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	<title type="html"><![CDATA[First Strike Forums — ENDOR capture the tree house]]></title>
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	<updated>2007-12-09T13:05:19Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=6669</id>
		<entry>
			<title type="html"><![CDATA[Re: ENDOR capture the tree house]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=91764#p91764" />
			<content type="html"><![CDATA[<p>so if your team has slow pc&#039;s and they are late in joining you dont mind beeing pinned down as a rebel?<br />flanking isnt that easy, i tried <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2007-12-09T13:05:19Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=91764#p91764</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: ENDOR capture the tree house]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=91742#p91742" />
			<content type="html"><![CDATA[<p>Yeah you should figure out another way to attack, maybe flank them.</p>]]></content>
			<author>
				<name><![CDATA[imperialtroop3]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1870</uri>
			</author>
			<updated>2007-12-09T03:38:10Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=91742#p91742</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: ENDOR capture the tree house]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=91714#p91714" />
			<content type="html"><![CDATA[<p>ya if you get pinned on the 1st one you should not be able to advance.</p>]]></content>
			<author>
				<name><![CDATA[joel]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1978</uri>
			</author>
			<updated>2007-12-08T21:48:43Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=91714#p91714</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: ENDOR capture the tree house]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=91691#p91691" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Stardestroyersarecool wrote:</cite><blockquote><div class="quotebox"><cite>Markus wrote:</cite><blockquote><div class="quotebox"><cite>imperialtroop3 wrote:</cite><blockquote><p>Oh hope it be fixed in the next patch or else the imps<br />will probably have a bigger area to guard.</p></blockquote></div><p>thats kinda the whole idea. <br />also to prefend the rebels from getting pinned down at the first base</p></blockquote></div><p>If they get pinned there they dont deserve to advance.</p></blockquote></div><p>LOL...good point, I agree.</p>]]></content>
			<author>
				<name><![CDATA[TIEpilot234]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=988</uri>
			</author>
			<updated>2007-12-08T17:27:05Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=91691#p91691</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: ENDOR capture the tree house]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=91668#p91668" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Markus wrote:</cite><blockquote><div class="quotebox"><cite>imperialtroop3 wrote:</cite><blockquote><p>Oh hope it be fixed in the next patch or else the imps<br />will probably have a bigger area to guard.</p></blockquote></div><p>thats kinda the whole idea. <br />also to prefend the rebels from getting pinned down at the first base</p></blockquote></div><p>If they get pinned there they dont deserve to advance.</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2007-12-08T12:57:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=91668#p91668</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: ENDOR capture the tree house]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=91666#p91666" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>imperialtroop3 wrote:</cite><blockquote><p>Oh hope it be fixed in the next patch or else the imps<br />will probably have a bigger area to guard.</p></blockquote></div><p>thats kinda the whole idea. <br />also to prefend the rebels from getting pinned down at the first base</p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2007-12-08T12:41:50Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=91666#p91666</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: ENDOR capture the tree house]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=91468#p91468" />
			<content type="html"><![CDATA[<p>So that the rebels can&#039;t be held off forever at the front base.&nbsp; The Empire did not have control over the Ewoks, so if the Rebels want to push around and forward, they are free to.</p>]]></content>
			<author>
				<name><![CDATA[Imperial]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=587</uri>
			</author>
			<updated>2007-12-06T21:12:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=91468#p91468</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: ENDOR capture the tree house]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=91418#p91418" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>HagenSaubauch wrote:</cite><blockquote><p>its known and intended, just not very publicly known <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>Why is it intended?</p>]]></content>
			<author>
				<name><![CDATA[Stardestroyersarecool]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1003</uri>
			</author>
			<updated>2007-12-06T14:38:39Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=91418#p91418</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: ENDOR capture the tree house]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=91411#p91411" />
			<content type="html"><![CDATA[<p>Oh hope it be fixed in the next patch or else the imps<br />will probably have a bigger area to guard.</p>]]></content>
			<author>
				<name><![CDATA[imperialtroop3]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1870</uri>
			</author>
			<updated>2007-12-06T13:44:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=91411#p91411</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: ENDOR capture the tree house]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=91410#p91410" />
			<content type="html"><![CDATA[<p>its known and intended, just not very publicly known <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[HagenSaubauch]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1458</uri>
			</author>
			<updated>2007-12-06T13:43:31Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=91410#p91410</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[ENDOR capture the tree house]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=91398#p91398" />
			<content type="html"><![CDATA[<p>I&#039;m not too sure how its possible but the<br />rebels can capture the tree house before they<br />capture the scout camp.</p>]]></content>
			<author>
				<name><![CDATA[imperialtroop3]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1870</uri>
			</author>
			<updated>2007-12-06T11:40:44Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=91398#p91398</id>
		</entry>
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