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		<title><![CDATA[First Strike Forums — Space Battle stuff]]></title>
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		<description><![CDATA[The most recent posts in Space Battle stuff.]]></description>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=102362#p102362</link>
			<description><![CDATA[<p>OK. Thanks guys. When I said carrack cruiser, it was just an example of something bigger than a starfighter.</p>]]></description>
			<author><![CDATA[null@example.com (Mitthrawnundo)]]></author>
			<pubDate>Thu, 10 Apr 2008 22:04:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=102362#p102362</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=102303#p102303</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>Does a Carrack even have a hangar?</p></blockquote></div><p>Nope. It has exterior racks that TIE Fighters are docked to.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Thu, 10 Apr 2008 12:17:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=102303#p102303</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=102299#p102299</link>
			<description><![CDATA[<p>Can&#039;t you code a vehicle launcher, much like the assault pods in vanilla 2142, that will launch non-droid fighters? As in, you&#039;re no longer linked to the ship that launched you and will die if shot down. While it doesn&#039;t allow for moving around in hangars, it does allow moving capital ships to launch fighters.</p><p> Conceivable? Already thought of?</p>]]></description>
			<author><![CDATA[null@example.com (-=CT=- JaFaR)]]></author>
			<pubDate>Thu, 10 Apr 2008 08:37:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=102299#p102299</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=102262#p102262</link>
			<description><![CDATA[<div class="quotebox"><cite>Mitthrawnundo wrote:</cite><blockquote><p>Is there any way to create something like a carrack cruiser that has a small hangar that spawns two fighters, but it fights and moves just like the other capital ships, excluding the ISD.</p><p>What I mean is that is there any way to create a capital ship that is mobile, yet have a hangar bay and weapons.</p></blockquote></div><p>An actual &#039;Hanger bay&#039;, most likely never on a moving capitol ship...</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Wed, 09 Apr 2008 21:35:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=102262#p102262</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=102258#p102258</link>
			<description><![CDATA[<p>Does a Carrack even have a hangar?&nbsp; Maybe a docking apparatus...</p><p>I doubt they can do it anyways.&nbsp; The BF 2142 engine isn&#039;t really the best engine out there...</p>]]></description>
			<author><![CDATA[null@example.com (Suriander)]]></author>
			<pubDate>Wed, 09 Apr 2008 21:25:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=102258#p102258</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=102251#p102251</link>
			<description><![CDATA[<p>Is there any way to create something like a carrack cruiser that has a small hangar that spawns two fighters, but it fights and moves just like the other capital ships, excluding the ISD.</p><p>What I mean is that is there any way to create a capital ship that is mobile, yet have a hangar bay and weapons.</p>]]></description>
			<author><![CDATA[null@example.com (Mitthrawnundo)]]></author>
			<pubDate>Wed, 09 Apr 2008 21:12:08 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=102251#p102251</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=98547#p98547</link>
			<description><![CDATA[<p>Suggestion (for a big spacebattle):</p><p>Spawn Fighters at the Squadleaders Position (if Possible) or near the big ships.</p><p>This would make the the long way from the Spawnpoints shorter, and makes the Squadleader more important.</p><p>Type of the fighter should be the Squadleaders Fighter, and if to many of this Fighters are Ingame the &quot;next&quot; type fighter will be spawned.<br />B-Wing -&gt; Y Wing -&gt; X-Wing -&gt; A Wing</p><p>Example: <br />Maplimit 2 B-Wings, if booth B-Wings are in game the next fighters will be Y-Wings or X-Wings (if no Y-Wings are aviable) or at least A-Wing.<br />A A-Wing Squad will always bee filled up with A-Wings.</p><p>Tie-Bomber -&gt; Tie Interceptor -&gt; Tie Fighters</p>]]></description>
			<author><![CDATA[null@example.com (Alreech)]]></author>
			<pubDate>Mon, 25 Feb 2008 21:34:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=98547#p98547</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96435#p96435</link>
			<description><![CDATA[<p>Im fixing to install Xfire ... but if i had done this earlier , I wouldnt have had time. </p><p>Heres a rule : as pertains to server settings for FSL matches ...<br />Respawn matches can be fought in no-respawn if commanders agree.<br />It only means that otherwise you are free to hold a long respawn match<br />to weed out the bulk of a planets tickets and decide a new owner.<br />so... if everyones down with NR , then by all means do NR matches over and over to get to a decision.<br />On matches designated from the beginning to be NR , theres no options other than NR for that battle.</p>]]></description>
			<author><![CDATA[null@example.com (Luke SkyRaper)]]></author>
			<pubDate>Mon, 04 Feb 2008 23:30:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96435#p96435</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96422#p96422</link>
			<description><![CDATA[<p>I still wish it was no respawn <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /> I just don&#039;t like the whole idea of not getting a respawn. But oh well...</p><p>I wish you were on IRC more often Luke...</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Mon, 04 Feb 2008 22:54:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96422#p96422</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96409#p96409</link>
			<description><![CDATA[<p>Eventually someone will host a battle while im on my GOOD computer...right? -_-&#039;<br />I really want to be able to kill all the people i know from the forums LOL.</p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Mon, 04 Feb 2008 21:47:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96409#p96409</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96395#p96395</link>
			<description><![CDATA[<p>abuse them with an electric vibrating rod ...</p>]]></description>
			<author><![CDATA[null@example.com (Luke SkyRaper)]]></author>
			<pubDate>Mon, 04 Feb 2008 19:12:48 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96395#p96395</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96376#p96376</link>
			<description><![CDATA[<p>so then i would actually get all of those who signed up to actually watch the forums... (spam their inbox a bit <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> )</p>]]></description>
			<author><![CDATA[null@example.com (HagenSaubauch)]]></author>
			<pubDate>Mon, 04 Feb 2008 15:20:24 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96376#p96376</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96356#p96356</link>
			<description><![CDATA[<p>the next 6 space battles to be fought next are all no respawn , so you will be glorious if you survive.<br />You have about the same chances of survival as if you were really living the star wars life , and were in this situation.</p><p>We will separate the jawas from the jedis , trust me ...</p>]]></description>
			<author><![CDATA[null@example.com (Luke SkyRaper)]]></author>
			<pubDate>Mon, 04 Feb 2008 06:29:26 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96356#p96356</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96352#p96352</link>
			<description><![CDATA[<p>Er, you get only one spawn?</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 04 Feb 2008 05:53:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96352#p96352</guid>
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			<title><![CDATA[Re: Space Battle stuff]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96349#p96349</link>
			<description><![CDATA[<p>Then the game would never end because it wouldn&#039;t be ticket based...</p>]]></description>
			<author><![CDATA[null@example.com (inund8)]]></author>
			<pubDate>Mon, 04 Feb 2008 05:40:44 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96349#p96349</guid>
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