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		<title><![CDATA[First Strike Forums — almost no co-op. how about this...]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=5678</link>
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		<description><![CDATA[The most recent posts in almost no co-op. how about this....]]></description>
		<lastBuildDate>Fri, 28 Sep 2007 23:22:16 +0000</lastBuildDate>
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			<title><![CDATA[Re: almost no co-op. how about this...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=78514#p78514</link>
			<description><![CDATA[<div class="quotebox"><cite>johnnyhavoc wrote:</cite><blockquote><p>Many vanilla 2142 maps are quite SW like why not just replace the armies and vehicles on those maps and it&#039;ll give us A) more maps and B) Maps with bot support. I think I&#039;ll experiment with editing the maps from the 2142 singleplayer mod to work with first strike.</p></blockquote></div><p>I allready have a FS mini_mod using the enhanced BF2142 AI maps from the 2142SP mod.</p><p>I also have the Encouter map working with bot support and Mos Espa almost working.</p><p>I have set up a section for First Strike SP development at the Battlefield Single player website.&nbsp; You can get the download link to the mini-mod&nbsp; &nbsp;You can follow the development and help out if you want.&nbsp; Go here:&nbsp; <a href="http://battlefieldsingleplayer.planetbattlefield.gamespy.com/forums/index.php?s=daf99b496d9b2dc2af645f3f5b318e00&amp;showforum=77">http://battlefieldsingleplayer.planetba … owforum=77</a></p><p>The Northern Strike maps are not converted.</p>]]></description>
			<author><![CDATA[null@example.com (Dnamro)]]></author>
			<pubDate>Fri, 28 Sep 2007 23:22:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=78514#p78514</guid>
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			<title><![CDATA[Re: almost no co-op. how about this...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=78510#p78510</link>
			<description><![CDATA[<p>Just tested and you&#039;re right. Figured it would be worth a try. Maps like Tunis Harbor and several others scream Star Wars without all the effort. Port Bavaria it it didn&#039;t have the trees would be perfect for a rear assault on the Rebel&#039;s Hot base.</p>]]></description>
			<author><![CDATA[null@example.com (johnnyhavoc)]]></author>
			<pubDate>Fri, 28 Sep 2007 23:17:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=78510#p78510</guid>
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			<title><![CDATA[Re: almost no co-op. how about this...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=78502#p78502</link>
			<description><![CDATA[<p>Bots will not be able to use FS vehicles and if you try to be smart and do add them the game will crash.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Fri, 28 Sep 2007 23:09:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=78502#p78502</guid>
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			<title><![CDATA[almost no co-op. how about this...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=78498#p78498</link>
			<description><![CDATA[<p>Many vanilla 2142 maps are quite SW like why not just replace the armies and vehicles on those maps and it&#039;ll give us A) more maps and B) Maps with bot support. I think I&#039;ll experiment with editing the maps from the 2142 singleplayer mod to work with first strike.</p>]]></description>
			<author><![CDATA[null@example.com (johnnyhavoc)]]></author>
			<pubDate>Fri, 28 Sep 2007 23:07:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=78498#p78498</guid>
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