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		<title><![CDATA[First Strike Forums — Sky Problem in map]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=6326</link>
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		<description><![CDATA[The most recent posts in Sky Problem in map.]]></description>
		<lastBuildDate>Fri, 02 Nov 2007 20:39:16 +0000</lastBuildDate>
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			<title><![CDATA[Re: Sky Problem in map]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=87665#p87665</link>
			<description><![CDATA[<p>Yep.</p>]]></description>
			<author><![CDATA[null@example.com (Imperial)]]></author>
			<pubDate>Fri, 02 Nov 2007 20:39:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=87665#p87665</guid>
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			<title><![CDATA[Re: Sky Problem in map]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=87662#p87662</link>
			<description><![CDATA[<p>Should I extract the bf2 common zips in mods/bf2/common?</p>]]></description>
			<author><![CDATA[null@example.com (Zyth)]]></author>
			<pubDate>Fri, 02 Nov 2007 20:00:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=87662#p87662</guid>
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			<title><![CDATA[Re: Sky Problem in map]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=87661#p87661</link>
			<description><![CDATA[<div class="quotebox"><cite>Zyth wrote:</cite><blockquote><div class="quotebox"><cite>dawdler wrote:</cite><blockquote><p>Skies should be unzipped in mods/FirstStrike/common/ (/textures/sky/skyname.dds)</p><p>As a note, the file directory is already there, you just need to extract the files while removing _server and _client. For the common zips: mods/FS/common_client and mods/FS/common_server goes into mods/FS/common/</p></blockquote></div><p>Holy beautiful sky...Thanks!</p></blockquote></div><p>Just extracting the FS folder doesn&#039;t usually work.&nbsp; Make sure you extracted your BF2 folder as well as it requires some files from BF2/2142.</p>]]></description>
			<author><![CDATA[null@example.com (Imperial)]]></author>
			<pubDate>Fri, 02 Nov 2007 19:47:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=87661#p87661</guid>
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			<title><![CDATA[Re: Sky Problem in map]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=87658#p87658</link>
			<description><![CDATA[<div class="quotebox"><cite>dawdler wrote:</cite><blockquote><p>Skies should be unzipped in mods/FirstStrike/common/ (/textures/sky/skyname.dds)</p><p>As a note, the file directory is already there, you just need to extract the files while removing _server and _client. For the common zips: mods/FS/common_client and mods/FS/common_server goes into mods/FS/common/</p></blockquote></div><p>Holy beautiful sky...Thanks!</p>]]></description>
			<author><![CDATA[null@example.com (Zyth)]]></author>
			<pubDate>Fri, 02 Nov 2007 18:56:53 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=87658#p87658</guid>
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			<title><![CDATA[Re: Sky Problem in map]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=87654#p87654</link>
			<description><![CDATA[<p>Skies should be unzipped in mods/FirstStrike/common/ (/textures/sky/skyname.dds)</p><p>As a note, the file directory is already there, you just need to extract the files while removing _server and _client. For the common zips: mods/FS/common_client and mods/FS/common_server goes into mods/FS/common/</p>]]></description>
			<author><![CDATA[null@example.com (dawdler)]]></author>
			<pubDate>Fri, 02 Nov 2007 18:34:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=87654#p87654</guid>
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			<title><![CDATA[Re: Sky Problem in map]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=87650#p87650</link>
			<description><![CDATA[<p>Between bfeditor.org, here and my own trial and error I&#039;ve been able to get up and running mapping for FS however I still cannot for the life of me get the sky to showup in the editor.&nbsp; Its not for lack of trying.&nbsp; </p><p>What exactly do I need to unzip and place to get this working?&nbsp; I see the common_client and common_server zip files in the Battlefield 2/mods/FirstStrike directory but I don&#039;t know what, if anything, to do with them.</p>]]></description>
			<author><![CDATA[null@example.com (Zyth)]]></author>
			<pubDate>Fri, 02 Nov 2007 18:11:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=87650#p87650</guid>
		</item>
		<item>
			<title><![CDATA[Re: Sky Problem in map]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=86065#p86065</link>
			<description><![CDATA[<p>Thanks! I&#039;ll get right on it</p><br /><p>Edit: Ooopsie. I copied the sky texture files from FS and put them into my map Objects file. Is that the correct location? There are client and server files for sky, I only need the client?</p><p>Do I need to create a Common folder for my map? Sorry I searched BF2Editor forums and did&#039;t see the mistake I&#039;m making.</p><p>Thanks</p>]]></description>
			<author><![CDATA[null@example.com (Mega_Death)]]></author>
			<pubDate>Sun, 21 Oct 2007 00:01:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=86065#p86065</guid>
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			<title><![CDATA[Re: Sky Problem in map]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=86061#p86061</link>
			<description><![CDATA[<p>Make sure you extracted your common folder in the BF2 mod.&nbsp; If you didn&#039;t your sky will not show up.</p>]]></description>
			<author><![CDATA[null@example.com (Imperial)]]></author>
			<pubDate>Sat, 20 Oct 2007 23:35:24 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=86061#p86061</guid>
		</item>
		<item>
			<title><![CDATA[Re: Sky Problem in map]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=86051#p86051</link>
			<description><![CDATA[<p>You need to copy the sky files , ie. sky texture , over aswel</p><p>You need to be in the level editor to see your map</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Sat, 20 Oct 2007 22:56:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=86051#p86051</guid>
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		<item>
			<title><![CDATA[Sky Problem in map]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=86031#p86031</link>
			<description><![CDATA[<p>Not sure what I&#039;m doing wrong so if anyone can help I&#039;d appreciate it.</p><p>I have tried copiying a sky.com file from more than one map and it doesn&#039;t show up in the editor. For example; if I copy the sky.con from Tatooine Mosespa and put it in my level map and I open the BF editor, I get just a grey screen when in Objects. When I try to save it is referencing<br /> ww_63_m_l_lod. The sky remains black at all times. Hmmm...</p><p>Thanks</p>]]></description>
			<author><![CDATA[null@example.com (Mega_Death)]]></author>
			<pubDate>Sat, 20 Oct 2007 20:24:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=86031#p86031</guid>
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