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		<title><![CDATA[First Strike Forums — Hoth Maps]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=4705</link>
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		<description><![CDATA[The most recent posts in Hoth Maps.]]></description>
		<lastBuildDate>Tue, 19 Jun 2007 05:32:23 +0000</lastBuildDate>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65752#p65752</link>
			<description><![CDATA[<p>i realy like ur idea</p>]]></description>
			<author><![CDATA[null@example.com (krazykyle3)]]></author>
			<pubDate>Tue, 19 Jun 2007 05:32:23 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65752#p65752</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65711#p65711</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>Looks quite cosy in there.Aren&#039;t military/transport vehicles usually a bit more spartan?.</p></blockquote></div><p>The cargo tug looks awesome, though, would&#039;ve loved to see it in-game.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 18 Jun 2007 21:25:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65711#p65711</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65629#p65629</link>
			<description><![CDATA[<div class="quotebox"><cite>LekLan wrote:</cite><blockquote><p>I hate all yavin IV maps. Here are my reasons for that. </p><p>1) Foilage is everywhere, blocking off medium to long range sight most of the time, sniping is pretty much hopeless<br />2) Imperials have a huge dis-advantage with their white armor, making them always easier to shoot then rebels<br />3) There are always structures placed in the worst locations, either in the middle of nowhere with no cover, or they are too tough to assault making the map even more unbalanced.</p><p>Those are my reasons, if these are fixed I will most likely change my outlook on Yavin IV maps.</p></blockquote></div><p>The devs aren&#039;t &quot;fixing&quot; another games map, and I don&#039;t know why you are jumping to conclusions like that. Not every Yavin map will be the same... Don&#039;t be a lamer <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Mon, 18 Jun 2007 11:41:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65629#p65629</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65624#p65624</link>
			<description><![CDATA[<p>Well, you&#039;ve gotta have your creature comforts, those can be long trips in Hyperspace dontcha know?</p><p><img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Mon, 18 Jun 2007 10:37:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65624#p65624</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65623#p65623</link>
			<description><![CDATA[<p>Looks quite cosy in there.Aren&#039;t military/transport vehicles usually a bit more spartan?.</p>]]></description>
			<author><![CDATA[null@example.com (Target_Practice)]]></author>
			<pubDate>Mon, 18 Jun 2007 10:30:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65623#p65623</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65615#p65615</link>
			<description><![CDATA[<div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><p>You stove them inside the containers, of course <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> .</p></blockquote></div><p>Here&#039;s where that precious live cargo goes...</p><p><span class="postimg"><img src="http://img.photobucket.com/albums/v600/TALON_TAW/RebelTransportDetail.jpg" alt="http://img.photobucket.com/albums/v600/TALON_TAW/RebelTransportDetail.jpg" /></span></p><br /><p>See just under the upper section of the hull?</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Mon, 18 Jun 2007 09:45:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65615#p65615</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65612#p65612</link>
			<description><![CDATA[<p>I hate all yavin IV maps. Here are my reasons for that. </p><p>1) Foilage is everywhere, blocking off medium to long range sight most of the time, sniping is pretty much hopeless<br />2) Imperials have a huge dis-advantage with their white armor, making them always easier to shoot then rebels<br />3) There are always structures placed in the worst locations, either in the middle of nowhere with no cover, or they are too tough to assault making the map even more unbalanced.</p><p>Those are my reasons, if these are fixed I will most likely change my outlook on Yavin IV maps.</p>]]></description>
			<author><![CDATA[null@example.com (LekLan)]]></author>
			<pubDate>Mon, 18 Jun 2007 09:34:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65612#p65612</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65582#p65582</link>
			<description><![CDATA[<p>Yeah, there were no jungles on board Tantive IV <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> .</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 18 Jun 2007 00:45:42 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65582#p65582</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65574#p65574</link>
			<description><![CDATA[<p>You mean Yavin IV? Tantive IV was the corvette.</p>]]></description>
			<author><![CDATA[null@example.com (Mr. Wookiee)]]></author>
			<pubDate>Sun, 17 Jun 2007 23:14:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65574#p65574</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65567#p65567</link>
			<description><![CDATA[<p>yah im looking more to Taintive IV map because of the jungle game play, or a map just inside the deathstar<br />EDIT: oops my bad... i do mean yavin lol thx for catching me in embarrisment</p>]]></description>
			<author><![CDATA[null@example.com (krazykyle3)]]></author>
			<pubDate>Sun, 17 Jun 2007 22:03:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65567#p65567</guid>
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		<item>
			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65506#p65506</link>
			<description><![CDATA[<p>You stove them inside the containers, of course <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> .</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Sun, 17 Jun 2007 07:47:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65506#p65506</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65498#p65498</link>
			<description><![CDATA[<p>I was just thinking, to be able to evacuate echo base, those tuna fish transports would have to be able to have space to accomodate hundreds of passengers. Will there be interior space like that for the medium transports in FS? Look at echo base, there must be thousands of people there, but I see no other transports designed specifically for passenger transport. All you really ever see on the schematics of those transports is cargo pods, so where do the people go? That command pod isnt very big</p>]]></description>
			<author><![CDATA[null@example.com (Mr. Wookiee)]]></author>
			<pubDate>Sun, 17 Jun 2007 06:03:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65498#p65498</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65350#p65350</link>
			<description><![CDATA[<p>Im sure at some point.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Fri, 15 Jun 2007 20:13:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65350#p65350</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65348#p65348</link>
			<description><![CDATA[<p>Any chance of a Taintive IV map?</p>]]></description>
			<author><![CDATA[null@example.com (TexAg02)]]></author>
			<pubDate>Fri, 15 Jun 2007 19:14:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65348#p65348</guid>
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			<title><![CDATA[Re: Hoth Maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=65344#p65344</link>
			<description><![CDATA[<div class="quotebox"><cite>TexAg02 wrote:</cite><blockquote><p>Happy to hear that the Hoth maps are a go. Thanks for the welcome. Straider I brought up Rebel Assault for the &quot;feel&quot; of what I was thinking...there&#039;s the level in Alpha Base after your speeder gets shot down where you have to fight your way through the base to your X-Wing.</p></blockquote></div><p>Oh yeah haha, that level sucked however, well at least the ground gamplay =]</p>]]></description>
			<author><![CDATA[null@example.com (Straider)]]></author>
			<pubDate>Fri, 15 Jun 2007 17:29:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=65344#p65344</guid>
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