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	<title type="html"><![CDATA[First Strike Forums — Lucas Arts]]></title>
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	<updated>2007-10-07T04:25:03Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=6034</id>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82656#p82656" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>AeX_Strider wrote:</cite><blockquote><p>I didn&#039;t think force Unleashed was happening on the PC? latest news I read about that was the Wii version getting the go -ahead:o</p></blockquote></div><p>It&#039;s not , OMISSION means excluded as in,&nbsp; not gonna happen , and screwed over for PC owners.</p><br /><p>The WII version are you joking?&nbsp; The WII version might be better than the PSP version but not by much! LOL. It wont be as good graphically as the PS3 or 360 versions.</p>]]></content>
			<author>
				<name><![CDATA[Sinistar]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1579</uri>
			</author>
			<updated>2007-10-07T04:25:03Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82656#p82656</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82461#p82461" />
			<content type="html"><![CDATA[<p>I didn&#039;t think force Unleashed was happening on the PC? latest news I read about that was the Wii version getting the go -ahead:o</p>]]></content>
			<author>
				<name><![CDATA[AeX_Strider]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=783</uri>
			</author>
			<updated>2007-10-06T18:18:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82461#p82461</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82444#p82444" />
			<content type="html"><![CDATA[<p>Ive never been scared then re-assured so many times in 1 conversation.</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2007-10-06T17:19:31Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82444#p82444</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82342#p82342" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>The worst thing to come form more publicity is more noobs on my forums!</p></blockquote></div><p>lol</p>]]></content>
			<author>
				<name><![CDATA[FSDev| General Un-Co]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=34</uri>
			</author>
			<updated>2007-10-06T08:00:02Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82342#p82342</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82274#p82274" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Sinistar wrote:</cite><blockquote><p>Interesting discussion , I may put out that LucasArts IS releasing SW Battlefront 3 , in fact next month or sooner on the PSP , If you want to avoid a LUCASARTS legal fiascoe keep this mod low profile , dont accept offers to have it featured in some PC gaming mag in their Xtras disk . I&#039;m sure if Legal Dept receives a memo to screen your content for infringements , you&#039;ll know soon enough. As for those members bad mouthing SWBF2 , as not being strategic I was part of a organized tourney for it Battle For the Galaxy , and we had space battle and infantry maps , for Imperials and Rebels every weekend , with teamSpeak channels segregated for both sides. We were in the process of making custom maps and it was very strategic , FYI not everyone played an engineer with a shotgun either . But yes , it IS TRUE that LUCASARTS abandoned SWBF2 within 4 months since its debut , and are currently abandoning the PC market for it&#039;s Star Wars games with the omission of Force Unleashed for PCs.</p></blockquote></div><p>They are going to be fine, the more publicity the better. </p><p>The worst thing to come form more publicity is more noobs on my forums!</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-10-06T04:54:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82274#p82274</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82269#p82269" />
			<content type="html"><![CDATA[<p>Interesting discussion , I may put out that LucasArts IS releasing SW Battlefront 3 , in fact next month or sooner on the PSP , If you want to avoid a LUCASARTS legal fiascoe keep this mod low profile , dont accept offers to have it featured in some PC gaming mag in their Xtras disk . I&#039;m sure if Legal Dept receives a memo to screen your content for infringements , you&#039;ll know soon enough. As for those members bad mouthing SWBF2 , as not being strategic I was part of a organized tourney for it Battle For the Galaxy , and we had space battle and infantry maps , for Imperials and Rebels every weekend , with teamSpeak channels segregated for both sides. We were in the process of making custom maps and it was very strategic , FYI not everyone played an engineer with a shotgun either . But yes , it IS TRUE that LUCASARTS abandoned SWBF2 within 4 months since its debut , and are currently abandoning the PC market for it&#039;s Star Wars games with the omission of Force Unleashed for PCs.</p>]]></content>
			<author>
				<name><![CDATA[Sinistar]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1579</uri>
			</author>
			<updated>2007-10-06T04:23:34Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82269#p82269</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82219#p82219" />
			<content type="html"><![CDATA[<p>No, not really. Lucas Arts is cool about fan fiction, et cetera, and they have a set of rules (which are far from restricting) that you have to follow. If you follow, they&#039;re not going to do anything to you. If you ignore the rules, then they might lay the smackdown on you if they feel you&#039;re putting their money making ability in danger. And given the popularity of star wars, and the popularity of fan made stuff, and that LA is a somewhat down to earth company, they&#039;re not going to suddenly outlaw fan made things.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| Ramseus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=19</uri>
			</author>
			<updated>2007-10-06T00:25:46Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82219#p82219</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82213#p82213" />
			<content type="html"><![CDATA[<p>May I remind anyone doubting that a holder of IP will shut a good mod down because they&#039;re developing something similar themselves of <a href="http://www.joystiq.com/2006/09/13/ms-shuts-down-halogen-mod-why-now/">Halogen&#039;s fate</a>? I work for the mod team that produced it, though didn&#039;t work on that mod itself. Essentially, MS sent a cease and desist only because they were developing Halo Wars. Now, Halogen wasn&#039;t released, it was still in beta, and FS is everywhere over the net, but my experiences cause me to look at using someone else&#039;s IP in a mod suspiciously, because at any time they can change their mind and fox you.</p>]]></content>
			<author>
				<name><![CDATA[Carbon]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1637</uri>
			</author>
			<updated>2007-10-05T23:43:27Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82213#p82213</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82209#p82209" />
			<content type="html"><![CDATA[<p>Any way Lucas art allways license crappy engines to their producctions, that is why a &quot;simple&quot; modification of great engine, like FS, can beat SWBF series.</p><p>I total disagree whit lucas arts productions, i r SW fan and their productions make me pain full.</p>]]></content>
			<author>
				<name><![CDATA[Red|eader]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1638</uri>
			</author>
			<updated>2007-10-05T23:34:39Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82209#p82209</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82186#p82186" />
			<content type="html"><![CDATA[<p>well this mod is completely different as their games</p><p>- the can use heroes<br />- they use the force<br />- they can use an engine from scratch, so they have a real sdk and everything they need (the devs of First Strike need to use their own stuff to make this mod and don&#039;t have access to everything in the engine e.g. hardcoded stuff</p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2007-10-05T22:06:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82186#p82186</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82182#p82182" />
			<content type="html"><![CDATA[<p>Wrafe, didn&#039;t LA set out the rules for fan made game content because of GC? Or did GC just influence them.</p><p>Anyways, they can&#039;t do crap as long as we abide by their rules.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| Ramseus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=19</uri>
			</author>
			<updated>2007-10-05T22:01:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82182#p82182</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82153#p82153" />
			<content type="html"><![CDATA[<p>The issues LA had with Galactic Conquest was the following.</p><p>1) We had a similar name, as it was 1st called Star Wars Battlefield</p><p>2) We had images from the movies in some of our web based art</p><p>3) We had character references in the mod, which is copyright infringement.</p><p>Basically LA gave us a criteria we had to meet, which was changing the above and the fact that the primary download mirror was Lucasfiles.com.</p><p>I think the original issues with LA and Galactic Conquest was also the fact that SWBF1 was a new genre for them to be developing for, therefore, making a mod thats was similar to their 1st genre release, both in content and name, would be messy and confusing.</p><p>^^ if that all makes sense <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>I personally cant see why LA are doing another SWBF, considering the fact theyve covered both era&#039;s now.... unless they have some real groundbreaking gameplay planned.</p>]]></content>
			<author>
				<name><![CDATA[Wrafe]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=4</uri>
			</author>
			<updated>2007-10-05T20:34:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82153#p82153</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82136#p82136" />
			<content type="html"><![CDATA[<p>Ghost. install and play SWBF2 and you see what i mean with galactic conquest mode.<br />about what i know from lucas arts and rights is that you can use jsut about anything as long as you dont use the names and faces of the charaters in the movies. cept maybe droids because there not names by serial number things</p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2007-10-05T19:31:50Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82136#p82136</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82135#p82135" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Markus wrote:</cite><blockquote><p>why would lucas art shoot us down? we gave then some idea&#039;s for SWBF.<br />Galactic Conquest Mode? lol wtf!!</p></blockquote></div><p>Lucas Arts cannot shut you down, (I don&#039;t see how that&#039;s even possible as you&#039;re just a tester), nor can they shut the FS dev team down as I stated in my previous post, no insult intended.</p><p>&quot;Galactic Conquest&quot; was not a quote &#039;mode&#039; it was an excellent MoD for Battlefield 1942 and still is.</p><p>Nonetheless Lucas Arts is very quick to inform anyone who tries to infringe on the Star Wars logo, icons, (i.e. Darth Vader etc. etc.) and if their warning is refused you&#039;ll find yourself in court and lose to them.</p><p>I&#039;m not 100% on what they will allow but I do know about what they get pissy about which is the logo, icons and such.</p><p>The dev team can better answer this question than me since they reviewed all the legal aspects I&#039;m sure of.</p>]]></content>
			<author>
				<name><![CDATA[GhostDance]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=196</uri>
			</author>
			<updated>2007-10-05T19:24:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82135#p82135</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lucas Arts]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82133#p82133" />
			<content type="html"><![CDATA[<p>i never liked the battlefront series,IT felt to arcadey..</p>]]></content>
			<author>
				<name><![CDATA[Bones334]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1103</uri>
			</author>
			<updated>2007-10-05T19:21:51Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82133#p82133</id>
		</entry>
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