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		<title><![CDATA[First Strike Forums — Game freezing problem with looping sound? Please reply here.]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=6132</link>
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		<description><![CDATA[The most recent posts in Game freezing problem with looping sound? Please reply here..]]></description>
		<lastBuildDate>Tue, 20 May 2008 23:58:36 +0000</lastBuildDate>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=105670#p105670</link>
			<description><![CDATA[<p>Man, have I not posted here in a while.</p><p>Computer details<br />CPU: Intel E6400 (oc 3.0ghz)<br />Graphics card: Nvidia 8800GTS (oc)<br />Graphics card driver version: 163.71<br />Mainboard: MSI P6N SLI Platinum<br />Chipset: 650i<br />Memory: 2x1GB DDR2800 Corsair XMS<br />Using onboard audio? No<br />If &#039;no&#039;, onboard audio disabled in bios? Yes<br />Sound chip: Creative SoundBlaster X-fi XtremeGamer<br />Sound chip driver version: 5.12.6.1187 <br />Operating system: Windows XP Pro SP2 32bit<br />DirectX version: 4.09.0000.0904</p><p>Battlefield 2142 settings:<br />Graphic settings: Everything as high as possible, 4xAA<br />Sound settings: Ultra high, X-fi enabled.</p><p>25% or so chance of it happening, has only happened on Rhen Var, once when I was taking a E-Web to a Rebel Tank and once while riding in a rebel tank.</p>]]></description>
			<author><![CDATA[null@example.com (Carbon)]]></author>
			<pubDate>Tue, 20 May 2008 23:58:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=105670#p105670</guid>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=90958#p90958</link>
			<description><![CDATA[<p>dudes I had this too, I believe it had something to do with sounds, especially the AT-ST(if I&#039;m correct)sounds... I only had this on Endor and Tatooine...</p><p>What I did: I simply dropped the soundsquality, from 66Hz to 44, you won&#039;t hear the difference, and you never&#039;ll have those darn(the only&nbsp; swearing word that won&#039;t be punished, because it&#039;s too wimpy:P)freezes...</p>]]></description>
			<author><![CDATA[null@example.com (wakain)]]></author>
			<pubDate>Sun, 02 Dec 2007 21:22:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=90958#p90958</guid>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=90891#p90891</link>
			<description><![CDATA[<p>Hi,</p><p>Game/mod freezes on me within 30-90 minutes every time I play(usually within 30 mins), with looping sound. I enter keystrokes that should &#039;restart/reboot&#039; my system, but it&#039;s frozen and does not restart... even if I wait ten minutes. I can play vanilla BF2 or BF2142 for many many hours just fine.</p><p>Game graphic settings are all on High except Dynamic Shadows and Dynamic Lighting are on Medium. Using 2x AA.</p><p>Sound settings: Hardware, High, EAX is on.</p><p>I never overclock anything.</p><p>DirectX 9.0c Redistributable v9.21.1148 - November 2007 is installed.</p><p>MS KB917422 v6.4 October 11, 2007 is installed... Programs that limit the application stack size to 2,048 bytes may not run if you have older version of security update 917422.</p><p>Onboard Audio disabled in BIOS.</p><br /><br /><p>System Specs:</p><p>Intel P4 3.4C Northwood Core with Hyperthreading on Asus P4C800-E Deluxe(Intel 875P + ICH5R Chipset), Zalman 7000a-Cu HS/Fan, Enermax EG651P-VE 550W PSU, 2 GB Mushkin eXtreme Performance(2-2-2) Dual Channel PC3200 RAM, Samsung 214T MultiSync 21&quot; Digital LCD Monitor, HIS(ATI) X1950 Pro AGP Videocard with IceQ3 Cooler and Catalyst v7.11 Driver, DirectX 9.0c v9.21.1148(November 2007 update), Creative Audigy2 Platinum Soundcard with Driver v02.09.0016, Logitech Z-5500 5.1 Speakers, Western Digital 250 GB w/8 MB Cache 7200 RPM Parallel ATA HDD, WinXP Pro SP2 32-bit, Norton SystemWorks and Personal Firewall 2007</p><br /><p>Audigy 2 Soundcard Driver version <strong>is</strong> 02.09.0016. Believe me, if you go to Creative&#039;s site to download it, that is the version listed. It&#039;s the latest version available and is dated October 9, 2006.</p><br /><p>I hope you guys can find out what the problem is. This problem essentially makes it so I have to shut off the power to my computer, which is not a good thing if you ask me. So I consider the mod to be unplayable for me at this time.</p><p>Regards and good luck,</p><p>OneTinSoldier</p>]]></description>
			<author><![CDATA[null@example.com (OneTinSoldier)]]></author>
			<pubDate>Sun, 02 Dec 2007 14:07:53 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=90891#p90891</guid>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=85508#p85508</link>
			<description><![CDATA[<p>Here&#039;s my info. If it matters, the freeze has happened on all maps I&#039;ve played in the last two days ( I just started playing ).</p><br /><p>Computer details<br />CPU: Intel Pentium 4, 3.2 ghz, not overclocked<br />Graphics card: Nvidia 8600GT Ultra, not overclocked<br />Graphics card driver version: I don&#039;t know, but device manager says it&#039;s 6.14.10.9371<br />Mainboard: Intel D875PBZ<br />BIOS version: <br />Chipset:<br />Chipset driver version: <br />Memory: 2 X 1GB DDR2<br />Using onboard audio? No<br />If &#039;no&#039;, onboard audio disabled in bios? Yes<br />Sound chip: Creative SoundBlaster Audigy 2 Value<br />Sound chip driver version: 5.12.4.1196<br />Operating system: Windows XP Pro SP2 32 bit<br />DirectX version: 9.0c</p><p>Battlefield 2142 settings:<br />Graphic settings: Everything as high as possible, 2xAA, Dynamic shadows are off.<br />Sound settings: High, using hardware, EAX is on.</p>]]></description>
			<author><![CDATA[null@example.com (pjb515)]]></author>
			<pubDate>Wed, 17 Oct 2007 10:58:44 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=85508#p85508</guid>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=83276#p83276</link>
			<description><![CDATA[<p>Sound on Software and medium (or any other Option), no Effect.</p>]]></description>
			<author><![CDATA[null@example.com (Jaden Bes)]]></author>
			<pubDate>Mon, 08 Oct 2007 18:44:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=83276#p83276</guid>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=83250#p83250</link>
			<description><![CDATA[<p>Ok thanks to all the people who have replied so far, I see lots of people are using Hardware sound and get problems, please bear playing on software medium sound settings for some time and see if it crashes, then report back.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Svenstaro)]]></author>
			<pubDate>Mon, 08 Oct 2007 17:27:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=83250#p83250</guid>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=83227#p83227</link>
			<description><![CDATA[<p>Computer details<br />CPU: Intel Q6600 (stock clock)<br />Graphics card: Nvidia 8800GTS (stock clock)<br />Graphics card driver version: 163.69 <br />Mainboard: Gigabyte P35-DS3R<br />BIOS version: ?<br />Chipset: Intel P35<br />Chipset driver version:8.3.0.1011 (06/02/2007)<br />Memory: 2x1GB DDR2 Corsair 800mhz<br />Using onboard audio? No<br />If &#039;no&#039;, onboard audio disabled in bios? Yes<br />Sound chip: Creative SoundBlaster X-fi XtremeAudio<br />Sound chip driver version: 5.12.1.2004(13/06/2007)<br />Operating system: Windows Vista Ultimate 32bit</p><p>BF2142 settings:<br />All settings max except Dynamic shadows=Medium&nbsp; &nbsp;AA=4x&nbsp; Rez=1280x960<br />Audio=Hardware,High.</p><p>P.S im not getting any Audio loops(yet) just freeze and total lockup.</p>]]></description>
			<author><![CDATA[null@example.com ({OMG}CrixUK)]]></author>
			<pubDate>Mon, 08 Oct 2007 16:32:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=83227#p83227</guid>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=83140#p83140</link>
			<description><![CDATA[<p>Computer details<br />CPU: Intel Core Duo T2400 1.83ghz<br />Graphics card: ATI Mobility X1600 256mb (450/365) Stock<br />Graphics card driver version: ATI Mobility Catalyst 7.9<br />Mainboard: Asus/Intel???<br />BIOS version: 1201<br />Chipset: i945PM<br />Chipset driver version: N/A<br />Memory: 2 x 1gb DDR2 667mhz Dual Channel<br />Using onboard audio? Yes, Realtek HD Audio<br />If &#039;no&#039;, onboard audio disabled in bios? No<br />Sound chip: Intel High Definition Audio (Azalia) ALC882<br />Sound chip driver version: 5.10.0.5477<br />Operating system: Windows XP Home SP2 32-bit<br />DirectX version: Oct 2007</p><p>Battlefield 2142 settings:<br />Graphic settings: All Medium, Geomety High, View Distance 100%, 2xAA<br />Sound settings: Medium</p>]]></description>
			<author><![CDATA[null@example.com (usapatriot)]]></author>
			<pubDate>Mon, 08 Oct 2007 12:26:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=83140#p83140</guid>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=83093#p83093</link>
			<description><![CDATA[<p>i used to freeze so often in bf2142 that i had written down/memorized the key presses that would allow me to shut down the 2142 process (&#039;cause it wouldn&#039;t show the task manager over the 2142 &quot;window&quot;</p>]]></description>
			<author><![CDATA[null@example.com (VideoZombie)]]></author>
			<pubDate>Mon, 08 Oct 2007 07:48:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=83093#p83093</guid>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=83054#p83054</link>
			<description><![CDATA[<div class="quotebox"><cite>Red|eader wrote:</cite><blockquote><p>Setting sound on hardware the game freezing wen AT r shotting and on space maps wen some ship shotting, i think its Y-Wing.</p></blockquote></div><p>Aye, at least the high/hardware combo appear to be confirmed to cause AT-ST freeze (might affect ultra high too, but its somewhere around there).</p><p>So if people freeze on ground maps with looping AT sound: SET SOUND TO SOFTWARE OR MEDIUM!!!</p><p>Oh and btw: Anyone who says freezing doesnt occur on BF2142 hasnt played beta 1. Oh dear it was bad. My rounds lasted an average of 1 minute :S</p>]]></description>
			<author><![CDATA[null@example.com (dawdler)]]></author>
			<pubDate>Mon, 08 Oct 2007 06:17:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=83054#p83054</guid>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=83046#p83046</link>
			<description><![CDATA[<p>CPU: AMD X2 4600+ (2.400)<br />Graphics card: Nvidia 7900GTX SLI (unknow)<br />Graphics card driver version: 163.71 <br />Mainboard: A8N32-SLI<br />BIOS version: 1405<br />Chipset: nForce4 x16<br />Chipset driver version: 6.86<br />Memory: 4x512MB DDR kington HyperX 400mhz<br />Onboard audio: Setting audio rec, midi, voice rec.<br />Sound chip: Realtek ALC850<br />Sound chip driver version: nVidia 6.14.465.0<br />Card audio: Setting audio play.<br />Sound chip: Creative SoundBlaster X-fi Fatality<br />Sound chip driver version: 5.12.8.1201<br />Operating system: Windows XP Pro SP2 32bit<br />DirectX version: Redist August 2007<br />Open AL: 7/12/2007<br />Battlefield 2142 settings:<br />Graphic settings: Everything as high as possible, 4xAA.<br />Sound settings: high, Hardware.</p><p>Setting sound on hardware the game freezing wen AT r shotting and on space maps wen some ship shotting, i think its Y-Wing.</p><p>Setting sound on XFI solves on ground maps problem (AT) but on space maps some times it stutters on massive action (high numbers of Y-wings).</p><p><strong>Setting sound on software solve all Freezing and stutters problems</strong>.</p><p>Freezing and stutters problems never appears on BF2142.</p>]]></description>
			<author><![CDATA[null@example.com (Red|eader)]]></author>
			<pubDate>Mon, 08 Oct 2007 05:18:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=83046#p83046</guid>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=83010#p83010</link>
			<description><![CDATA[<p>CPU: AMD Opteron 170 2.0GHz Dual Core (stock clock)<br />Graphics card: EVGA 8800gts 320MB (stock clock)<br />Graphics card driver version: 163.67 (beta driver)<br />Mainboard: ASUS A8N-SLI<br />BIOS version: Latest (unknown of details)<br />Chipset: nForce 4<br />Chipset Driver: Unknown<br />Memory: 2x1GB Kingston ValuRAM<br />Using onboard audio? No<br />If &#039;no&#039;, onboard audio disabled in bios? Yes<br />Sound chip: Creative Audigy 2 ZS Gamer Edition<br />Sound chip driver version: 5.12.0001.1196<br />Operating system: Windows XP Home SP2 32bit<br />DirectX version: 9.0c (4.09.0000.0904)</p><p>Battlefield 2142 settings:<br />Graphic settings: Everything as high as possible, 4xAA<br />Sound settings: Ultra high, X-fi not enabled</p><p>As a note my freeze problem occurs in both space and land maps.</p>]]></description>
			<author><![CDATA[null@example.com (VertigoSFX)]]></author>
			<pubDate>Mon, 08 Oct 2007 01:22:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=83010#p83010</guid>
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			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82914#p82914</link>
			<description><![CDATA[<p>I&#039;m really lazy... so instead of making my brain hurt.. how about the relevent info from dxdiag... preceded by my bf settings:</p><p>Battlefield 2142 settings:<br />Res: 1280x1024@60<br />Graphic settings: 2xAA, Filtering off, Textures, geometry, lighting, effects on high, all else on medium. &quot;that special lighting option&quot; on.<br />Sound settings: Ultra high, X-fi off.</p><p>I usually only freeze up on Endor (which is the map i play the least; i usually stick to space maps), but have frozen up once upon hitting the &#039;deploy&#039; button on one of the space maps... i forget which</p><p>------------------<br />System Information<br />------------------<br />Time of this report: 10/7/2007, 12:51:00<br />&nbsp; &nbsp; &nbsp; &nbsp;Machine name: BENDER<br />&nbsp; &nbsp;Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.070227-2300)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Language: English (Regional Setting: English)<br />System Manufacturer: System manufacturer<br />&nbsp; &nbsp; &nbsp; &nbsp;System Model: System Product Name<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;BIOS: Phoenix - AwardBIOS v6.00PG<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+,&nbsp; MMX,&nbsp; 3DNow (2 CPUs), ~2.0GHz<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Memory: 2046MB RAM<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Page File: 271MB used, 3666MB available<br />&nbsp; &nbsp; &nbsp; &nbsp; Windows Dir: D:\WINDOWS<br />&nbsp; &nbsp; DirectX Version: DirectX 9.0c (4.09.0000.0904)<br />DX Setup Parameters: Not found<br />&nbsp; &nbsp; &nbsp;DxDiag Version: 5.03.2600.2180 32bit Unicode</p><p>------------<br />DxDiag Notes<br />------------<br />&nbsp; DirectX Files Tab: No problems found.<br />&nbsp; &nbsp; &nbsp; Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft&#039;s Windows Hardware Quality Labs (WHQL).&nbsp; You may be able to get a WHQL logo&#039;d driver from the hardware manufacturer.<br />&nbsp; &nbsp; &nbsp; &nbsp; Sound Tab 1: The file ctaud2k.sys is not digitally signed, which means that it has not been tested by Microsoft&#039;s Windows Hardware Quality Labs (WHQL).&nbsp; You may be able to get a WHQL logo&#039;d driver from the hardware manufacturer.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Music Tab: No problems found.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Input Tab: No problems found.<br />&nbsp; &nbsp; &nbsp; &nbsp; Network Tab: No problems found.</p><p>--------------------<br />DirectX Debug Levels<br />--------------------<br />Direct3D:&nbsp; &nbsp; 0/4 (n/a)<br />DirectDraw:&nbsp; 0/4 (retail)<br />DirectInput: 0/5 (n/a)<br />DirectMusic: 0/5 (n/a)<br />DirectPlay:&nbsp; 0/9 (retail)<br />DirectSound: 0/5 (retail)<br />DirectShow:&nbsp; 0/6 (retail)</p><p>---------------<br />Display Devices<br />---------------<br />&nbsp; &nbsp; &nbsp; &nbsp; Card name: NVIDIA GeForce 7600 GS<br />&nbsp; &nbsp; &nbsp;Manufacturer: NVIDIA<br />&nbsp; &nbsp; &nbsp; &nbsp; Chip type: GeForce 7600 GS<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;DAC type: Integrated RAMDAC<br />&nbsp; &nbsp; &nbsp; &nbsp;Device Key: Enum\PCI\VEN_10DE&amp;DEV_0392&amp;SUBSYS_C5483842&amp;REV_A1<br />&nbsp; &nbsp;Display Memory: 512.0 MB<br />&nbsp; &nbsp; &nbsp;Current Mode: 1280 x 1024 (32 bit) (60Hz)<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Monitor: LG L1933TR(Digital)<br />&nbsp; Monitor Max Res: 1280,1024<br />&nbsp; &nbsp; &nbsp; Driver Name: nv4_disp.dll<br />&nbsp; &nbsp;Driver Version: 6.14.0010.9424 (English)<br />&nbsp; &nbsp; &nbsp; DDI Version: 9 (or higher)<br />Driver Attributes: Final Retail<br /> Driver Date/Size: 4/19/2007 13:26:00, 4543616 bytes<br />&nbsp; &nbsp; &nbsp; WHQL Logo&#039;d: No<br />&nbsp; WHQL Date Stamp: None<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; VDD: n/a<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Mini VDD: nv4_mini.sys<br />&nbsp; &nbsp; Mini VDD Date: 4/19/2007 13:26:00, 3988384 bytes<br />Device Identifier: {D7B71E3E-40D2-11CF-227F-42E500C2CB35}<br />&nbsp; &nbsp; &nbsp; &nbsp; Vendor ID: 0x10DE<br />&nbsp; &nbsp; &nbsp; &nbsp; Device ID: 0x0392<br />&nbsp; &nbsp; &nbsp; &nbsp; SubSys ID: 0xC5483842<br />&nbsp; &nbsp; &nbsp; Revision ID: 0x00A1<br />&nbsp; &nbsp; &nbsp; Revision ID: 0x00A1<br />&nbsp; &nbsp; &nbsp; Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A <br /> Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive <br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch <br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive <br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch <br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive <br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch <br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive <br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch <br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Registry: OK<br />&nbsp; &nbsp; &nbsp;DDraw Status: Enabled<br />&nbsp; &nbsp; &nbsp; &nbsp;D3D Status: Enabled<br />&nbsp; &nbsp; &nbsp; &nbsp;AGP Status: Enabled<br />DDraw Test Result: Not run<br /> D3D7 Test Result: Not run<br /> D3D8 Test Result: Not run<br /> D3D9 Test Result: Not run</p><p>-------------<br />Sound Devices<br />-------------<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Description: SB Audigy 2 ZS Audio [9C00]<br /> Default Sound Playback: Yes<br /> Default Voice Playback: Yes<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Hardware ID: PCI\VEN_1102&amp;DEV_0004&amp;SUBSYS_20021102&amp;REV_04<br />&nbsp; &nbsp; &nbsp; &nbsp; Manufacturer ID: 1<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Product ID: 100<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Type: WDM<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Driver Name: ctaud2k.sys<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Driver Version: 5.12.0001.1196 (English)<br />&nbsp; &nbsp; &nbsp; Driver Attributes: Final Retail<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; WHQL Logo&#039;d: No<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Date and Size: 8/11/2006 14:45:38, 499584 bytes<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Other Files: <br />&nbsp; &nbsp; &nbsp; &nbsp; Driver Provider: Creative<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;HW Accel Level: Full<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Cap Flags: 0xF5F<br />&nbsp; &nbsp; Min/Max Sample Rate: 4000, 192000<br />Static/Strm HW Mix Bufs: 64, 62<br /> Static/Strm HW 3D Bufs: 64, 62<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; HW Memory: 0<br />&nbsp; &nbsp; &nbsp; &nbsp;Voice Management: Yes<br /> EAX(tm) 2.0 Listen/Src: Yes, Yes<br />&nbsp; &nbsp;I3DL2(tm) Listen/Src: No, No<br />Sensaura(tm) ZoomFX(tm): No<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Registry: OK<br />&nbsp; &nbsp; &nbsp; Sound Test Result: Not run</p>]]></description>
			<author><![CDATA[null@example.com (VideoZombie)]]></author>
			<pubDate>Sun, 07 Oct 2007 20:10:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82914#p82914</guid>
		</item>
		<item>
			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82896#p82896</link>
			<description><![CDATA[<p>Jaden Bes, I&#039;m sorry I forgot that onboard chip also have names, please provide the name of your onboard chip.<br />Wakain please provide your OS info.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Svenstaro)]]></author>
			<pubDate>Sun, 07 Oct 2007 19:34:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82896#p82896</guid>
		</item>
		<item>
			<title><![CDATA[Re: Game freezing problem with looping sound? Please reply here.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=82895#p82895</link>
			<description><![CDATA[<p>Wakain, please provide more info or I will delete your post because we really need to fix the problem and therefore we need to look into the details. Undetailed posts only clutter this thread.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Svenstaro)]]></author>
			<pubDate>Sun, 07 Oct 2007 19:31:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=82895#p82895</guid>
		</item>
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