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	<title type="html"><![CDATA[First Strike Forums — Server version shows wrong after 1.4]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=6597&amp;type=atom" />
	<updated>2007-11-23T22:06:50Z</updated>
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			<title type="html"><![CDATA[Server version shows wrong after 1.4]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=90423#p90423" />
			<content type="html"><![CDATA[<p>I copied and overwritten the server files</p><p>0 6a0a2ffd2cccd518048be77d0d2f1dde<br />1 908fba2f2669d9542b3f1ee3a41230f8<br />2 a9934492ba00bad47599bdc025aa77ff<br />3 b96966068e70b783604eb710bdac5697<br />4 b5e8cefababff298228d89f06f4b3ae6<br />5 2c2aee9cbc4a0eb96eb127e6ce256899<br />6 df138e178981a5d011b9bb433c343d8f<br />7 309122d9bd3704c5bf01ad9b36aa62cc<br />8 7e9aee9d3fa59151c40e8aed3a2866c2<br />9 63a3f96c8ecf74e5028090f13e3fde15</p><p>This was done in the server directory, not the game client directory.<br />I can join the few servers who have made adjustments , but my own server shows wrong version still.<br />Any tips, or any one encounter the same thing ?</p><p>Another point I would like to make in this 1st post of mine ...<br />To all the dev team and fans ...<br />You have created probably the best star wars game theme ever made.<br />Of course riding on the awesome framework of 2142, but your graphics and modelling is impeccable.<br />The patch release is obviously going to hit the community hard at a sensitive time like this - right after deployment.&nbsp; But you will find that people will all come back, especially when the 1.2 release is done.&nbsp; I cant stress enough how much of an impact this mod has on our BFV/2142 clan .<br />In the 1st week of release ... I had over ten clanmembers signing on to our 1st strike team, with many more distantly eyeing us with jeolousy ... meaning they will be comming on board too , lol.</p><p>Our server was doing good too , until the ea patch .<br />Keep up the good work , and m,ost of all ... be patient !<br />Dont freak out with gloomy feelings about maybe no one will play this to its potential ....<br />I got onboard because I saw clearly this is going to be a very successful game within a year .</p><p>I am designing a 1st strike league based on a planetary model like the old mechwarrior leagues were played on . A planet for each map, and control of the planets hinges on the results of scheduled battles.&nbsp; Planet ownership affects re-supply rates and the rate at which raids can be launched on other teams and other planets. I you dont control a planet , a handicap results limiting your teams ability to attack. Defenders of a planet obviously will have some kind of advantage to be formulated .</p><p>I will keep you all posted on this.</p>]]></content>
			<author>
				<name><![CDATA[Luke SkyRaper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1938</uri>
			</author>
			<updated>2007-11-23T22:06:50Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=90423#p90423</id>
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