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	<title type="html"><![CDATA[First Strike Forums — My first 12 hours impression]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=5711&amp;type=atom" />
	<updated>2007-09-29T17:23:49Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=5711</id>
		<entry>
			<title type="html"><![CDATA[Re: My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78946#p78946" />
			<content type="html"><![CDATA[<p>Awesome job guys. Lovin&#039; it!&nbsp; I especially like the space battles.</p>]]></content>
			<author>
				<name><![CDATA[Killi_Vanilli]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1435</uri>
			</author>
			<updated>2007-09-29T17:23:49Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78946#p78946</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78921#p78921" />
			<content type="html"><![CDATA[<p>AWesome ... id have payed £30 for it minus the glitch&#039;s/kinks which WILL be worked out in time .. remember these guys arnt getting payed (they shoud, but there not) .. QW just came out the other day and it Stinks (them guys&nbsp; got payed for it) .. FS is Awesome, its fun, totaly addictive, for me its just the CTD that does my head in (only happens on the non space maps) .. </p><p>anyway ... top work all involved best mod for any vanilla game for years, you all deserve a beer (or 10 and EA picking up the tab ..</p>]]></content>
			<author>
				<name><![CDATA[ezop]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1431</uri>
			</author>
			<updated>2007-09-29T16:36:18Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78921#p78921</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78894#p78894" />
			<content type="html"><![CDATA[<p>1. Things will probably be improved over time, I know our tatooine textures have gone through many versions. ISD doesn&#039;t has as detailed of textures, but it took a dev (forgot which one) a very long time to do. </p><p>2. Its not easy to fall down. If you are falling off the railing in the hanger maybe you dont belong in there. Learn to walk before you fly. </p><p>3. No, definitely not, devs worked too hard on cockpit view to just default out of it. In my opinion the camera angles should be changed a bit and players should be LOCKED into either chase camera or chicken pit view. Remove the other views entirely. But thats jsut my opinion. </p><p>4. There is a sniper rifle, some server admins have their settings all jacked up and they are not selectable in the customize screen. try out some other servers until you see one that has extra weapons available.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-09-29T15:54:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78894#p78894</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78889#p78889" />
			<content type="html"><![CDATA[<p>there is a sniper rifle... I have used it and I have been shot at with it. I can&#039;t remember exactly where it is, I think it is the last weapon on the assault guys list... The first class and the description says something like, &quot;With marksmanship getting better, they have been issued the MK47 (fake number) Sniper Rifle&quot;</p>]]></content>
			<author>
				<name><![CDATA[Squad08]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1255</uri>
			</author>
			<updated>2007-09-29T15:45:19Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78889#p78889</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78879#p78879" />
			<content type="html"><![CDATA[<p>my experience</p><p>first of all: great, damned work!</p><p>some cents:</p><p>1) i see the <strong>textures </strong>as a medium detail even at high setting. Is it possible to have <strong>higher texturing</strong> details?</p><p>2) as told by other the interior od the Destroyes is <strong>too dark</strong> and it&#039;s easy to fall down</p><p>3) maybe the star fighter default view should be the one <strong>without cockpit </strong>(i have to press always F9)</p><p>4) there is no <strong>sniper </strong>rifle?</p>]]></content>
			<author>
				<name><![CDATA[TK8177]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=55</uri>
			</author>
			<updated>2007-09-29T15:35:03Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78879#p78879</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78866#p78866" />
			<content type="html"><![CDATA[<div class="quotebox"><blockquote><p>The x-wing viewpoint is to high in my opinion</p></blockquote></div><p>I agree with this. Likewise with the Y-Wing, I seem to recall. The pilots had a rather obstructed view out of the cockpit, as shown here:</p><p>&nbsp; <span class="postimg"><img src="http://www.xwaupgrade.com/screenshots/x-wing/x-wingcockpit.jpg" alt="http://www.xwaupgrade.com/screenshots/x-wing/x-wingcockpit.jpg" /></span></p><p>While in FS, you appear to be sitting so high that your your helmet halfway through the cockpit glass. Probably a gameplay feature, but I&#039;m not sure if I like it or not.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-09-29T15:17:20Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78866#p78866</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78837#p78837" />
			<content type="html"><![CDATA[<p>vreki is a wise man <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>keep the feedback comming!</p>]]></content>
			<author>
				<name><![CDATA[FSDev| Ulversial]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=76</uri>
			</author>
			<updated>2007-09-29T13:59:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78837#p78837</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78823#p78823" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Sifulch wrote:</cite><blockquote><p>I agree with all the things that ICANDO stated and I guess you will be working on some. the only other thing that I think should be fixed is the icons that appear in game of the capture points.</p></blockquote></div><p>Dont they disappear if you turn off the 3D map, just like in BF2142?</p><div class="quotebox"><cite>Markus wrote:</cite><blockquote><p>9. been asking for that ever since it first got in, but im used to i now and the vanilla 2142 walker didnt have it either</p></blockquote></div><p>The BF2142 walkers <em>do</em> have a &quot;feet&quot; indicator, but for some reason many people fail to notice them.</p>]]></content>
			<author>
				<name><![CDATA[Vreki]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1358</uri>
			</author>
			<updated>2007-09-29T13:20:53Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78823#p78823</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78820#p78820" />
			<content type="html"><![CDATA[<p>Thanks for the feedback guys, the hanger is an issue we are working on unfortunately I dont think it will be resolved until Version 2 or a later patch for Version 1</p>]]></content>
			<author>
				<name><![CDATA[FSDev| BLITZ]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=65</uri>
			</author>
			<updated>2007-09-29T13:10:59Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78820#p78820</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78815#p78815" />
			<content type="html"><![CDATA[<p>Hi all long time viewer first time post. Just start by saying thanks to the team for your great mod and look forward to the next update. </p><p>I agree with all the things that ICANDO stated and I guess you will be working on some. the only other thing that I think should be fixed is the icons that appear in game of the capture points. I find this very annoying when you are running around with people shooting at you. All you need is the radar in the right hand corner to have a fast look at were you are going.</p>]]></content>
			<author>
				<name><![CDATA[Sifulch]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1392</uri>
			</author>
			<updated>2007-09-29T12:57:09Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78815#p78815</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78813#p78813" />
			<content type="html"><![CDATA[<p>The space battles are SO damn good that I finish with with my hands shaking! Played chaps! But the radar takes some getting used to, not quite as simple as XWing series and Elite before that. But nearly there! Good work, keep it up.</p>]]></content>
			<author>
				<name><![CDATA[Kenward]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1421</uri>
			</author>
			<updated>2007-09-29T12:51:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78813#p78813</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78794#p78794" />
			<content type="html"><![CDATA[<p>1: the devs are hardt add work to get a fix for it ready<br />2 oe a bug. thanks for reporting. got a screenshot, cause i cant find it<br />3,4 not a clue sorry lol<br />5. thats because your shooting infisible bullets and there hardcoded in the engine (as in catn change) the shots you see are only for the looks.<br />6. has to do with point 5<br />7. well if you look at the movies the imps dont realy do savety stuff like that <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> learn to walk. the darkness wasnt mend to be<br />8. pressing c once removed the cockpit in total.<br />9. been asking for that ever since it first got in, but im used to i now and the vanilla 2142 walker didnt have it either</p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2007-09-29T12:21:30Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78794#p78794</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[My first 12 hours impression]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=78775#p78775" />
			<content type="html"><![CDATA[<p>This Mod is awesome and jaw-dropping. At first thanks for the great work. Now we have to do the final touches to it. It is very hard to want so many things after the mod was just released, but I guess you want the input from the community. This is going to become a long list, don&#039;t worry most of it is just cosmetics.</p><p>1. The game crashes randomly but too often and lags are a true pain although having a ping of 21, other mods have the same problems, so it is up to DICE i guess. </p><p>2. I know the graphics will be receiving a finishing touch, pls don&#039;t forget the naked hand texture <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>3. Is it possible to remove the crosshairs when in zoomed mode? Some weapon scope graphics are light green (heavy weapon) and are barely visible on Endor.</p><p>4. Pistol weapons seem to be very close to the player&#039;s eyes, they appear pretty big on screen.</p><p>5. The blaster bolt, when fired unzoomed seems to come out of the left part of the crosshairs not from the barrel of the weapon, guess its coming out of the screen&#039;s center pixel.</p><p>6. Blaster bolts look really cool but seem to vanish over time (sometimes u can see your own blaster bolts close to yourself, that&#039;s where they look most impressive sometimes u can only see them in the distance, same for space blaster bolts) maybe a 60 Hz refresh rate problem of flat screen panels.</p><p>7. The interior of the Star Destroyer is pretty dark even on medium shaders and can&#039;t we have a safer boarding bridge to the Tie-Fighters ? I guess it doesn&#039;t add much to the atmosphere to have our brave pilots falling down there. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>8. The art-work of the cockpits is pretty good, hm, too good. I&#039;d like to have them more like the cockpits of the BF2142 planes. The graphics are too detailed and crisp. In combat the cockpit lights are usually switched off, so a much darker and less detailed cockpit with a viewpoint much closer to the front window would be great. The x-wing viewpoint is to high in my opinion, you shouldn&#039;t see the nose of your spacecraft just the upper part of the front panel and the window struts, but nonetheless great art-work though.</p><p>9. The AT-ST lacks a rose which shows us the relative position of the torso in relation to the chassis.</p><p>That&#039;s all for now, hehe don&#039;t take me too serious guys. If some of the above mentioned gets done I&#039;ll be more than happy. I am already happy with the current build, take your time guys. Once again awesome job.</p>]]></content>
			<author>
				<name><![CDATA[ICANDO]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=801</uri>
			</author>
			<updated>2007-09-29T11:30:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=78775#p78775</id>
		</entry>
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