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	<title type="html"><![CDATA[First Strike Forums — almost no co-op. how about this...]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=5678&amp;type=atom" />
	<updated>2007-09-28T23:22:16Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=5678</id>
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			<title type="html"><![CDATA[Re: almost no co-op. how about this...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78514#p78514" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>johnnyhavoc wrote:</cite><blockquote><p>Many vanilla 2142 maps are quite SW like why not just replace the armies and vehicles on those maps and it&#039;ll give us A) more maps and B) Maps with bot support. I think I&#039;ll experiment with editing the maps from the 2142 singleplayer mod to work with first strike.</p></blockquote></div><p>I allready have a FS mini_mod using the enhanced BF2142 AI maps from the 2142SP mod.</p><p>I also have the Encouter map working with bot support and Mos Espa almost working.</p><p>I have set up a section for First Strike SP development at the Battlefield Single player website.&nbsp; You can get the download link to the mini-mod&nbsp; &nbsp;You can follow the development and help out if you want.&nbsp; Go here:&nbsp; <a href="http://battlefieldsingleplayer.planetbattlefield.gamespy.com/forums/index.php?s=daf99b496d9b2dc2af645f3f5b318e00&amp;showforum=77">http://battlefieldsingleplayer.planetba … owforum=77</a></p><p>The Northern Strike maps are not converted.</p>]]></content>
			<author>
				<name><![CDATA[Dnamro]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=914</uri>
			</author>
			<updated>2007-09-28T23:22:16Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78514#p78514</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: almost no co-op. how about this...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78510#p78510" />
			<content type="html"><![CDATA[<p>Just tested and you&#039;re right. Figured it would be worth a try. Maps like Tunis Harbor and several others scream Star Wars without all the effort. Port Bavaria it it didn&#039;t have the trees would be perfect for a rear assault on the Rebel&#039;s Hot base.</p>]]></content>
			<author>
				<name><![CDATA[johnnyhavoc]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=688</uri>
			</author>
			<updated>2007-09-28T23:17:17Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78510#p78510</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: almost no co-op. how about this...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78502#p78502" />
			<content type="html"><![CDATA[<p>Bots will not be able to use FS vehicles and if you try to be smart and do add them the game will crash.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-09-28T23:09:59Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78502#p78502</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[almost no co-op. how about this...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78498#p78498" />
			<content type="html"><![CDATA[<p>Many vanilla 2142 maps are quite SW like why not just replace the armies and vehicles on those maps and it&#039;ll give us A) more maps and B) Maps with bot support. I think I&#039;ll experiment with editing the maps from the 2142 singleplayer mod to work with first strike.</p>]]></content>
			<author>
				<name><![CDATA[johnnyhavoc]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=688</uri>
			</author>
			<updated>2007-09-28T23:07:50Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78498#p78498</id>
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