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	<title type="html"><![CDATA[First Strike Forums — TIE Fighter Cockpit J.R. Bassett]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=6502&amp;type=atom" />
	<updated>2007-11-13T16:47:17Z</updated>
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			<title type="html"><![CDATA[Re: TIE Fighter Cockpit J.R. Bassett]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=88884#p88884" />
			<content type="html"><![CDATA[<p>I love it. Implement that + mouse look, and you can look around in that fabolous cockpit and check if there are enemies... above you (not much of a view from inside that thing <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> ).</p><p>But I say keep the FS one. It looks just fine, if a bit weird point-of-view-wise, like the X-Wing cockpit, but I suppose that&#039;s intentional to give the player a view of what&#039;s going on.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-11-13T16:47:17Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=88884#p88884</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: TIE Fighter Cockpit J.R. Bassett]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=88880#p88880" />
			<content type="html"><![CDATA[<p>Nice looking but would they obstruct the view. i normally remove it anyway.</p>]]></content>
			<author>
				<name><![CDATA[yultemsee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1484</uri>
			</author>
			<updated>2007-11-13T16:02:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=88880#p88880</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: TIE Fighter Cockpit J.R. Bassett]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=88847#p88847" />
			<content type="html"><![CDATA[<p>I think the FS devs should do it themselves, gives them more stuff for their resumes if/when they ever apply for a professional job.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-11-13T01:55:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=88847#p88847</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: TIE Fighter Cockpit J.R. Bassett]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=88835#p88835" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Stardestroyersarecool wrote:</cite><blockquote><p>He does that why?</p></blockquote></div><p>Um, maybe he enjoys modeling?</p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2007-11-13T00:04:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=88835#p88835</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: TIE Fighter Cockpit J.R. Bassett]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=88829#p88829" />
			<content type="html"><![CDATA[<p>He does that why?</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2007-11-12T23:35:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=88829#p88829</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: TIE Fighter Cockpit J.R. Bassett]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=88827#p88827" />
			<content type="html"><![CDATA[<p>these are nice!</p>]]></content>
			<author>
				<name><![CDATA[jedi-ftank]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1252</uri>
			</author>
			<updated>2007-11-12T23:06:27Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=88827#p88827</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: TIE Fighter Cockpit J.R. Bassett]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=88825#p88825" />
			<content type="html"><![CDATA[<p>Wow, those are beautiful.&nbsp; At the bottom of the page you linked to - &quot;Hello, You can use my stuff for any clean, legitimate, non-profit, non-commercial use.&nbsp; All rights reserved.&nbsp; Thanks, Jim Bassett&quot;</p>]]></content>
			<author>
				<name><![CDATA[Crix Madine]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1725</uri>
			</author>
			<updated>2007-11-12T22:22:23Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=88825#p88825</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[TIE Fighter Cockpit J.R. Bassett]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=88824#p88824" />
			<content type="html"><![CDATA[<p><a href="http://www.jrbassett.com/">http://www.jrbassett.com/</a></p><p>His 3D models are a superb documentation of the TIE fighter interior, and have been used in other freeware simulators like Orbiter&nbsp; (and are being worked on for X-Plane also).&nbsp; </p><p>Perhaps he would allow his cockpit to be used for First Strike as well? This might save a huge amount of work, while increasing the quality of the space experience for Imperial pilots.</p><br /><p>Overall, First Stike is magnificent. Great work.</p>]]></content>
			<author>
				<name><![CDATA[TK-7642]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1887</uri>
			</author>
			<updated>2007-11-12T22:12:15Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=88824#p88824</id>
		</entry>
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