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		<title><![CDATA[First Strike Forums — 3D radar for space combat]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=6053</link>
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		<description><![CDATA[The most recent posts in 3D radar for space combat.]]></description>
		<lastBuildDate>Sat, 06 Oct 2007 04:15:41 +0000</lastBuildDate>
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			<title><![CDATA[Re: 3D radar for space combat]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82268#p82268</link>
			<description><![CDATA[<p>aahh....dang I love that game...</p>]]></description>
			<author><![CDATA[null@example.com (Slyrunner)]]></author>
			<pubDate>Sat, 06 Oct 2007 04:15:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82268#p82268</guid>
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			<title><![CDATA[Re: 3D radar for space combat]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82242#p82242</link>
			<description><![CDATA[<p>Not to mention, it&#039;d be nearly impossible to sneak up behind people if it could be incorporated, and I don&#039;t know about you guys but I rarely get kills when they know I&#039;m coming and are dodging all over the place.</p>]]></description>
			<author><![CDATA[null@example.com (Lance Haith)]]></author>
			<pubDate>Sat, 06 Oct 2007 02:30:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82242#p82242</guid>
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			<title><![CDATA[Re: 3D radar for space combat]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82239#p82239</link>
			<description><![CDATA[<p>Not going to happen in this engine.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sat, 06 Oct 2007 02:01:42 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82239#p82239</guid>
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			<title><![CDATA[Re: 3D radar for space combat]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82224#p82224</link>
			<description><![CDATA[<p>I liked Xwing vs Tiefighter better myself, but the series rocked! I actually might still have it buried under years of stuff though...</p>]]></description>
			<author><![CDATA[null@example.com (Patriot)]]></author>
			<pubDate>Sat, 06 Oct 2007 01:02:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82224#p82224</guid>
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			<title><![CDATA[Re: 3D radar for space combat]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82202#p82202</link>
			<description><![CDATA[<p>Yep, that be from Xwing.&nbsp; I soooo loved that game.&nbsp; I also love the two radars.&nbsp; Nothing like being able to tell quickly when someone&#039;s on your tail.&nbsp; One thing that would be very helpful is the ability to select targets, and store targets in memory.&nbsp; Mind you I know the BF series was not designed for this where Xwing and other games were.&nbsp; if it could be incorporated that would be the cats pie, but I do understand there are limits to the BF engine.</p><p>Cripes, looking at that screenie I recall how much you could do in this game from selecting targets, to selecting sub-targets on a target, to transferring power from one subsystem to another, altering power levels to subsystems, to shunting shield power to front or back or balanced.&nbsp; Whew, lots of in flight management but pretty helpful at times.&nbsp; ie. full power to engines to get somewhere quickly, then shift to more shielding in a heavy firefight, or perhps more to lasers for a constantly supplied barrage.&nbsp; Ahhhh, the memories.</p>]]></description>
			<author><![CDATA[null@example.com (Robbiesan)]]></author>
			<pubDate>Fri, 05 Oct 2007 22:58:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82202#p82202</guid>
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			<title><![CDATA[3D radar for space combat]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82161#p82161</link>
			<description><![CDATA[<p>I dont know if this is possible with the engine, but I would really like to se the radar as it is traditional shown in Star Wars games.<br />I find it much more suited for 3D combat than the BF one.</p><p>Here is a screenshot for those who dont know what I am talking about.<br />Notice how one radar screen shows your front view, and the other your rear view.<br /><span class="postimg"><img src="http://upload.wikimedia.org/wikipedia/en/1/1b/X-Wing-Cockpit.png" alt="http://upload.wikimedia.org/wikipedia/en/1/1b/X-Wing-Cockpit.png" /></span></p><p>The ability to lock the radar to a target would also be nice. (The square brackets on the rear radar)</p>]]></description>
			<author><![CDATA[null@example.com (Vreki)]]></author>
			<pubDate>Fri, 05 Oct 2007 21:07:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82161#p82161</guid>
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