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		<title><![CDATA[First Strike Forums — Need a minor statics modeller?]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=4581</link>
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		<description><![CDATA[The most recent posts in Need a minor statics modeller?.]]></description>
		<lastBuildDate>Wed, 30 May 2007 13:00:39 +0000</lastBuildDate>
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			<title><![CDATA[Re: Need a minor statics modeller?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=63545#p63545</link>
			<description><![CDATA[<p>To illustrate just the type of thing I would be happy to help with, here is an interpretation of the Rebel tower that was seen on Yavin in the movies. Its obviously not an exact replica, because I have no idea how you would get into it, short of a personalized lifting crane. I am not sure how exactly to extend it ingame (it&#039;d have to be a vehicle), a middle ground would simply be the ladder reaching all the way up.</p><p>In short, its just a general scouting tower or sniper nest if you wish to call it that. Whether you already have something like this modelled for the mod doesnt matter for me as its just an example, it was the first and simplest little building I could think of, lol.</p><p><span class="postimg"><img src="http://img49.imageshack.us/img49/9148/concept2vu9.jpg" alt="http://img49.imageshack.us/img49/9148/concept2vu9.jpg" /></span></p>]]></description>
			<author><![CDATA[null@example.com (dawdler)]]></author>
			<pubDate>Wed, 30 May 2007 13:00:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=63545#p63545</guid>
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			<title><![CDATA[Re: Need a minor statics modeller?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=63421#p63421</link>
			<description><![CDATA[<p>Maddog is just another name for the Vulture <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p><a href="http://miotd.com/images/20070526.jpg">http://miotd.com/images/20070526.jpg</a></p><p>(sadly I didnt use the above as reference, I didnt know the cannons where leaning like that)</p>]]></description>
			<author><![CDATA[null@example.com (dawdler)]]></author>
			<pubDate>Tue, 29 May 2007 16:58:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=63421#p63421</guid>
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			<title><![CDATA[Re: Need a minor statics modeller?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=63416#p63416</link>
			<description><![CDATA[<p>thought that was a madcat and a maddog</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| HaVoC373)]]></author>
			<pubDate>Tue, 29 May 2007 15:59:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=63416#p63416</guid>
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			<title><![CDATA[Re: Need a minor statics modeller?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=63406#p63406</link>
			<description><![CDATA[<p>Neat, thanks. </p><p>Sidenote to Maximillian: Yeah I also love the Madcat <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> <br />Dont have the skills to put it into BF2142 as an animated mech though. I created it after we had a discussion about a mech mod on PlanetBattlefield. Even made a Vulture too (since its the same basic hull), here are the renders of the highly optimized version of the Madcat and Vulture (like 3000 polys cut or something, lol. It wasnt very game friendly):</p><p><span class="postimg"><img src="http://img530.imageshack.us/img530/5097/render2bj5.jpg" alt="http://img530.imageshack.us/img530/5097/render2bj5.jpg" /></span></p>]]></description>
			<author><![CDATA[null@example.com (dawdler)]]></author>
			<pubDate>Tue, 29 May 2007 15:46:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=63406#p63406</guid>
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			<title><![CDATA[Re: Need a minor statics modeller?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=63377#p63377</link>
			<description><![CDATA[<p>yes we do have a 2d artist as well as a lore department for reference pics, which is primarily what we work from. I have posted your application for the team, and I am awaiting feedback. TTUS.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| BLITZ)]]></author>
			<pubDate>Tue, 29 May 2007 14:18:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=63377#p63377</guid>
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			<title><![CDATA[Re: Need a minor statics modeller?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=63369#p63369</link>
			<description><![CDATA[<p>Alright then, I sent in an application. Your page has crappy support for Firefox though <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>Btw does the team have a 2D concept artist? I cant do crap in 2D, but its always easier to make a 3D model after a concept. Just curious.</p>]]></description>
			<author><![CDATA[null@example.com (dawdler)]]></author>
			<pubDate>Tue, 29 May 2007 14:00:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=63369#p63369</guid>
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			<title><![CDATA[Re: Need a minor statics modeller?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=63358#p63358</link>
			<description><![CDATA[<p>Thats one sexy Mad Cat ^^</p>]]></description>
			<author><![CDATA[null@example.com (Maximilian)]]></author>
			<pubDate>Tue, 29 May 2007 13:20:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=63358#p63358</guid>
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			<title><![CDATA[Re: Need a minor statics modeller?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=63356#p63356</link>
			<description><![CDATA[<p>Hey man, good stuff. Please send in an application to us</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| BLITZ)]]></author>
			<pubDate>Tue, 29 May 2007 13:02:30 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=63356#p63356</guid>
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			<title><![CDATA[Re: Need a minor statics modeller?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=63353#p63353</link>
			<description><![CDATA[<p>Nice work. And I believe there is allways use of a modeller, but that is up to the dev&#039;s.</p>]]></description>
			<author><![CDATA[null@example.com (<RT> Jimwalker-NL)]]></author>
			<pubDate>Tue, 29 May 2007 12:45:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=63353#p63353</guid>
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			<title><![CDATA[Need a minor statics modeller?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=63352#p63352</link>
			<description><![CDATA[<p>I just saw your latest update over on Planetbattlefield and thought I&#039;d get my sticky fingers into the mod, heh. I&#039;m up for helping with some static models: Maps always need a ton of them, especially if the mod is going to be interesting instead of a barren wasteland. Not really interested in becoming a full time member or anything like that. I dont really have the time to fully dedicate myself, but rather support.</p><p>I have previous experience with the BF engine and has imported quite a few models, but it was a while since I did something serious (working for Eve Of Destruction back in the BF1942 days). My main flaw is that my texturing skills are poor/abysmal and I can do exactly zero animation/rigging so characters are out of my league. I&#039;m well versed with the BF script language and mapping system, though again that was a while ago so I&#039;m not all up to date on it.</p><p>I am not an expert modeller by any means, but have enough skills to make more than a sphere placed on top of a square block. Here&#039;s some examples:</p><p><span class="postimg"><img src="http://img338.imageshack.us/img338/5521/renderfm3.jpg" alt="http://img338.imageshack.us/img338/5521/renderfm3.jpg" /></span><br /><span class="postimg"><img src="http://img58.imageshack.us/img58/3787/sopkamel2fm5.jpg" alt="http://img58.imageshack.us/img58/3787/sopkamel2fm5.jpg" /></span><br /><span class="postimg"><img src="http://img186.imageshack.us/img186/3747/render1gq5.jpg" alt="http://img186.imageshack.us/img186/3747/render1gq5.jpg" /></span><br /><span class="postimg"><img src="http://img512.imageshack.us/img512/340/bunkrendtv3.jpg" alt="http://img512.imageshack.us/img512/340/bunkrendtv3.jpg" /></span></p><p>The last image, the bunker, I can actually offer right now. It is NOT of Star Wars Design but actually from Ground Control 2 and I made it because I wanted flags to be more difficult to take on any possible map I made. Its not 100% done though, I never got around to really detail the model. A little Star Warsey textures and I think it could look good enough. But hey, that&#039;s the devs decision.</p>]]></description>
			<author><![CDATA[null@example.com (dawdler)]]></author>
			<pubDate>Tue, 29 May 2007 12:39:48 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=63352#p63352</guid>
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