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		<title><![CDATA[First Strike Forums — Dev Diary 17 - Magus]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=5278</link>
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		<description><![CDATA[The most recent posts in Dev Diary 17 - Magus.]]></description>
		<lastBuildDate>Tue, 28 Aug 2007 11:09:28 +0000</lastBuildDate>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73725#p73725</link>
			<description><![CDATA[<p>Thanks for your kind words everyone, it means a huge amount that the community appreciates your work! Just to answer some questions</p><div class="quotebox"><cite>VideoZombie wrote:</cite><blockquote><p>I noticed you have to use the BF2 editor; yano.. with the size and scope of your Mod, you&#039;d think EA would throw you a bone... or do i have that wrong.. does having to use the bf2 ed. not really matter?</p></blockquote></div><p>Yeah, we have to use the BF2 editor but it isnt really a big deal. The bf2142 engine coding system is exactly the same as bf2&#039;s system just with a few extra addons, so any code generated by the bf2 editor will work in bf2142, then any extra bits can be added manually in notepad.</p><div class="quotebox"><cite>Markus wrote:</cite><blockquote><p>only wimps land!! :p most of the times you dont realy get anytime to land pn the very few spot you could actualy land on in space</p></blockquote></div><p>This is correct. There are actually little landing feet on the B wing, but we dont have a ground based map with space fighters yet so they&#039;ve been disabled for the moment.</p><div class="quotebox"><cite>Kayin wrote:</cite><blockquote><p>But then it got me thinking... You are propably going to use same property to Lambda shuttle right? So that it folds the wings up automaticly when landing. Is there other cool details we should know? :)</p></blockquote></div><p>Yeah I imagine we&#039;ll use the same code for the lambda wings, LandingGear objects are perfectly suited for this kind of thing.</p><p>if anyone has any other questions feel free to post them here or pm me or whatever, thanks guys!</p>]]></description>
			<author><![CDATA[null@example.com (magus)]]></author>
			<pubDate>Tue, 28 Aug 2007 11:09:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73725#p73725</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73718#p73718</link>
			<description><![CDATA[<p>I saw that the same (landing gear) coding was used to X-wing too. It was seen in demo trailer when it was shot close so you could see pilot and R2 unit. But then it got me thinking... You are propably going to use same property to Lambda shuttle right? So that it folds the wings up automaticly when landing. Is there other cool details we should know? <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Kayin)]]></author>
			<pubDate>Tue, 28 Aug 2007 08:22:21 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73718#p73718</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73629#p73629</link>
			<description><![CDATA[<div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><p>An interesting read. Thanks a lot.</p><div class="quotebox"><blockquote><p>And what about Snowspeeders? We can land those, right? So they must have actual landing gear...</p></blockquote></div><p>Heh, not in GC they didn&#039;t <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> . Nor did any other fighter, as far as I remember, planetary or otherwise.</p></blockquote></div><p>Yes, in GC they did. Actually, we had whole groups of people all the time who actually stood ontop of the Speeders/falcon to be transported all across the map and raid the nearest base, it sure landed. </p><p>Heck, we even landed Snowspeeders ontop of ATATS and high mountains and try to climb those. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>As for the B-Wing... Looks awesome!</p>]]></description>
			<author><![CDATA[null@example.com (BlasterFreak)]]></author>
			<pubDate>Mon, 27 Aug 2007 08:56:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73629#p73629</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73621#p73621</link>
			<description><![CDATA[<p>only wimps land!! <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> most of the times you dont realy get anytime to land pn the very few spot you could actualy land on in space</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Mon, 27 Aug 2007 07:24:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73621#p73621</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73619#p73619</link>
			<description><![CDATA[<p>Well yeah, as long as they do technically &quot;land&quot;</p>]]></description>
			<author><![CDATA[null@example.com (TIEpilot234)]]></author>
			<pubDate>Mon, 27 Aug 2007 06:18:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73619#p73619</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73617#p73617</link>
			<description><![CDATA[<p>They can land, it&#039;s just that they dont touch the ground, but hover a few decimeters above it(refering to GC here).</p>]]></description>
			<author><![CDATA[null@example.com (Zrix)]]></author>
			<pubDate>Mon, 27 Aug 2007 05:35:42 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73617#p73617</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73610#p73610</link>
			<description><![CDATA[<p>Yes, but you must be able to disable that...They must be able to land, right? And fighters are flown back into hangers and stuff for repairs...</p>]]></description>
			<author><![CDATA[null@example.com (TIEpilot234)]]></author>
			<pubDate>Mon, 27 Aug 2007 03:59:27 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73610#p73610</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73609#p73609</link>
			<description><![CDATA[<p>I think all the ships except for the Falcon (which has gear) have hover-gizmo-whatsits that keep it off the ground (that, and the invisible wheels)</p>]]></description>
			<author><![CDATA[null@example.com (Killer_Kommando_)]]></author>
			<pubDate>Mon, 27 Aug 2007 03:53:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73609#p73609</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73604#p73604</link>
			<description><![CDATA[<p>So...um... What if we&#039;re sick of flying and don&#039;t feel like dying? HEY! I RYMED!</p>]]></description>
			<author><![CDATA[null@example.com (TIEpilot234)]]></author>
			<pubDate>Mon, 27 Aug 2007 02:35:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73604#p73604</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73603#p73603</link>
			<description><![CDATA[<p>An interesting read. Thanks a lot.</p><div class="quotebox"><blockquote><p>And what about Snowspeeders? We can land those, right? So they must have actual landing gear...</p></blockquote></div><p>Heh, not in GC they didn&#039;t <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> . Nor did any other fighter, as far as I remember, planetary or otherwise.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 27 Aug 2007 02:29:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73603#p73603</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73601#p73601</link>
			<description><![CDATA[<p>Wait...Where are we taking off from? Also, I&#039;d still like the ability to control it anyways...</p><p>And what about Snowspeeders? We can land those, right? So they must have actual landing gear...</p>]]></description>
			<author><![CDATA[null@example.com (TIEpilot234)]]></author>
			<pubDate>Mon, 27 Aug 2007 01:35:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73601#p73601</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73599#p73599</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>I do wish we could get rid of the automatic landing gear stuff though.</p></blockquote></div><p>They dont mean landing gear like wheels or skids coming down, they are simply using the same type of code that landing gear use to go up and down for the wings of the B-wing, so that when you get up to speed the wings fold out into a cross shape. No real landing gear will be included on space maps.</p>]]></description>
			<author><![CDATA[null@example.com (Mr. Wookiee)]]></author>
			<pubDate>Mon, 27 Aug 2007 01:29:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73599#p73599</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73573#p73573</link>
			<description><![CDATA[<p>Maybe I&#039;m nuts, but I found that diary entry fascinating.<br />Then again, I&#039;m also a C++ coder (not experienced enough for something like this though), and I&#039;ve been investigating the mechanics of the Quake III engine lately.<br />Maybe I&#039;m nuts (just in case you weren&#039;t aware), but the ideas behind the implementation of vehicles and most things in 3d games could hold my attention for years.</p>]]></description>
			<author><![CDATA[null@example.com (arew264)]]></author>
			<pubDate>Sun, 26 Aug 2007 20:43:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73573#p73573</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73565#p73565</link>
			<description><![CDATA[<p>sure using the bf2 editor matter, but you got no other choise.<br />this is on of the longerst updates i have seen so far and it is like said above: exactly what you would expect in a Dev Dairy.</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Sun, 26 Aug 2007 19:46:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73565#p73565</guid>
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			<title><![CDATA[Re: Dev Diary 17 - Magus]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=73559#p73559</link>
			<description><![CDATA[<div class="quotebox"><cite>generalrievous wrote:</cite><blockquote><p>I read the entire thing Yay what do I win? <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>*applause*</p><p>Nice update. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Teuvo)]]></author>
			<pubDate>Sun, 26 Aug 2007 18:11:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=73559#p73559</guid>
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