrow)]]></author>
			<pubDate>Sun, 29 Apr 2007 23:25:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60815#p60815</guid>
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			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60808#p60808</link>
			<description><![CDATA[<p>Yes, yes we can</p><p>*continues to slowly pick-pocket Jimwalker*</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Sun, 29 Apr 2007 21:59:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60808#p60808</guid>
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			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60806#p60806</link>
			<description><![CDATA[<p>I can feel a &quot;Your lack of faith is disturbing!&quot; coming on.</p><p>The Dev&#039;s here can be trusted. :-)</p>]]></description>
			<author><![CDATA[null@example.com (<RT> Jimwalker-NL)]]></author>
			<pubDate>Sun, 29 Apr 2007 21:33:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60806#p60806</guid>
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		<item>
			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60776#p60776</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>The &quot;wink&quot; is the most holy of symbols that mean the devs are already one step ahead of you. It can be trusted in 90% of situations.</p></blockquote></div><p>That was my impression, too. At least it was that way during the GC days.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Sun, 29 Apr 2007 13:56:42 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60776#p60776</guid>
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		<item>
			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60756#p60756</link>
			<description><![CDATA[<p>Thats a lie.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sun, 29 Apr 2007 05:23:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60756#p60756</guid>
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		<item>
			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60750#p60750</link>
			<description><![CDATA[<p>The &quot;;)&quot; is the most holy of symbols that mean the devs are already one step ahead of you. It can be trusted in 90% of situations.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Sun, 29 Apr 2007 02:12:44 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60750#p60750</guid>
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			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60738#p60738</link>
			<description><![CDATA[<p>uhm its just Un-Co with a <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> <br />i dont think you should get you hoops ups because of a simple <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Sat, 28 Apr 2007 20:58:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60738#p60738</guid>
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		<item>
			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60720#p60720</link>
			<description><![CDATA[<p>*cough*</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Ulversial)]]></author>
			<pubDate>Sat, 28 Apr 2007 10:09:08 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60720#p60720</guid>
		</item>
		<item>
			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60712#p60712</link>
			<description><![CDATA[<p>Yea <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> It will look neat if theres a lot more lasers. Makes the battle all the more epic.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sat, 28 Apr 2007 03:28:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60712#p60712</guid>
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		<item>
			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60698#p60698</link>
			<description><![CDATA[<p>Wow. Opens for a lot more possibilities, such as static Star Destroyers and Calamarian Cruisers with auto-guns firing on whatever comes too close. Great news!</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Fri, 27 Apr 2007 21:31:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60698#p60698</guid>
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		<item>
			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60688#p60688</link>
			<description><![CDATA[<p>ohhhh.... : )</p><p>good idea...</p>]]></description>
			<author><![CDATA[null@example.com (Major._Spork)]]></author>
			<pubDate>Fri, 27 Apr 2007 15:56:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60688#p60688</guid>
		</item>
		<item>
			<title><![CDATA[Re: Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60666#p60666</link>
			<description><![CDATA[<p><img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Fri, 27 Apr 2007 04:33:30 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60666#p60666</guid>
		</item>
		<item>
			<title><![CDATA[Auto turrets and the Death Star]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=60663#p60663</link>
			<description><![CDATA[<p>Just curious, can auto-turrets be placed so that they&#039;re there initially and re-spawn upon destruction? The reason I&#039;m asking is that I want to know if this has been implemented for the Death Star map - when I fly over the battle station, it&#039;d be great to see green turbo laser fire going off from everywhere trying to bring down the Rebels, like in the movies. I suppose some guns (the heavier ones?) would have to be manned by players, though, for fun&#039;s sake. Can&#039;t leave everything to them bots, can&#039;t we?</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Fri, 27 Apr 2007 00:07:27 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=60663#p60663</guid>
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