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	<title type="html"><![CDATA[First Strike Forums — Map objectives]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=6063&amp;type=atom" />
	<updated>2007-10-06T01:35:29Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=6063</id>
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			<title type="html"><![CDATA[Re: Map objectives]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82231#p82231" />
			<content type="html"><![CDATA[<p>Cool.. cant wait for R2.&nbsp; think some protocol droids are going to be present in any of these future maps?</p><p>Are bonus weps option a server thing or squad based or both?<br />Kind of more difficult to take out rebels in a walker without a launcher.</p><p>oh yes almost forgot.. is there a post listing all the map objectives?</p>]]></content>
			<author>
				<name><![CDATA[Slimshiesty]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=879</uri>
			</author>
			<updated>2007-10-06T01:35:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82231#p82231</id>
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		<entry>
			<title type="html"><![CDATA[Re: Map objectives]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82229#p82229" />
			<content type="html"><![CDATA[<p>On Endor it is just a&nbsp; push map atm. Imperials cannot recapture the outposts. </p><p>In R2 it will have full on objects like destroying the bunker, opening the door and all that great stuff.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-10-06T01:26:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82229#p82229</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Map objectives]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82228#p82228" />
			<content type="html"><![CDATA[<p>Yeah Imps are purely on the defensive on Endor, they cant recapture the flags. I suggest holding the Imperial Outpost as it offers the best chance to hold them off.</p><p>For Rebels, I usually go straight for the Imperial Outpost as soon as the Ewok village is taken, since most imperials will be spawning/heading for the speeder camp(or whatever its called, the one after the Village). Usually by the time my squad/I take it, the speeder camp is also taken over, so we can move on to the other 2 flags.</p><p>Oh and as a note, Imperial tickets dont drop very fast until all the flags are taken.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| JayBiggS]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=446</uri>
			</author>
			<updated>2007-10-06T01:26:01Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82228#p82228</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Map objectives]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82226#p82226" />
			<content type="html"><![CDATA[<p>Does the FS team have any detailed map notes/objectives?<br />I see the way the rebels need to take objectives..even when im Imp, on the Endor map.<br />What is the objective for recapturing these points as an Imp.<br />I tried to recapture one that the rebs just took..but the icon will not lower, there was no Rebels around.<br />Is it just a hold the positions map, and cannot recapture objectives?</p><p>Thanks for any help, as i have used the search and cant find real map notes for all the maps.</p>]]></content>
			<author>
				<name><![CDATA[Slimshiesty]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=879</uri>
			</author>
			<updated>2007-10-06T01:15:37Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82226#p82226</id>
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