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		<title><![CDATA[First Strike Forums — Mapper/Modeling]]></title>
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		<description><![CDATA[The most recent posts in Mapper/Modeling.]]></description>
		<lastBuildDate>Thu, 26 Jan 2006 09:33:17 +0000</lastBuildDate>
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			<title><![CDATA[Re: Mapper/Modeling]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=5151#p5151</link>
			<description><![CDATA[<p>hey scope.. could you post some exaples of your work please <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>TY and Welcome <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Thu, 26 Jan 2006 09:33:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=5151#p5151</guid>
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			<title><![CDATA[Re: Mapper/Modeling]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=4857#p4857</link>
			<description><![CDATA[<p>I never used til now either! Hey scope glad to see u dropped in.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| BLITZ)]]></author>
			<pubDate>Wed, 25 Jan 2006 13:42:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=4857#p4857</guid>
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		<item>
			<title><![CDATA[Re: Mapper/Modeling]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=4768#p4768</link>
			<description><![CDATA[<p>MSN Messenger: Never use it *tsk tsk*</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Wed, 25 Jan 2006 01:10:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=4768#p4768</guid>
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			<title><![CDATA[Mapper/Modeling]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=4765#p4765</link>
			<description><![CDATA[<p>Hey guys. I was talking with Blitz and he mentioned you could use some help with the mod. I have mapped and modeled for the unreal engine in the past and recently have gotten into BF2. Havn`t done any editing for BF2 but have been itching to try the editor.</p><p> Anywhos, here goes;</p><p>Name: Scope<br />Email: scope341@ptd.net<br />MSN Messenger: Never use it <br />X-fire: Scope341<br />ICQ: 253-283-426<br />Skype: scope341<br />Location: Pennsylvania, U.S.<br />Age: 34<br />Do you own BF2: Yes <br />Mod Experience: Unreal Engine mapping and Modeling( 12-18 months ago)- Had started a stand alone game using the torque with some mates in netland but baby on the way issues stole the priorty.<br />Expertise In (Explain what you are good at from the following. Fill out all positions that apply.)<br />Coding:<br />tweaking in editor: UnrealEd-Yes, BF2 - Dunno yet<br />editing .con files: <br />Animating:<br />Modeling: Max,Maya and G-max experience<br />Texturing:Not really my cup of tea, have done a bit tho<br />Mapping: Again, UnrealEd<br />Sound Engineering:<br />2D Art Designing: Have the ability to draw, old school style <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /><br />URL of last Mod: <br />Other examples: I should have some pics or links around here somewhere, will need to get them together again.</p><br /><br /><p> There are times when my &quot;free time&quot; is limited due to work/family but i try to get&quot;net time&quot; at least three days a week if not more. <br /> Hope to hear from ya soon, <br />Scope</p>]]></description>
			<author><![CDATA[null@example.com (Scope)]]></author>
			<pubDate>Wed, 25 Jan 2006 00:40:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=4765#p4765</guid>
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