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		<title><![CDATA[First Strike Forums — Just some feedback:]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=6410</link>
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		<description><![CDATA[The most recent posts in Just some feedback:.]]></description>
		<lastBuildDate>Tue, 30 Oct 2007 18:36:27 +0000</lastBuildDate>
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			<title><![CDATA[Re: Just some feedback:]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=87270#p87270</link>
			<description><![CDATA[<div class="quotebox"><cite>Morgile wrote:</cite><blockquote><p>1. INside of Emperial <br />5 Sometimes friendly names don&#039;t appear above their head. It&#039;s very rare, but It&#039;s happened to me at least 5 times where some poor bast3rd on my team will get shot to hell, because his nametag is not showing.</p></blockquote></div><p>been there lol. i tend to be a medic though so i revive them</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Tue, 30 Oct 2007 18:36:27 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=87270#p87270</guid>
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			<title><![CDATA[Re: Just some feedback:]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=87263#p87263</link>
			<description><![CDATA[<p>Welcome to the forum! Answers to your questions follow:</p><p>1. Or set view distance to 100%, which will fix the problem.</p><p>2. You have an artificial horizon (the two grey lines in the center of your HUD). Use it.</p><p>3. It strangely seems that no matter how well you spell out objectives for players, there will always be those who manage to overlook them. Damned annoying.</p><p>4. The devs know of this, it&#039;s been posted already.</p><p>5. New to me.</p><p>Anyways, welcome to the forums and the mod. Now recruit all your friends <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> !</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Tue, 30 Oct 2007 18:15:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=87263#p87263</guid>
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			<title><![CDATA[Just some feedback:]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=87258#p87258</link>
			<description><![CDATA[<p>1. INside of Emperial Starship hanger won&#039;t render. I&#039;m playing on my old PC (my new one I just built fried to sh!t. <img src="https://forums.fsmod.com/img/smilies/sad.png" width="15" height="15" alt="sad" />...). But I don&#039;t have any of the dynamic shadows or lighting on. Whenever I play on this map on the emperial side, I fall into space and die about 5 times, for every 1 time I manage to find a ship to get into. I can see the planet in the background just fine, but it&#039;s the inside that is 100% black. I can&#039;t see the walls, the floors, myself or my team mates--I can see their names above their head, but that&#039;s it... IF I shoot around at the ground, I can tell where NOT to step, but I still end up falling in more often than not.</p><p>TO FIX THIS ISSUE, I would recommend one of two things: either put some railings around the edges of the hanger, so we wont fall in; or you could try to put some other type of texture for the inside of the starship.</p><p>Come to think of it, hardly any of the EXTERIOR of the starship renders at all--only when I&#039;m facing the rear of it, does it render the circular thrusters and some other stuff, but other than that, it&#039;s just a large black void that I crash into if I&#039;m not REALLY paying attention to the minimap.</p><p>2. When flying around in the fast attack ships, I&#039;m getting really good at hunting down enemies and blowing them up. But it seems as soon as I&#039;ve killed about 1 or 2 of them , I&#039;m so bass ackwards that I can&#039;t tell left from right, up from down. Is there some kind of way to center the ships orientation to correct North South East West? If there&#039;s not, that would be a cool feature, to bind a key to center vehicle to NSEW. If that&#039;s not possible, some sort of indication on the vehicle&#039;s hud as to when you are facing North, with your top UP.</p><p>3. Although I have gotten used to the game modes on the different maps, it would be really nice to indicate when a control point is &quot;Locked&quot; so that the rest of my team will know what to do--it&#039;s very often that I&#039;ll be the ONLY one on my team defending the pertinent CP&#039;s on Endor, because they&#039;ll all be trying to take back the damn treefort or something. Maybe if you could just add a &quot;Locked&quot; icon above the CP&#039;s that are no longer available for the taking.</p><p>4. There are some areas on the different people maps where I just get stuck. I do quite a bit of recon work on the maps like Encounter and Tatoine, and I find myself eating a lot of grenade sandwiches to respawn, because I&#039;ll get stuck in some small areas. I couldn&#039;t possible name them all or even find them again to be honest, but is there any way we could add an &quot;unstuck&quot; command to the console so that we can jog ourselfs free of a sticky area???</p><p>5 Sometimes friendly names don&#039;t appear above their head. It&#039;s very rare, but It&#039;s happened to me at least 5 times where some poor bast3rd on my team will get shot to hell, because his nametag is not showing.</p>]]></description>
			<author><![CDATA[null@example.com (Morgile)]]></author>
			<pubDate>Tue, 30 Oct 2007 17:57:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=87258#p87258</guid>
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