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		<title><![CDATA[First Strike Forums — Radix_Assailment]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=6102</link>
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		<description><![CDATA[The most recent posts in Radix_Assailment.]]></description>
		<lastBuildDate>Mon, 08 Oct 2007 07:55:03 +0000</lastBuildDate>
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			<title><![CDATA[Re: Radix_Assailment]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=83095#p83095</link>
			<description><![CDATA[<p>Yea, if I had artillery vehicles <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> Can&#039;t make what I don&#039;t have.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Mon, 08 Oct 2007 07:55:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=83095#p83095</guid>
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			<title><![CDATA[Re: Radix_Assailment]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=83075#p83075</link>
			<description><![CDATA[<p>are there gonna be bunkers with artillery shooting at the rebels?</p>]]></description>
			<author><![CDATA[null@example.com (ShinjiKoon)]]></author>
			<pubDate>Mon, 08 Oct 2007 06:43:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=83075#p83075</guid>
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			<title><![CDATA[Re: Radix_Assailment]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=83069#p83069</link>
			<description><![CDATA[<p>Go for it TY, I like the idea of this one sounds reminiscent of a BF1942 Map <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Mon, 08 Oct 2007 06:33:48 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=83069#p83069</guid>
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			<title><![CDATA[Re: Radix_Assailment]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=83052#p83052</link>
			<description><![CDATA[<p>Wow that picture is unbeleivable! This map is going to be by far the best map on this game.</p>]]></description>
			<author><![CDATA[null@example.com (Gulkia)]]></author>
			<pubDate>Mon, 08 Oct 2007 06:03:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=83052#p83052</guid>
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			<title><![CDATA[Radix_Assailment]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82567#p82567</link>
			<description><![CDATA[<p>Map I am working on to switch between Bestine when I get bored of it. </p><p>Planet: Radix<br />Setting: Desert (Its a desert planet)<br />Situation: Rebels assaulting Rogue Imperial Base. </p><p>Layout: D-Day style (w00t?) Rebels attack a base at the base of a mountain range.</p><p>Pic: (Coming Soon)<br /><span class="postimg"><img src="http://i12.photobucket.com/albums/a202/ty2d2/maplayout-1.jpg" alt="http://i12.photobucket.com/albums/a202/ty2d2/maplayout-1.jpg" /></span></p><p>Appearance: Dark desert sand with lots of craters from bombardment, destroyed buildings, and wreckage. </p><br /><p>This is going to be a very big map, and very spread out as well. Soon the improved pushmap coding will be finished so we can have groups of CPs, if you have played PR you know what I am talking about. </p><p>Lore: Ummm, Rebels are attacking a base where imperials are hiding some stockpiles of Tibanna gas? Sound good to you guys?</p><p>P.S I am not going to stop working on, or let Bestine go unfinished just FYI devs <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sat, 06 Oct 2007 22:52:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82567#p82567</guid>
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