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		<title><![CDATA[First Strike Forums — MAJOR IMPROVEMENT SUGGESTION]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=5960</link>
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		<description><![CDATA[The most recent posts in MAJOR IMPROVEMENT SUGGESTION.]]></description>
		<lastBuildDate>Fri, 06 Feb 2009 15:36:23 +0000</lastBuildDate>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=121423#p121423</link>
			<description><![CDATA[<p>Yeah, space junk is already in, but I think it was gone for a while, and I don&#039;t know if it&#039;s in all maps.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Fri, 06 Feb 2009 15:36:23 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=121423#p121423</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=121422#p121422</link>
			<description><![CDATA[<div class="quotebox"><cite>Markus wrote:</cite><blockquote><p>cant we use the weather effect in a way that there are these smal particals in space? lets say space junk giving people a little more the idea of speed?<br />though i think its impossible and might give huge frame rates drops. just brainstorming here <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>There <strong>are</strong> particles (unless they have been removed <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" />). They just are really small. The easiest way to properly see them is to fly close to the ISD in EFH.</p>]]></description>
			<author><![CDATA[null@example.com (Benu_Kenobi)]]></author>
			<pubDate>Fri, 06 Feb 2009 15:09:21 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=121422#p121422</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=121414#p121414</link>
			<description><![CDATA[<p>cant we use the weather effect in a way that there are these smal particals in space? lets say space junk giving people a little more the idea of speed?<br />though i think its impossible and might give huge frame rates drops. just brainstorming here <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Fri, 06 Feb 2009 12:48:23 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=121414#p121414</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=121407#p121407</link>
			<description><![CDATA[<p>What Gwynzer said. The perception that ships move slowly is an illusion brought about by the fact that there is no terrain in space, so the only things to compare your speed to are starships, which are big objects. It is also a mistake to judge the speed of space fighters by that of their atmospheric counterparts, as the latter have had their speed and handling significantly reduced.</p><p>There are several ways to observe this. The two best ones are to <br />a) put an FS fighter (a space one) in a ground map and see how fast you cross the map, or<br />b) watch a BattleDirector recording and try to follow a Capital Ship going at full boost.</p><div class="quotebox"><blockquote><p>I haven&#039;t played since 2007. Has 1.4 Fixed the issue above?</p></blockquote></div><p>Short answer, no. Long answer, there&#039;s no issue to fix.</p><p>EDIT: Though I do believe 1.2 or 1.3 actually did up the speed of fighters a tiny bit.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Fri, 06 Feb 2009 03:37:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=121407#p121407</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=120807#p120807</link>
			<description><![CDATA[<p>Have you got any idea how fast these ships actually go?&nbsp; If you were to put one of these ships in a normal land map without editing its properties, it would fly across the map in a couple of seconds.&nbsp; Infact, these ships fly so fast that they occasianally cause a bug in the engine which stops shots doing damage at such high speeds.</p><p>Please, in future do a little more research, all the problems relating to speed were already stated in this thread and countless others.</p>]]></description>
			<author><![CDATA[null@example.com (Gwynzer)]]></author>
			<pubDate>Sun, 18 Jan 2009 05:01:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=120807#p120807</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=120806#p120806</link>
			<description><![CDATA[<p>I think dog fighting has improved a lot. But it is the same setup I think.</p>]]></description>
			<author><![CDATA[null@example.com (gaurd502)]]></author>
			<pubDate>Sun, 18 Jan 2009 04:34:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=120806#p120806</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=120804#p120804</link>
			<description><![CDATA[<p><strong>I haven&#039;t played since 2007. Has 1.4 Fixed the issue above?</strong></p>]]></description>
			<author><![CDATA[null@example.com (silvabulletz)]]></author>
			<pubDate>Sun, 18 Jan 2009 03:40:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=120804#p120804</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82943#p82943</link>
			<description><![CDATA[<p>When you hit &quot;S&quot;, your S-foils close on the X-wing. Just a thing..</p><p>Anyways.</p><p>The battles are already hard enough to process through your mind. I&#039;ve battled in my x-wing and tie-fighters around capital ships that had moved close to each other.<br />Running under a Nebulon B, then shifting up to avoid a gallofree at the speeds they go is pretty tough considering you have to bring in that your ship may be large and you have to clear the ship. And in an a-wing and interceptor, that just gets harder.</p><p>Even worse is dogfighting around these. Coming out of one of the &#039;spirals&#039; with an enemy fighter and facing a Nebulon B is scary, barely twisting your ship to get past the foward section, then having to cut underneath it to avoid the larger section because going out into open space means getting shot at easily is amazingly complicated and often spells death for some.</p><p>I believe the speed is fine.</p>]]></description>
			<author><![CDATA[null@example.com (Mathazzar)]]></author>
			<pubDate>Sun, 07 Oct 2007 20:59:26 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82943#p82943</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82939#p82939</link>
			<description><![CDATA[<p>there was boosters in the x-wing games let me list them for you</p><p>a) sacrifcing shield/ammo supplies in the x-wing vs tie fighter games<br />b) in both rogue squadron and x-wing vs tie fighter games . closing the s-foils increased speed</p><p>but seeing as doing either of those are impossible in the bf2142 engine we&#039;l have to stick with our booster buttons</p>]]></description>
			<author><![CDATA[null@example.com (piewalker)]]></author>
			<pubDate>Sun, 07 Oct 2007 20:49:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82939#p82939</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82770#p82770</link>
			<description><![CDATA[<p>hi</p><p>i&#039;m happy someone else realised the slow ships too <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>its the same big problem like in all x-wing games ever. the starfighters are damn slow. always i fly over a capital ship and i realise the &quot;speed&quot;, i want to exit the ship to push</p><p>also i don&#039;t like the boost. there has never been a boost in the x-wing games. and it was good like this.<br />i would prefer if the rebel fighters would be a bit faster and wouldn&#039;t have the boost. x-wings should be as fast as tie fighters, but not that agile.</p><p>greetings,<br />DrunkeN</p>]]></description>
			<author><![CDATA[null@example.com (DrunkeN)]]></author>
			<pubDate>Sun, 07 Oct 2007 14:28:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82770#p82770</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82706#p82706</link>
			<description><![CDATA[<p>it would be awesome if you could fight a t-rex with a lightsaber. i look forward to the devs adding that</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Sun, 07 Oct 2007 08:36:53 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82706#p82706</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82703#p82703</link>
			<description><![CDATA[<p>If there were asteroid fields, that would be awesome. It&#039;d be awesome if you could battle on Hoth too.</p>]]></description>
			<author><![CDATA[null@example.com (Skategodindy)]]></author>
			<pubDate>Sun, 07 Oct 2007 08:25:27 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82703#p82703</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82691#p82691</link>
			<description><![CDATA[<p>dogfights are already crazy enough. With like 10 fighters on each side it can seem even faster.</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Sun, 07 Oct 2007 07:58:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82691#p82691</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82639#p82639</link>
			<description><![CDATA[<p>I would disagree on the map size being a problem... the space maps are HUGE</p><p>Main reason why it seems slow is because there is nothing to compare you speed against. aka no asteroids or ships usually near you.</p><p>I can assure you if you made a asteroid field space map it would be intense.</p>]]></description>
			<author><![CDATA[null@example.com (Signore)]]></author>
			<pubDate>Sun, 07 Oct 2007 02:36:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82639#p82639</guid>
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			<title><![CDATA[Re: MAJOR IMPROVEMENT SUGGESTION]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82636#p82636</link>
			<description><![CDATA[<p>Interesting. As for the zzing for regular lasers I am not hearing them. I have a creative x-fi set at ultra high quality, with EAX on...</p><p>confirm as bug?</p><p>BuLLetZ</p>]]></description>
			<author><![CDATA[null@example.com (silvabulletz)]]></author>
			<pubDate>Sun, 07 Oct 2007 02:22:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82636#p82636</guid>
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