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		<title><![CDATA[First Strike Forums — Dead? hamsters I hope not...]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=6227</link>
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		<description><![CDATA[The most recent posts in Dead? hamsters I hope not....]]></description>
		<lastBuildDate>Mon, 15 Oct 2007 02:02:29 +0000</lastBuildDate>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=85040#p85040</link>
			<description><![CDATA[<p>i no it seems like it but this mod is far from dead, about half of my 2142 buddy list is trying to gt this, one was asking m for hlp cuz they couldnt gt th dwnload to work, i tod him to mak an account and ask u guys</p>]]></description>
			<author><![CDATA[null@example.com (Guy_With_A_BLASTER)]]></author>
			<pubDate>Mon, 15 Oct 2007 02:02:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=85040#p85040</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=85039#p85039</link>
			<description><![CDATA[<div class="quotebox"><cite>RagNoRock wrote:</cite><blockquote><p>Hell, in the Hoth map still not many people know about the guns on the ISD.</p><p>Put one of the pop up voice overs for the first time you get in a ship or switch to a weapon that explains what it does.&nbsp; &nbsp;That would greatly help the mod out.</p></blockquote></div><p>Agreed, those <em>really</em> need a hit indicator, and possibly a objective indicator, as they pretty much guarantee a transport&#039;s destruction if they&#039;re not destroyed.</p><p>As for the voice, I still think getting a Obi-wan Kenobi impersonator to do the voice would be awesome. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> (Or hell, have a contest here on these forums for it)</p>]]></description>
			<author><![CDATA[null@example.com (=TB2142= sol1d sn@ke)]]></author>
			<pubDate>Mon, 15 Oct 2007 01:50:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=85039#p85039</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=85038#p85038</link>
			<description><![CDATA[<div class="quotebox"><cite>Catbox wrote:</cite><blockquote><p>I just read that EA officially isnt allowing any SF TO BF2 mods or 2142 to BF2 mods or maps... Maybe a Karkand style map with FS content...?</p></blockquote></div><p>Of course <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> thats what I would want, its possible me thinks, though Im sure you would need alot more statics, Bespin buildings would do nicely, they just arent ready yet <img src="https://forums.fsmod.com/img/smilies/sad.png" width="15" height="15" alt="sad" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| BLITZ)]]></author>
			<pubDate>Mon, 15 Oct 2007 01:44:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=85038#p85038</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=85032#p85032</link>
			<description><![CDATA[<p>I just read that EA officially isnt allowing any SF TO BF2 mods or 2142 to BF2 mods or maps... Maybe a Karkand style map with FS content...?</p>]]></description>
			<author><![CDATA[null@example.com (Catbox)]]></author>
			<pubDate>Mon, 15 Oct 2007 00:46:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=85032#p85032</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=85016#p85016</link>
			<description><![CDATA[<p>The Ds have a ground and space only servers, just go find those and they are pretty popular too <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (herbanator3)]]></author>
			<pubDate>Sun, 14 Oct 2007 22:27:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=85016#p85016</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=85013#p85013</link>
			<description><![CDATA[<p>I&#039;ve been playing FS all weekend, and all I can say is that we need more ground maps (obviously). Space is a total snoozer, but that&#039;s just personal taste. That said whenever a space map comes out now I find another server with a ground map right away.</p><p>Some ground map only servers would be a welcome addition, too.</p>]]></description>
			<author><![CDATA[null@example.com (Delta_Fixer)]]></author>
			<pubDate>Sun, 14 Oct 2007 22:11:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=85013#p85013</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=85008#p85008</link>
			<description><![CDATA[<div class="quotebox"><cite>keysersozeh wrote:</cite><blockquote><p>Havent read all the comments but i agree with those who are saying the following:</p><p>Most people bought bf2142 for bf2142 and not for first strike. Having said that... the people that bought play this mod are mainly Fps gamers. Bring them at least 2 GREAT SUPER FANTASTIC fps maps (with xwings included <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" />) and you got yourself a bigger group of 1st strike players.</p><p>I like space maps... but if i could dock a ship and fight in another ship.. that would be great for me as a mainstream 1st person gamefreak.</p></blockquote></div><p>I agree, w/o GCs ability to board enemy ships space battles are just no fun at all to me.</p><p>I would almost prefer the flat 2d space maps that GC had and allow ship boarding then this method.</p><p>Or let ship boarding happen and let people walk on the walls/cealings of the ships and slide all around, would be hella fun IMO.</p><br /><p>Another big problem with FS is people not knowing what the hell anything does.&nbsp; &nbsp;Their is no ingame explination for what all the weapons/vehicles can do.&nbsp; &nbsp;Requiring people to come to the forums to find out what the fire and alt-fire for the transport ships does means that they will 70%+ of the time never find out unless someone tells them in game.</p><p>Hell, in the Hoth map still not many people know about the guns on the ISD.</p><p>Put one of the pop up voice overs for the first time you get in a ship or switch to a weapon that explains what it does.&nbsp; &nbsp;That would greatly help the mod out.</p>]]></description>
			<author><![CDATA[null@example.com (RagNoRock)]]></author>
			<pubDate>Sun, 14 Oct 2007 21:21:07 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=85008#p85008</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=85002#p85002</link>
			<description><![CDATA[<p>Havent read all the comments but i agree with those who are saying the following:</p><p>Most people bought bf2142 for bf2142 and not for first strike. Having said that... the people that bought play this mod are mainly Fps gamers. Bring them at least 2 GREAT SUPER FANTASTIC fps maps (with xwings included <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" />) and you got yourself a bigger group of 1st strike players.</p><p>I like space maps... but if i could dock a ship and fight in another ship.. that would be great for me as a mainstream 1st person gamefreak.</p>]]></description>
			<author><![CDATA[null@example.com (keysersozeh)]]></author>
			<pubDate>Sun, 14 Oct 2007 20:45:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=85002#p85002</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=84969#p84969</link>
			<description><![CDATA[<div class="quotebox"><cite>yultemsee wrote:</cite><blockquote><p>if you look for a server with a couple of people on it normally builds.</p></blockquote></div><p>very true</p>]]></description>
			<author><![CDATA[null@example.com (ShinjiKoon)]]></author>
			<pubDate>Sun, 14 Oct 2007 18:56:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=84969#p84969</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=84967#p84967</link>
			<description><![CDATA[<p>if you look for a server with a couple of people on it normally builds.</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Sun, 14 Oct 2007 18:48:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=84967#p84967</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=84894#p84894</link>
			<description><![CDATA[<p>I never said put &quot;<em>all</em> crashes fixed&quot;..........*grin*</p>]]></description>
			<author><![CDATA[null@example.com (=TB2142= sol1d sn@ke)]]></author>
			<pubDate>Sun, 14 Oct 2007 10:29:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=84894#p84894</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=84889#p84889</link>
			<description><![CDATA[<div class="quotebox"><cite>=TB2142= sol1d sn@ke wrote:</cite><blockquote><p>in R2 in the change log you guys should but &quot;CRASHES FIXED!&quot; in all caps, that&#039;ll get peoples attention.</p></blockquote></div><p>If only BF2142 errors handling actually worked that&#039;d be good <img src="https://forums.fsmod.com/img/smilies/roll.png" width="15" height="15" alt="roll" /></p><p>As it is now its guesswork, experimentation and pure luck to find the real cause for crashes.</p>]]></description>
			<author><![CDATA[null@example.com (dawdler)]]></author>
			<pubDate>Sun, 14 Oct 2007 10:14:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=84889#p84889</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=84809#p84809</link>
			<description><![CDATA[<div class="quotebox"><cite>Horsepower wrote:</cite><blockquote><p>I&#039;lll tell ya what&#039;s killing this mod... the server crashes. We get a full server and then usually within a half an hour everyone gets dumped because the server crashed. It&#039;s annoying. I don&#039;t bother trying to get the server going anymore.</p></blockquote></div><p>Hm, in R2 in the change log you guys should but &quot;CRASHES FIXED!&quot; in all caps, that&#039;ll get peoples attention. I&#039;m assuming crashes will be worked on of course.</p>]]></description>
			<author><![CDATA[null@example.com (=TB2142= sol1d sn@ke)]]></author>
			<pubDate>Sat, 13 Oct 2007 22:37:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=84809#p84809</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=84801#p84801</link>
			<description><![CDATA[<p>Svens &lt;3 best servah eva</p>]]></description>
			<author><![CDATA[null@example.com (Canadiens1160)]]></author>
			<pubDate>Sat, 13 Oct 2007 22:20:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=84801#p84801</guid>
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			<title><![CDATA[Re: Dead? hamsters I hope not...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=84790#p84790</link>
			<description><![CDATA[<p>Svenstaros server of love is a 50 something player space only and it drains all the players away from servers where there is land battles.</p>]]></description>
			<author><![CDATA[null@example.com (Stardestroyersarecool)]]></author>
			<pubDate>Sat, 13 Oct 2007 21:01:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=84790#p84790</guid>
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