<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[First Strike Forums — Map objectives]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=6063</link>
		<atom:link href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=6063&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in Map objectives.]]></description>
		<lastBuildDate>Sat, 06 Oct 2007 01:35:29 +0000</lastBuildDate>
		<generator>PunBB 1.4.5</generator>
		<item>
			<title><![CDATA[Re: Map objectives]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82231#p82231</link>
			<description><![CDATA[<p>Cool.. cant wait for R2.&nbsp; think some protocol droids are going to be present in any of these future maps?</p><p>Are bonus weps option a server thing or squad based or both?<br />Kind of more difficult to take out rebels in a walker without a launcher.</p><p>oh yes almost forgot.. is there a post listing all the map objectives?</p>]]></description>
			<author><![CDATA[null@example.com (Slimshiesty)]]></author>
			<pubDate>Sat, 06 Oct 2007 01:35:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82231#p82231</guid>
		</item>
		<item>
			<title><![CDATA[Re: Map objectives]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82229#p82229</link>
			<description><![CDATA[<p>On Endor it is just a&nbsp; push map atm. Imperials cannot recapture the outposts. </p><p>In R2 it will have full on objects like destroying the bunker, opening the door and all that great stuff.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sat, 06 Oct 2007 01:26:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82229#p82229</guid>
		</item>
		<item>
			<title><![CDATA[Re: Map objectives]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82228#p82228</link>
			<description><![CDATA[<p>Yeah Imps are purely on the defensive on Endor, they cant recapture the flags. I suggest holding the Imperial Outpost as it offers the best chance to hold them off.</p><p>For Rebels, I usually go straight for the Imperial Outpost as soon as the Ewok village is taken, since most imperials will be spawning/heading for the speeder camp(or whatever its called, the one after the Village). Usually by the time my squad/I take it, the speeder camp is also taken over, so we can move on to the other 2 flags.</p><p>Oh and as a note, Imperial tickets dont drop very fast until all the flags are taken.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| JayBiggS)]]></author>
			<pubDate>Sat, 06 Oct 2007 01:26:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82228#p82228</guid>
		</item>
		<item>
			<title><![CDATA[Map objectives]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82226#p82226</link>
			<description><![CDATA[<p>Does the FS team have any detailed map notes/objectives?<br />I see the way the rebels need to take objectives..even when im Imp, on the Endor map.<br />What is the objective for recapturing these points as an Imp.<br />I tried to recapture one that the rebs just took..but the icon will not lower, there was no Rebels around.<br />Is it just a hold the positions map, and cannot recapture objectives?</p><p>Thanks for any help, as i have used the search and cant find real map notes for all the maps.</p>]]></description>
			<author><![CDATA[null@example.com (Slimshiesty)]]></author>
			<pubDate>Sat, 06 Oct 2007 01:15:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82226#p82226</guid>
		</item>
	</channel>
</rss>
