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	<title type="html"><![CDATA[First Strike Forums — SPace Wants]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=5745&amp;type=atom" />
	<updated>2007-09-29T19:35:06Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=5745</id>
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			<title type="html"><![CDATA[Re: SPace Wants]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=79015#p79015" />
			<content type="html"><![CDATA[<p>By flying close to the transports you can repair and rearm your ship. Sadly it takes ages, I think the repairing and rearming shouldn&#039;t take so long.</p><br /><br /><p>i mentioned that and that is why it would be betetr t have a fast rearming and and fixing zone</p>]]></content>
			<author>
				<name><![CDATA[DS_Arbiter]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1199</uri>
			</author>
			<updated>2007-09-29T19:35:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=79015#p79015</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: SPace Wants]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=79014#p79014" />
			<content type="html"><![CDATA[<p>I agree and would love to see maybe a static that is like a hangar bay in the back of a ship with this &quot;safe zone&quot; and repair/ammo.&nbsp; That way, those pilots that can actually fly well can go reload and repair for another sortie.</p><br /><p>BTW, GREAT MOD FS Team!!!!!!</p><p>Oh, cool info JeRK.&nbsp; I need to try that.</p>]]></content>
			<author>
				<name><![CDATA[Bloedig_Vader]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1314</uri>
			</author>
			<updated>2007-09-29T19:34:51Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=79014#p79014</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: SPace Wants]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=79013#p79013" />
			<content type="html"><![CDATA[<p>Yep, just heard about that in one of the topics in the General board.</p>]]></content>
			<author>
				<name><![CDATA[TIEpilot234]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=988</uri>
			</author>
			<updated>2007-09-29T19:34:32Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=79013#p79013</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: SPace Wants]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=79011#p79011" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>DS_Arbiter wrote:</cite><blockquote><p>OK in space i have EXTREMALLY estatic about the space map and they play like any other person would want them too, but there is one problem which is finding ammo for your bombs or health for you dmagaed star fighter. everyone knows all the ships that can shoot the red proton torpedoes but after one run people resort to &quot;kamazi&quot; tactics in order to get a new ship. from what i and other people have seen it is impossible to get health and ammo [unless its the cpital ships with no driver gun] what i would like to see is a &quot;safe zone&quot; which puts one of those shields on the land battle thats blocks blasters {except square and alot bigger} and lets the corresponding team get ammo and health. empire could have red zones rebel blue, this would decrease the death score and deinantly increase the kill score. please keep this suggestion in mind.<br />Arbiter =S=</p></blockquote></div><p>By flying close to the transports you can repair and rearm your ship. Sadly it takes ages, I think the repairing and rearming shouldn&#039;t take so long.</p>]]></content>
			<author>
				<name><![CDATA[JeRK]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=102</uri>
			</author>
			<updated>2007-09-29T19:32:14Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=79011#p79011</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[SPace Wants]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=79007#p79007" />
			<content type="html"><![CDATA[<p>OK in space i have EXTREMALLY estatic about the space map and they play like any other person would want them too, but there is one problem which is finding ammo for your bombs or health for you dmagaed star fighter. everyone knows all the ships that can shoot the red proton torpedoes but after one run people resort to &quot;kamazi&quot; tactics in order to get a new ship. from what i and other people have seen it is impossible to get health and ammo [unless its the cpital ships with no driver gun] what i would like to see is a &quot;safe zone&quot; which puts one of those shields on the land battle thats blocks blasters {except square and alot bigger} and lets the corresponding team get ammo and health. empire could have red zones rebel blue, this would decrease the death score and deinantly increase the kill score. please keep this suggestion in mind.<br />Arbiter =S=</p>]]></content>
			<author>
				<name><![CDATA[DS_Arbiter]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1199</uri>
			</author>
			<updated>2007-09-29T19:29:41Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=79007#p79007</id>
		</entry>
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