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	<title type="html"><![CDATA[First Strike Forums — Walker Looks]]></title>
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	<updated>2007-09-05T19:53:10Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=5347</id>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74860#p74860" />
			<content type="html"><![CDATA[<p>I just wasnt sure if the head turned at all</p>]]></content>
			<author>
				<name><![CDATA[TB-1122]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=760</uri>
			</author>
			<updated>2007-09-05T19:53:10Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74860#p74860</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74842#p74842" />
			<content type="html"><![CDATA[<p>so about a 150 Angle for the head to turn by my reconing</p>]]></content>
			<author>
				<name><![CDATA[Rouzor]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=782</uri>
			</author>
			<updated>2007-09-05T16:32:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74842#p74842</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74825#p74825" />
			<content type="html"><![CDATA[<p>lol im sorry what have i done ! ive created a monster !!! so many complaints&nbsp; about the at-st now lol sorry devs ... no it looks good and alot of you guys were right i looked further into what two diff types there were .... just use to seeing the short and stubby ...... Walker ! .. short and stubby walker ... yea ! ... wow</p>]]></content>
			<author>
				<name><![CDATA[PhillyKidd]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1168</uri>
			</author>
			<updated>2007-09-05T12:02:54Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74825#p74825</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74820#p74820" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>FSDev| TALON wrote:</cite><blockquote><div class="quotebox"><cite>BlasterFreak wrote:</cite><blockquote><p>An ATST with it&#039;s head turned would look really wrong. So no, it wont let itself get a broken neck. </p><p>Look at this image: <a href="http://starwars.wikia.com/wiki/Image:At-st_large_pic.jpg">http://starwars.wikia.com/wiki/Image:At … ge_pic.jpg</a></p><p>Notice the lowest side of the chin where the gun is located, even IF the head could turn it would bump into one of the legs or scrape heavily against it. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>Ummm...</p><p><a href="http://img.photobucket.com/albums/v600/TALON_TAW/EndorForest51.jpg">http://img.photobucket.com/albums/v600/ … rest51.jpg</a></p><p>Sure looks like that head&#039;s turing to me.</p><p><img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>With turning i mean a 360 circle like Markus pointed out. Thats what the person also meant who asked that question, looking totally backwards while the rest is standing the other way. He compared the ATST with vanilla 2142 battlewalkers, just so you know.</p><p>Yes, the head can look around, but only in limited ways.</p>]]></content>
			<author>
				<name><![CDATA[BlasterFreak]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=630</uri>
			</author>
			<updated>2007-09-05T09:29:19Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74820#p74820</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74812#p74812" />
			<content type="html"><![CDATA[<p>i think he men a full 360 turn not possible</p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2007-09-05T07:41:12Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74812#p74812</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74796#p74796" />
			<content type="html"><![CDATA[<p>Right of course the AT-ST should be able to turn its head, its not like the AT-ST, would have the turning arc of an owl. Try turning your own head past your shoulder and tell me how far you get.</p>]]></content>
			<author>
				<name><![CDATA[Mr. Wookiee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=363</uri>
			</author>
			<updated>2007-09-05T02:35:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74796#p74796</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74789#p74789" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>BlasterFreak wrote:</cite><blockquote><p>An ATST with it&#039;s head turned would look really wrong. So no, it wont let itself get a broken neck. </p><p>Look at this image: <a href="http://starwars.wikia.com/wiki/Image:At-st_large_pic.jpg">http://starwars.wikia.com/wiki/Image:At … ge_pic.jpg</a></p><p>Notice the lowest side of the chin where the gun is located, even IF the head could turn it would bump into one of the legs or scrape heavily against it. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>Ummm...</p><p><span class="postimg"><img src="http://img.photobucket.com/albums/v600/TALON_TAW/EndorForest51.jpg" alt="http://img.photobucket.com/albums/v600/TALON_TAW/EndorForest51.jpg" /></span></p><p>Sure looks like that head&#039;s turing to me.</p><p><img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| TALON]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=536</uri>
			</author>
			<updated>2007-09-04T22:34:15Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74789#p74789</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74781#p74781" />
			<content type="html"><![CDATA[<p>even thin legs are very scary when you pop around a corner and bump into them</p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2007-09-04T21:52:10Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74781#p74781</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74775#p74775" />
			<content type="html"><![CDATA[<p>An ATST with it&#039;s head turned would look really wrong. So no, it wont let itself get a broken neck. </p><p>Look at this image: <a href="http://starwars.wikia.com/wiki/Image:At-st_large_pic.jpg">http://starwars.wikia.com/wiki/Image:At … ge_pic.jpg</a></p><p>Notice the lowest side of the chin where the gun is located, even IF the head could turn it would bump into one of the legs or scrape heavily against it. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[BlasterFreak]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=630</uri>
			</author>
			<updated>2007-09-04T21:26:01Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74775#p74775</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74771#p74771" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>TB-1122 wrote:</cite><blockquote><p>Does the top of the AT-ST rotate? (like the 2142 battle walker) so u dont have to turn the whole thing around.&nbsp; &nbsp;I didnt see it rotate in the trailer.&nbsp; &nbsp; &nbsp; &nbsp;NVM i just noticed it rotates</p></blockquote></div><p>Sorry, but that made me laugh.</p><br /><p>Believe me guys, the only complaints you will ever have with these walkers is going to be because they are pwning your azz left and right.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-09-04T21:04:42Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74771#p74771</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74754#p74754" />
			<content type="html"><![CDATA[<p>Does the top of the AT-ST rotate? (like the 2142 battle walker) so u dont have to turn the whole thing around.&nbsp; &nbsp;I didnt see it rotate in the trailer.</p>]]></content>
			<author>
				<name><![CDATA[TB-1122]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=760</uri>
			</author>
			<updated>2007-09-04T20:09:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74754#p74754</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74747#p74747" />
			<content type="html"><![CDATA[<p>I thought it looked a little weird too...I probably just need to watch the movies again...</p>]]></content>
			<author>
				<name><![CDATA[TIEpilot234]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=988</uri>
			</author>
			<updated>2007-09-04T19:39:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74747#p74747</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74746#p74746" />
			<content type="html"><![CDATA[<p>hamsters i cant wait, hopefully i dont have another heartattack before its released lol.</p>]]></content>
			<author>
				<name><![CDATA[Bones334]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1103</uri>
			</author>
			<updated>2007-09-04T19:31:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74746#p74746</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74743#p74743" />
			<content type="html"><![CDATA[<p>Dont think the legs will be a major point of discussion, let people play for a few hours when the demo is out and they get used to it no doubt. </p><p>Heck, i&#039;d bet half the Imperial team will be running to the walker to drive it first. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[BlasterFreak]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=630</uri>
			</author>
			<updated>2007-09-04T18:53:15Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74743#p74743</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walker Looks]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=74730#p74730" />
			<content type="html"><![CDATA[<p>I dont think its the fact the legs are too long or they are bent in the wrong places (infact we put together a video of our walker and the walker from the movie and the walking animation is absolutely spot on) its the fact the legs are quite thin that give the appearance that they are longer. WE hope to make the legs abit thicker at some point...tho probably not for a while.</p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2007-09-04T16:58:13Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=74730#p74730</id>
		</entry>
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