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	<title type="html"><![CDATA[First Strike Forums — Mines and Teamkills]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=6200&amp;type=atom" />
	<updated>2007-10-11T15:53:35Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=6200</id>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84350#p84350" />
			<content type="html"><![CDATA[<p>In vanilla 2142, the APMs* used to kill everybody; there *is* a server setting which changed &quot;FF-on/off for mines&quot; or something, iirc. That may be something that new admins just aren&#039;t aware of, as FS-mod servers may be their first. <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p><p>*APM = Anti-Personnel Mines.&nbsp; APM mines = silly/redundant<br />(see also PIN numbers and ATM machines)</p>]]></content>
			<author>
				<name><![CDATA[Terrorek]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=504</uri>
			</author>
			<updated>2007-10-11T15:53:35Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84350#p84350</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84294#p84294" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>They need to be destroyable by blasters.</p><p>And you people need to stop putting them near freindly CPs. </p><p>I know you are thinking &quot;oh but its for defense.&quot; Well too bad, you ARE going to kill more friendlies than enemies if you place them WHERE ALLIES ARE SPAWNING. Put them farther away and your teammates will be more aware of their surroundings and they will spot your mines easier. If you insist on placing them near friendly CPs I will punish you every time I accidentally run into one. It is overall YOUR FAULT if you place them so close to the spawn points to where people aren&#039;t aware of them&nbsp; fast enough and they take less than 20 steps and KABOOM. And I could care less about your &quot;justifications&quot; of putting them near CPs. But frankly I dont wan&#039;t to hear it, you are hindering your teams advancements.</p><p>Now if you are placing them a pretty far distance out from CPs and your teammates are no where near danger, I don&#039;t mind at all, its their fault <em>usually</em>.</p></blockquote></div><p>I put them in areas where the ENEMY WILL move through, but theres allways a random retarded friendly who runs blindly over it then punishes. Also I often see people stop a distance away look at the mine then continue on, BOOM punsish.......F*********************CATS ON*******SPONGE..............RETARDED **********BAS*******..............</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2007-10-11T12:58:38Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84294#p84294</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84265#p84265" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Mega_Death wrote:</cite><blockquote><p>&quot;Ohh, what&#039;s that up ahead, a red X. No matter keep going, BOOM! Son of a biatch. I&#039;ll punish that&nbsp; stupid jerk. Hmm, that&#039;ll teach him to put a prox mine near a cap point. Oh, another red X, BOOM! What the hell. These people better quit throwing these things in strategic locations. Punish him too, that&#039;ll teach him. Ohh, whats that, a red X? BOOM!.........ect&quot; </p><p>I quit using them because people juts run into, boom and punish. Shame, as they are a incredibly useful.</p></blockquote></div><p>Sad but true, I don&#039;t put them right where people spawn, but people still run into them.......maybe it&#039;s because their used to claymores being on the ground, and so are puzzled when their on a wall (where I always put them).</p><p>On a side note to the thread starter: Idk why, but your avatar creeps me the hell out.</p>]]></content>
			<author>
				<name><![CDATA[=TB2142= sol1d sn@ke]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1480</uri>
			</author>
			<updated>2007-10-11T11:30:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84265#p84265</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84152#p84152" />
			<content type="html"><![CDATA[<p>I generally try and put them about eye level and facing towards the direction my teammates will come from.&nbsp; That way even if they have nametags off they&#039;ll still see them blinking away, but enemies coming round the corners won&#039;t see em till they&#039;re too late.&nbsp; I also make sure to include at least one route out of whereever I placed em</p>]]></content>
			<author>
				<name><![CDATA[FSDev| Woodrow]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=385</uri>
			</author>
			<updated>2007-10-10T23:08:19Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84152#p84152</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84144#p84144" />
			<content type="html"><![CDATA[<p>They need to be destroyable by blasters.</p><p>And you people need to stop putting them near freindly CPs. </p><p>I know you are thinking &quot;oh but its for defense.&quot; Well too bad, you ARE going to kill more friendlies than enemies if you place them WHERE ALLIES ARE SPAWNING. Put them farther away and your teammates will be more aware of their surroundings and they will spot your mines easier. If you insist on placing them near friendly CPs I will punish you every time I accidentally run into one. It is overall YOUR FAULT if you place them so close to the spawn points to where people aren&#039;t aware of them&nbsp; fast enough and they take less than 20 steps and KABOOM. And I could care less about your &quot;justifications&quot; of putting them near CPs. But frankly I dont wan&#039;t to hear it, you are hindering your teams advancements.</p><p>Now if you are placing them a pretty far distance out from CPs and your teammates are no where near danger, I don&#039;t mind at all, its their fault <em>usually</em>.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-10-10T22:48:48Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84144#p84144</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84135#p84135" />
			<content type="html"><![CDATA[<p>Almost any grenade (other than the medic grenades) will get rid of them.&nbsp; The PMG and Torpedo launcher should clear them out also</p>]]></content>
			<author>
				<name><![CDATA[FSDev| Woodrow]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=385</uri>
			</author>
			<updated>2007-10-10T22:20:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84135#p84135</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84131#p84131" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Signore wrote:</cite><blockquote><p>Actuly on ranked, clan matches APM&quot;s Team kill so ya <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>Never have that problem and I only play ranked.</p><p>Also there are several ways to get around APM mines in 2142 (walking, crouching, proning or deactivating them).&nbsp; &nbsp;APM mines in FS are un beatable, someone has to run into them inorder to get rid of them.</p>]]></content>
			<author>
				<name><![CDATA[RagNoRock]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=817</uri>
			</author>
			<updated>2007-10-10T22:12:51Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84131#p84131</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84058#p84058" />
			<content type="html"><![CDATA[<p>I also posted on this. It&#039;s really annoying. There apparently is a server setting to turn it off, but I got the idea not too many server mods read this or really care about it.</p>]]></content>
			<author>
				<name><![CDATA[Sinbin]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1073</uri>
			</author>
			<updated>2007-10-10T18:23:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84058#p84058</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84050#p84050" />
			<content type="html"><![CDATA[<p>Actuly on ranked, clan matches APM&quot;s Team kill so ya <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Signore]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1685</uri>
			</author>
			<updated>2007-10-10T18:11:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84050#p84050</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84048#p84048" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><p>I always forgive team kills myself, unless I know someone deliberately killed me. Which they never seem to do.</p></blockquote></div><p>yeah i do too but there seems to be alot of people with bad aim on fs servers. Do i look like a freaking storm trooper if i have no white on.</p>]]></content>
			<author>
				<name><![CDATA[yultemsee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1484</uri>
			</author>
			<updated>2007-10-10T18:06:21Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84048#p84048</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84042#p84042" />
			<content type="html"><![CDATA[<p>Just as annoying as watching people throw homing beacons at the grounds. I once came across a gate guarded by two weapons of mass destruction - a mine... and a homing beacon.</p><p>With respect, I think the item selection bar needs to feature names of weaponry and items, like that of <a href="http://guide.realitymod.com/images/5/51/Hud1.jpg">PR</a>. FS has lots of new items that are not exactly intuitive, and like it or not, very few people read documentation before playing.</p><p>I always forgive team kills myself, unless I know someone deliberately killed me. Which they never seem to do.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-10-10T17:50:54Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84042#p84042</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84012#p84012" />
			<content type="html"><![CDATA[<p>I saw a friendly watch me place a mine, then he runs into it and punishes me.</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2007-10-10T17:22:07Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84012#p84012</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84011#p84011" />
			<content type="html"><![CDATA[<p>i posted before on this subject in a similar thread on punishing.It is the bane of BF unfortunately, my feel good remedy is to track them down again and give them something to punish me for, t@%ts. :)It would be nice to see someone program in where as if you set off a friendly mine you lose double the points you would for a punish and not be able to punish , oh and have a big sign above their head that reads &quot;I&#039;M A C@&amp;T&quot; <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Rant over...:)</p><br /><p>vote kick the tossers ...ooops that slipped out <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[holojumper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=837</uri>
			</author>
			<updated>2007-10-10T17:20:47Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84011#p84011</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84006#p84006" />
			<content type="html"><![CDATA[<p>&quot;Ohh, what&#039;s that up ahead, a red X. No matter keep going, BOOM! Son of a biatch. I&#039;ll punish that&nbsp; stupid jerk. Hmm, that&#039;ll teach him to put a prox mine near a cap point. Oh, another red X, BOOM! What the hell. These people better quit throwing these things in strategic locations. Punish him too, that&#039;ll teach him. Ohh, whats that, a red X? BOOM!.........ect&quot; </p><p>I quit using them because people juts run into, boom and punish. Shame, as they are a incredibly useful.</p>]]></content>
			<author>
				<name><![CDATA[Mega_Death]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1445</uri>
			</author>
			<updated>2007-10-10T17:03:55Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84006#p84006</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Mines and Teamkills]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=84001#p84001" />
			<content type="html"><![CDATA[<p>(BEGIN/RANT)<br /> Ok, this is getting silly now.<br />How many of you have placed some pretty well placed mines to waste the enemy with only for one of your own team to blunder into and then punish you for it.<br />It&#039;s like, &#039;Well, i didn&#039;t kill you on purpose, the mine was there to kill the enemy, surely you could see it, you pretty much commited suicide, and now you&#039;re PUNISHING ME ?? !!&#039;</p><p>I&#039;ve probably racked up more TK&#039;s in a round than frags due to loosers punishing me for walking into their own teams mines.<br />I&#039;ve never punished anyone for blundering into a mine, it&#039;s MY FAULT !!</p><p>Surely this can be ironed out, it doesn&#039;t happen with the APM&#039;s in 2142.</p><p>Darth Vader never really choked out a rebel trooper on the cruiser in episode III, all the rebels had actually killed each other with their own mines, the empire took the ship becouse no other rebels could spawn, thay had all punished each other for TK&#039;s and no one else was left in the server !!<br /> (END/RANT)</p><p>Oh, by the way Devs, congratulations, cracking mod !</p>]]></content>
			<author>
				<name><![CDATA[DeadlyDazza]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=836</uri>
			</author>
			<updated>2007-10-10T16:46:26Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=84001#p84001</id>
		</entry>
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