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		<title><![CDATA[First Strike Forums — blaster shot volocity]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=6017</link>
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		<description><![CDATA[The most recent posts in blaster shot volocity.]]></description>
		<lastBuildDate>Fri, 05 Oct 2007 14:42:56 +0000</lastBuildDate>
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			<title><![CDATA[Re: blaster shot volocity]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82010#p82010</link>
			<description><![CDATA[<p>I&#039;m suprised noones mentioned it already lol.</p><p>Go Play Battlefront I for an hour.</p><p>Now play first strike.</p><p>Your blaster bolts now seem to travel FASTER than the speed of light.</p>]]></description>
			<author><![CDATA[null@example.com (Lord BrINClHOF)]]></author>
			<pubDate>Fri, 05 Oct 2007 14:42:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82010#p82010</guid>
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			<title><![CDATA[Re: blaster shot volocity]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82007#p82007</link>
			<description><![CDATA[<p>I just &#039;Lead&#039; my target a bit like in tank warfare, works every time. You just need to know how far ahead you got to shoot of your target, if its slowed down, more distance, and vice versa. For me the speed is just right, makes the laser appear visible too.</p>]]></description>
			<author><![CDATA[null@example.com (BlasterFreak)]]></author>
			<pubDate>Fri, 05 Oct 2007 14:25:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82007#p82007</guid>
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			<title><![CDATA[Re: blaster shot volocity]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=81995#p81995</link>
			<description><![CDATA[<p>Ok, I&#039;ve tested the speed of the blaster bolts. They do travel (+/- 0.1 seconds) at 1300 meters per second. That&#039;s a lot faster than any Jet-Fighter Machine-guns/cannons ammunitions. The torpedoes (Y-Wing) take about 10 times longer, aprox. 130 meters per second. Thought an F-16 could do better? The speed and sound seems to be exactly like the ones in the movies, for me the Devs have done a good job. It&#039;s the fighter&#039;s agility which makes things difficult at point blank range not the guns.</p>]]></description>
			<author><![CDATA[null@example.com (ICANDO)]]></author>
			<pubDate>Fri, 05 Oct 2007 13:45:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=81995#p81995</guid>
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		<item>
			<title><![CDATA[Re: blaster shot volocity]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=81922#p81922</link>
			<description><![CDATA[<p>True it is sometimes annoying, but it&#039;s part of the game and adds a unique spin and aiming (especially sniping).</p>]]></description>
			<author><![CDATA[null@example.com (=TB2142= sol1d sn@ke)]]></author>
			<pubDate>Fri, 05 Oct 2007 09:26:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=81922#p81922</guid>
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			<title><![CDATA[Re: blaster shot volocity]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=81861#p81861</link>
			<description><![CDATA[<p>It just takes some getting used to. I barely notice anymore, give it some time.</p><p>Heh I hopped in a Vanilla 2142 game the other day. It&#039;s so much easier to kill things in that game.</p>]]></description>
			<author><![CDATA[null@example.com (PErF3Ct)]]></author>
			<pubDate>Fri, 05 Oct 2007 03:37:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=81861#p81861</guid>
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			<title><![CDATA[Re: blaster shot volocity]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=81857#p81857</link>
			<description><![CDATA[<p>Yeah, this as mentioned before. Its hard to get it so you can see the effects, and not have it real slow. They did their best to get it in the middle. And while I do agree they seem a tad slow, I think its fine.</p>]]></description>
			<author><![CDATA[null@example.com (TIEpilot234)]]></author>
			<pubDate>Fri, 05 Oct 2007 03:19:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=81857#p81857</guid>
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			<title><![CDATA[Re: blaster shot volocity]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=81827#p81827</link>
			<description><![CDATA[<p>No, the problem is that the effects of the bolts are very tricky to get right. The faster they go, the less you see of it, right now they go pretty fast and the effects show up wel. Just learn to lead your shots.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Fri, 05 Oct 2007 02:38:24 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=81827#p81827</guid>
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			<title><![CDATA[blaster shot volocity]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=81820#p81820</link>
			<description><![CDATA[<p>iv noticed that the busters lasers velocity is a bit slow it makes hitting moving target at close med range 20 meters or more a bit to&nbsp; hard to can you guys speed it up a tad plez?. Not as fast as a bullet that would make things crazy but maybe 5-10-20 present increase could work. just a heart felt consern please adress this issue gently because it is so delecate so slow is good. Thank yu devs for your time and Very best luck to you all.</p>]]></description>
			<author><![CDATA[null@example.com (RHYS4190)]]></author>
			<pubDate>Fri, 05 Oct 2007 02:26:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=81820#p81820</guid>
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