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		<title><![CDATA[First Strike Forums — people on fire?]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=4862</link>
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		<description><![CDATA[The most recent posts in people on fire?.]]></description>
		<lastBuildDate>Mon, 06 Aug 2007 16:24:06 +0000</lastBuildDate>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=70829#p70829</link>
			<description><![CDATA[<p><em>[Safe-Keeper puts on orange traffic-directing vest, picks up stop sign-on-a-stick]</em></p><p>I&#039;d like to detour everyone to <a href="http://www.fsmod.com/fsforums/viewtopic.php?id=4566">this thread</a>. Could this be done?</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 06 Aug 2007 16:24:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=70829#p70829</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=70813#p70813</link>
			<description><![CDATA[<p>Incorperate a keypress for Stop-Drop-and Roll !!</p><p>Would look good using FRAPS to vid 25 people all rolling around on fire !!</p><p>The first strike team could even use a framecapture to make your character look like Simon Weston after a good toasting !!</p>]]></description>
			<author><![CDATA[null@example.com (DeadlyDazza)]]></author>
			<pubDate>Mon, 06 Aug 2007 14:52:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=70813#p70813</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=70802#p70802</link>
			<description><![CDATA[<p>Just set an animation for it......and maybe make the charcter lose control until he gets burned alive or put out.....</p>]]></description>
			<author><![CDATA[null@example.com (EdTaylor)]]></author>
			<pubDate>Mon, 06 Aug 2007 12:48:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=70802#p70802</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=68685#p68685</link>
			<description><![CDATA[<p>Only one O.... but you totally forgot the H <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><br /><p>Anyways KaiserJoe, that can&#039;t be done either.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sun, 15 Jul 2007 01:58:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=68685#p68685</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=68655#p68655</link>
			<description><![CDATA[<p>that would be nice, but I dont think they are goint to do it becuase you dont even have blood in battlefield (I dont know if it is in this mod it would be very cool if I would). These things will give people nightmares (I know that sounds lame but there are some sensative people on the world)</p><p>Major Payne</p><p>EDIT, a flametrower would be cool to.. (dont know if I need to use 1 or 2 o&#039;s)</p>]]></description>
			<author><![CDATA[null@example.com (major-payne)]]></author>
			<pubDate>Sat, 14 Jul 2007 21:50:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=68655#p68655</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=68603#p68603</link>
			<description><![CDATA[<p>If you made it so they couldn&#039;t put them out if they were on fire. You could take the kit away making them a zombie, then have their health drop rapidly so they die. Not too fast though.</p>]]></description>
			<author><![CDATA[null@example.com (KaiserJoe)]]></author>
			<pubDate>Sat, 14 Jul 2007 01:27:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=68603#p68603</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=68591#p68591</link>
			<description><![CDATA[<p>Thing is, its NOT going to happen guys... </p><p>Sorry to burst your bubble.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Fri, 13 Jul 2007 18:39:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=68591#p68591</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=68589#p68589</link>
			<description><![CDATA[<p>exaclty^^^^^</p><p>or maybe just a smoking corpse.....</p><p>this is super heated plasma we are fireing at each other here..... not water pistols</p>]]></description>
			<author><![CDATA[null@example.com (Rouzor)]]></author>
			<pubDate>Fri, 13 Jul 2007 16:19:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=68589#p68589</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=68558#p68558</link>
			<description><![CDATA[<p>nah if its just a little flame animation that appears on the body when they get shot it wont matter as long as its not something like showing burnt flesh</p>]]></description>
			<author><![CDATA[null@example.com (generalrievous)]]></author>
			<pubDate>Fri, 13 Jul 2007 02:31:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=68558#p68558</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=68556#p68556</link>
			<description><![CDATA[<p>The other thing is Lucas Arts doesn&#039;t look favourably on people making starwars games/mods that gain a rating of M15+. Setting people on fire could very well push us over that boundry.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Fri, 13 Jul 2007 01:40:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=68556#p68556</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=68538#p68538</link>
			<description><![CDATA[<div class="quotebox"><cite>AceRimm3r wrote:</cite><blockquote><p>Why would u possibly want to see someone burn?&nbsp; isnt FRAGing them enough?&nbsp; wht ever floats ur boat,</p></blockquote></div><p>Smoke me a Imperial Trooper, Ill be back for breakfast <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Thu, 12 Jul 2007 21:33:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=68538#p68538</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=68532#p68532</link>
			<description><![CDATA[<p>Why would u possibly want to see someone burn?&nbsp; isnt FRAGing them enough?&nbsp; wht ever floats ur boat,</p>]]></description>
			<author><![CDATA[null@example.com (AceRimm3r)]]></author>
			<pubDate>Thu, 12 Jul 2007 21:04:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=68532#p68532</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=68415#p68415</link>
			<description><![CDATA[<p>hmmmm........ its a bugger then......</p><br /><p>can you think of any posibilites?</p><p>or anythin?</p><br /><p>mebbe use a bit of oil.... then light it with retro rockets?</p>]]></description>
			<author><![CDATA[null@example.com (Rouzor)]]></author>
			<pubDate>Wed, 11 Jul 2007 16:48:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=68415#p68415</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=68333#p68333</link>
			<description><![CDATA[<p>That&#039;s not really going to work. A player can&#039;t get up automatically after dying... </p><p>A player can be killed by fire. But I am 90% sure he cannot be lit on fire. </p><p>A rebel soldier can take more damage from being near flames but thats not good game balance. </p><p>You can give a medic a fire extinguisher, but thats kinda lame because:</p><p>A) Probably can&#039;t get ragdolls to light on fire<br />B) The guy would be dead within 5 seconds.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Tue, 10 Jul 2007 22:21:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=68333#p68333</guid>
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			<title><![CDATA[Re: people on fire?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=68305#p68305</link>
			<description><![CDATA[<p>then just add fire damage......</p><p>say a stormtrooper is more resiliant to a nearby explosions fire wave or whatever.</p><p>but a rebel soldier aint.... being a cloth wearer..... and Wookies?..... lets not even go there</p><p>if you could somehow come up with a code that lets a stormtrooper take damage.. not get ignited... and get thrown some distance via ragdoll.. then stand up that would be cool...</p><br /><p>even better if you can get the rebel soldier to take MORE damage get ignited.. and also get thrown some distance via Ragdoll.... only not get back up.</p><p>it could be possible because of that thingy what distingwishes (im dyslexic gimme a break) metal from cloth</p><p>only problem would be the being flinged about by the ragdoll... and then getting back up from it</p><p>AND setting the peramiters for it... you dont want to be like 8 meters from a grenade.. take a little bit of damage but yet fall to the ground because of the ragdoll.</p><p>you could also set it so that if a person gets ignited... ragdoll turns on... and they fall to the ground.</p><p>it would also be awesome if you could put a twitching animation in while the ragdoll is active.</p><p>give the medic a fire extingwisher..... or i suppose you could use a cryoban grenade to extingwish the flames.</p><br /><br /><p>waddya think of that TY2?</p>]]></description>
			<author><![CDATA[null@example.com (Rouzor)]]></author>
			<pubDate>Tue, 10 Jul 2007 16:46:05 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=68305#p68305</guid>
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