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		<title><![CDATA[First Strike Forums — Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=6497</link>
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		<description><![CDATA[The most recent posts in Is it ALWAYS a good idea to keep freighters and cap ships together?.]]></description>
		<lastBuildDate>Sat, 17 Nov 2007 18:20:12 +0000</lastBuildDate>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=89542#p89542</link>
			<description><![CDATA[<p>I am an insane pilot and usually get myself killed, so when im in a transport, i just fly right along the surface of the ISD and fly right up to the beacon. (weirdly enough, the lancer tries to do a flip to turn around and chase me and ends up going right into or along the ISD. happens alot.)</p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Sat, 17 Nov 2007 18:20:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=89542#p89542</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=89077#p89077</link>
			<description><![CDATA[<p>WE NEED TO GAIN MORE ALITUTUDE!</p>]]></description>
			<author><![CDATA[null@example.com (ShinjiKoon)]]></author>
			<pubDate>Wed, 14 Nov 2007 21:42:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=89077#p89077</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=89011#p89011</link>
			<description><![CDATA[<p>lol i know that but i am too much of a crappy pilot to do anything like that. im better at being a capitol ship pilot. More tactics and less fighting skill.</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Wed, 14 Nov 2007 17:02:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=89011#p89011</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=88982#p88982</link>
			<description><![CDATA[<div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><div class="quotebox"><blockquote><p>yeah i ant to know about critical points.</p></blockquote></div><p>[lowers voice]They can&#039;t hit targets right behind them[/lowers voice]</p></blockquote></div><p>[raises voice]No, that&#039;s a gun arc blind spot.[/raises voice] <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (DrEvuul)]]></author>
			<pubDate>Wed, 14 Nov 2007 11:38:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=88982#p88982</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=88885#p88885</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>yeah i ant to know about critical points.</p></blockquote></div><p>[lowers voice]They can&#039;t hit targets right behind them[/lowers voice]</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Tue, 13 Nov 2007 16:49:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=88885#p88885</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=88855#p88855</link>
			<description><![CDATA[<p>Which is fine IMO... you do not want a gallofree to be killed by only 50 well aimed missiles on Hoth. I just want to be sure.</p>]]></description>
			<author><![CDATA[null@example.com (Lance Haith)]]></author>
			<pubDate>Tue, 13 Nov 2007 07:28:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=88855#p88855</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=88817#p88817</link>
			<description><![CDATA[<p>I dont think there are.</p>]]></description>
			<author><![CDATA[null@example.com (Stardestroyersarecool)]]></author>
			<pubDate>Mon, 12 Nov 2007 19:50:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=88817#p88817</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=88815#p88815</link>
			<description><![CDATA[<p>yeah i ant to know about critical points.</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Mon, 12 Nov 2007 19:45:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=88815#p88815</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=88807#p88807</link>
			<description><![CDATA[<p>I like saftey in numbers but one major problem exists with it.&#039;</p><p>A. Easier to hit them as they are trying hard to stick together<br />B. They tend to have glaring blind spots on the sides which can be exploited VERY easily by an organized team<br />C. They think just because they are grouped together they are &#039;invincible&#039; and play sloppily.</p><br /><p>Their is one thing that will ALWAYS spell disaster for the attacking fleet... getting too close to the fighter&#039;s spawn. I find that the team that crosses the &#039;middle point&#039; on Taloraan will be the one that always loses. </p><br /><p>I would know this because I was on one such over organized team (a neb pilot) until the seemingly unorganized Empire kicked our collective butts by keeping one ship on the far side of the map for the fighters to kill us.</p><p>Offtopic: I think the Carrack Cruiser needs more freedom with its camera. I mean the Neb pilot gets about 250 degrees of rotation while the Carrack is FORCED to always look foreward which is horrible since the pilot can&#039;t see where he should be going. </p><p>Now also are their any critical points on ships <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> ?</p>]]></description>
			<author><![CDATA[null@example.com (Lance Haith)]]></author>
			<pubDate>Mon, 12 Nov 2007 17:34:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=88807#p88807</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=88795#p88795</link>
			<description><![CDATA[<p>BUt none of them can beat a turret on a ship.</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Mon, 12 Nov 2007 15:19:21 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=88795#p88795</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=88778#p88778</link>
			<description><![CDATA[<div class="quotebox"><cite>Canadiens1160 wrote:</cite><blockquote><p>During the early game on maps like Taloraan, the sides are pretty even, but when both teams have maybe a transport left, the Rebels have the upper hand since all their craft carry torpedos.</p></blockquote></div><p>The A-wings&#039; don&#039;t carry torpedos.&nbsp; <br />But, in my experience TIE&#039;s usually have the upper hand against X-wings&#039; because of their design--the nose sticks out so its easier to use as a guide when leading.&nbsp; TIE&#039;s are faster than all fighters except the A-wing.</p>]]></description>
			<author><![CDATA[null@example.com (nadicus)]]></author>
			<pubDate>Mon, 12 Nov 2007 05:41:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=88778#p88778</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=88776#p88776</link>
			<description><![CDATA[<p>I&#039;m not sure about that.&nbsp; During the early game on maps like Taloraan, the sides are pretty even, but when both teams have maybe a transport left, the Rebels have the upper hand since all their craft carry torpedos.</p>]]></description>
			<author><![CDATA[null@example.com (Canadiens1160)]]></author>
			<pubDate>Mon, 12 Nov 2007 04:30:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=88776#p88776</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=88754#p88754</link>
			<description><![CDATA[<div class="quotebox"><cite>Canadiens1160 wrote:</cite><blockquote><p>I find, as a TIE Bomber, it&#039;s easier to evade capital fire when they&#039;re all bunched up in a group.&nbsp; That said, I still gotta go with safe-T in numbers for capital ships, in general.</p><p>I haven&#039;t seen a &quot;divide and conquer&quot; strategy work well enough yet on Taloraan.&nbsp; Usually everyone goes for it on their own, or more likely the two fleets group up and go after each other head on.</p></blockquote></div><p>i had about 3 capitol ships together. but everybody seems to want to be in a fighter even though they do mostly nothing</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Sun, 11 Nov 2007 22:59:23 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=88754#p88754</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=88742#p88742</link>
			<description><![CDATA[<p>I find, as a TIE Bomber, it&#039;s easier to evade capital fire when they&#039;re all bunched up in a group.&nbsp; That said, I still gotta go with safe-T in numbers for capital ships, in general.</p><p>I haven&#039;t seen a &quot;divide and conquer&quot; strategy work well enough yet on Taloraan.&nbsp; Usually everyone goes for it on their own, or more likely the two fleets group up and go after each other head on.</p>]]></description>
			<author><![CDATA[null@example.com (Canadiens1160)]]></author>
			<pubDate>Sun, 11 Nov 2007 21:44:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=88742#p88742</guid>
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			<title><![CDATA[Re: Is it ALWAYS a good idea to keep freighters and cap ships together?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=88737#p88737</link>
			<description><![CDATA[<p>no 2142 players will be smart enough to do what they&#039;re told</p>]]></description>
			<author><![CDATA[null@example.com (jedi-ftank)]]></author>
			<pubDate>Sun, 11 Nov 2007 21:02:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=88737#p88737</guid>
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