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	<title type="html"><![CDATA[First Strike Forums — Radix_Assailment]]></title>
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	<updated>2007-10-08T07:55:03Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=6102</id>
		<entry>
			<title type="html"><![CDATA[Re: Radix_Assailment]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=83095#p83095" />
			<content type="html"><![CDATA[<p>Yea, if I had artillery vehicles <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> Can&#039;t make what I don&#039;t have.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-10-08T07:55:03Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=83095#p83095</id>
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		<entry>
			<title type="html"><![CDATA[Re: Radix_Assailment]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=83075#p83075" />
			<content type="html"><![CDATA[<p>are there gonna be bunkers with artillery shooting at the rebels?</p>]]></content>
			<author>
				<name><![CDATA[ShinjiKoon]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1158</uri>
			</author>
			<updated>2007-10-08T06:43:10Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=83075#p83075</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Radix_Assailment]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=83069#p83069" />
			<content type="html"><![CDATA[<p>Go for it TY, I like the idea of this one sounds reminiscent of a BF1942 Map <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
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			<updated>2007-10-08T06:33:48Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=83069#p83069</id>
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		<entry>
			<title type="html"><![CDATA[Re: Radix_Assailment]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=83052#p83052" />
			<content type="html"><![CDATA[<p>Wow that picture is unbeleivable! This map is going to be by far the best map on this game.</p>]]></content>
			<author>
				<name><![CDATA[Gulkia]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1309</uri>
			</author>
			<updated>2007-10-08T06:03:34Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=83052#p83052</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Radix_Assailment]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=82567#p82567" />
			<content type="html"><![CDATA[<p>Map I am working on to switch between Bestine when I get bored of it. </p><p>Planet: Radix<br />Setting: Desert (Its a desert planet)<br />Situation: Rebels assaulting Rogue Imperial Base. </p><p>Layout: D-Day style (w00t?) Rebels attack a base at the base of a mountain range.</p><p>Pic: (Coming Soon)<br /><span class="postimg"><img src="http://i12.photobucket.com/albums/a202/ty2d2/maplayout-1.jpg" alt="http://i12.photobucket.com/albums/a202/ty2d2/maplayout-1.jpg" /></span></p><p>Appearance: Dark desert sand with lots of craters from bombardment, destroyed buildings, and wreckage. </p><br /><p>This is going to be a very big map, and very spread out as well. Soon the improved pushmap coding will be finished so we can have groups of CPs, if you have played PR you know what I am talking about. </p><p>Lore: Ummm, Rebels are attacking a base where imperials are hiding some stockpiles of Tibanna gas? Sound good to you guys?</p><p>P.S I am not going to stop working on, or let Bestine go unfinished just FYI devs <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-10-06T22:52:32Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=82567#p82567</id>
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