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	<title type="html"><![CDATA[First Strike Forums — I have a few comments on the fire/explosions/effects on FS]]></title>
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	<updated>2007-11-08T04:18:36Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=6447</id>
		<entry>
			<title type="html"><![CDATA[Re: I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=88250#p88250" />
			<content type="html"><![CDATA[<p>Okay so I went back to a dead server and checked out the explosions again. I will retract the flame statement and will agree that they could look better BUUT I still think their is a &#039;Heat Wave&#039;, its just hard to notice.</p><p>I was tossing around nades like mad and I couldn&#039;t replicatethe heat wave I remembered so I thought I was going crazy <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> but then I equiped the rocket launcer and fired it at the Lambda on the day Tat map (Mos Entha I believe). The explosion definately warped the image of the lambda and also a Watch Tower that was far away too. </p><p>The key to seeing said warping effect is to be a good distance from explosion (25meters plus) and using a grenade/rocketlauncher/APM&#039;s not emps, medic nades, or det packs.</p><p>If you&#039;re in a AT-ST you can also see warping effect if you change camera view and fire the grenades and watch the explosion.</p><br /><p>AT least this is what I see... I&#039;m running on a 23&quot; Widescreen Monitor with a fast refresh rate too...</p>]]></content>
			<author>
				<name><![CDATA[Lance Haith]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1564</uri>
			</author>
			<updated>2007-11-08T04:18:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=88250#p88250</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=87986#p87986" />
			<content type="html"><![CDATA[<div class="quotebox"><blockquote><p>hmm maybe its just me but I think the explosions look really really cool... there is alot of black smoke, red and orange shiney stuff, and even a &#039;heat&#039; wave that distorts the visuals around...</p></blockquote></div><p>I dont know if you are running a system from the future or what, but I dont get the effects that you are explaining. I dont get a &quot;heat&quot; wave like you do. My explosions dont look that great...but what is this? I have all my settings maxed out as well. </p><p>I dunno dude, you may be remembering wrong or somthing-I dunno. The thing is, is that the explosions are the greatest, nor are the ones in space.</p>]]></content>
			<author>
				<name><![CDATA[Slyrunner]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1009</uri>
			</author>
			<updated>2007-11-05T22:36:23Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=87986#p87986</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=87963#p87963" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Stardestroyersarecool wrote:</cite><blockquote><p>I think the emp grenades or whatever they are dont look great.</p></blockquote></div><p>yeah i dont really get how they do damage to people.</p>]]></content>
			<author>
				<name><![CDATA[yultemsee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1484</uri>
			</author>
			<updated>2007-11-05T18:25:43Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=87963#p87963</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=87954#p87954" />
			<content type="html"><![CDATA[<p>I think the emp grenades or whatever they are dont look great.</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2007-11-05T17:47:47Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=87954#p87954</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=87916#p87916" />
			<content type="html"><![CDATA[<p>Just aslong as they arent those panel around the waist models from GC I&#039;ll be happy... oh a lock on feature/tow feature would be neat ^^.</p><p>hmm maybe its just me but I think the explosions look really really cool... there is alot of black smoke, red and orange shiney stuff, and even a &#039;heat&#039; wave that distorts the visuals around it. I love the space map explosions even more, its so much fun to see a TIE go POOOF or the Bulk Frieghter get torn up!</p><p>Explosions in FS imo = A+</p><p>PS: maybe its cause I have settings maxed out? (Except for AA which is at x2)</p>]]></content>
			<author>
				<name><![CDATA[Lance Haith]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1564</uri>
			</author>
			<updated>2007-11-05T05:04:49Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=87916#p87916</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=87914#p87914" />
			<content type="html"><![CDATA[<p>I&#039;m hoping for a complete remodel, but if not Jay will work his magic on the old model. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| rybot]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=18</uri>
			</author>
			<updated>2007-11-05T03:18:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=87914#p87914</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=87862#p87862" />
			<content type="html"><![CDATA[<p>indeed they are <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> Cant say when for sure. If there isnt time I will just go over them again in photoshop, hopefully improve them enough for now.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| JayBiggS]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=446</uri>
			</author>
			<updated>2007-11-04T14:50:15Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=87862#p87862</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=87844#p87844" />
			<content type="html"><![CDATA[<p>the rocket launches are the worst looking guns but i think they are getting redone</p>]]></content>
			<author>
				<name><![CDATA[yultemsee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1484</uri>
			</author>
			<updated>2007-11-04T08:59:46Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=87844#p87844</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=87838#p87838" />
			<content type="html"><![CDATA[<p>oh, and before I forget the imperial rocket launcher has a texture inconsistancy. If you take a look, the arm (where the crosshairs are) is a very light grey while the rest of the launcher is battle-scarred and &quot;dirty&quot; lookin&#039;. Another thing too is that the crosshairs (while unzoomed; in the position you see it now) looks like they were made in paint. They are too &quot;bright&quot; I guess you can say. Here&#039;s a picture...</p><p><span class="postimg"><img src="http://i16.photobucket.com/albums/b27/Skywalker40/screen007.jpg" alt="http://i16.photobucket.com/albums/b27/Skywalker40/screen007.jpg" /></span></p>]]></content>
			<author>
				<name><![CDATA[Slyrunner]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1009</uri>
			</author>
			<updated>2007-11-04T03:47:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=87838#p87838</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=87808#p87808" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Slyrunner wrote:</cite><blockquote><p>it the atst eath is great. its just the explosions themselves...they just dont look right</p></blockquote></div><p>i agree. but i got used to explosions everywhere in 2142</p>]]></content>
			<author>
				<name><![CDATA[yultemsee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1484</uri>
			</author>
			<updated>2007-11-03T20:10:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=87808#p87808</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=87804#p87804" />
			<content type="html"><![CDATA[<p>it the atst eath is great. its just the explosions themselves...they just dont look right</p>]]></content>
			<author>
				<name><![CDATA[Slyrunner]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1009</uri>
			</author>
			<updated>2007-11-03T20:01:38Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=87804#p87804</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=87800#p87800" />
			<content type="html"><![CDATA[<p>It would be cool if explosions sent junk flying. Btw the at-st death looks great.</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2007-11-03T19:37:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=87800#p87800</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[I have a few comments on the fire/explosions/effects on FS]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=87788#p87788" />
			<content type="html"><![CDATA[<p>I just want to start out with, well, all the explosions (on ground missions) seem kind of...well...old nintendo-like. They arent the explosion of darkred and orange with smoke inside it like in BF2/2142. Instead, its just a...well, it looks like a flat panel with a mound of reds and oranges on it. It looks 2d; it doesnt really have any depth. This is with the grenades and the rocketlauncher.</p><p>Another thing too, is, the fire...like the static fire on Mos Entha...it looks...not like fire (see above). It looks like the explosions, but not like fire...its really hard to explain dudes</p><p>I think that if you up the explosion-factor (the quality/detail) it would give the game more immersion and blood-pumping action, like if you were actually in Star Wars. </p><p>Oh, and another thing, the rocket-launcher...the damage AOE (Area of Effect) needs to be upped a bit and it needs to actually hurt someone if you NAIL them with it.</p>]]></content>
			<author>
				<name><![CDATA[Slyrunner]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1009</uri>
			</author>
			<updated>2007-11-03T18:07:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=87788#p87788</id>
		</entry>
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