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	<title type="html"><![CDATA[First Strike Forums — Endor question...]]></title>
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	<updated>2007-12-15T19:05:14Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=6729</id>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92264#p92264" />
			<content type="html"><![CDATA[<p>You guys are really narrow minded sometimes... </p><p>There will still be a certain order you have to complete objectives in... you can&#039;t just go to the bunke and rape it with charges to get inside...</p><p>Also, I bet you, you will NEVER get more than 3 SLs to do that in a totally public unorganized game <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-12-15T19:05:14Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92264#p92264</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92260#p92260" />
			<content type="html"><![CDATA[<p>Remember they spawn there.... and if the map is redone for the new objective mode, spawn flags wont matter much to them. Think about it 3 AT ST&#039;s 2 on front lines 1 guarding the tiny bunker entrance. </p><p>However, you could spawn a whole team right before the base by just getting everyone on one of four squads, getting a SQL on each bike drive to point and poof you appear on the SQL.</p><p>Could you use your R2 unit to open the gate xD?</p>]]></content>
			<author>
				<name><![CDATA[Lance Haith]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1564</uri>
			</author>
			<updated>2007-12-15T18:53:10Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92260#p92260</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92234#p92234" />
			<content type="html"><![CDATA[<p>say &quot;Open Sesimee!&quot;</p><p>works all the time with me when ever Im walking into Wal-Mart!</p>]]></content>
			<author>
				<name><![CDATA[Slyrunner]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1009</uri>
			</author>
			<updated>2007-12-15T03:48:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92234#p92234</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92230#p92230" />
			<content type="html"><![CDATA[<p>Open door with panel.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-12-15T00:15:20Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92230#p92230</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92216#p92216" />
			<content type="html"><![CDATA[<p>No prob&#039;. Put a Support guy on the back of the bike, have him blow the door, then drive in there and blow the place up with your charges while the Imperial team is busy setting up a perimeter defense around the Ewok Village <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> .</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-12-14T19:35:13Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92216#p92216</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92211#p92211" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>FSDev| TALON wrote:</cite><blockquote><p>Still gotta get the doors open first don&#039;t forget.</p><p><img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>um, more charges. More charges solves everything</p>]]></content>
			<author>
				<name><![CDATA[yultemsee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1484</uri>
			</author>
			<updated>2007-12-14T17:36:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92211#p92211</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92210#p92210" />
			<content type="html"><![CDATA[<p>Still gotta get the doors open first don&#039;t forget.</p><p><img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| TALON]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=536</uri>
			</author>
			<updated>2007-12-14T17:30:26Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92210#p92210</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92202#p92202" />
			<content type="html"><![CDATA[<p>Yup. Search First Strike Endor Bunker or something. It&#039;s there.</p><p>Hmm, that&#039;s a tactic - just grabbing some charges, stealing a speeder bike from that camp near the shuttle landing site, drive straight over to and into the bunker, plant the charges before anyone can react, speed back out - mission accomplished.</p><p>It&#039;d make ROTJ last 45 minutes instead of 1 hour 30 minutes, though.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-12-14T13:23:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92202#p92202</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92196#p92196" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>IT wasn&#039;t the glitches, it was jsut because they couldn&#039;t get the coding for the game mode finished in time for the release date, so instead the put it on the pushmode we have now. </p><p>The interior might be replaced with a bigger version, but who knows... I know it was fun driving the Speeder bike into the hallways during testing xD</p><p>That probably pissed some people off too though xD</p></blockquote></div><p>Lucky... driving speeder in the hallway. There was a video of the interior on<br />youtube right?</p>]]></content>
			<author>
				<name><![CDATA[imperialtroop3]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1870</uri>
			</author>
			<updated>2007-12-14T08:56:41Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92196#p92196</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92161#p92161" />
			<content type="html"><![CDATA[<p>i would have thought that the trees would be more of a problem. But the frame rate in FS is better then 2142</p>]]></content>
			<author>
				<name><![CDATA[yultemsee]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1484</uri>
			</author>
			<updated>2007-12-13T22:14:18Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92161#p92161</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92160#p92160" />
			<content type="html"><![CDATA[<p>No, the interior geometry and col meshes were a bit glitchy. It is something we will probably have a look at again once we have our current workload completed.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| TALON]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=536</uri>
			</author>
			<updated>2007-12-13T22:08:34Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92160#p92160</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92159#p92159" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>IT wasn&#039;t the glitches, it was jsut because they couldn&#039;t get the coding for the game mode finished in time for the release date, so instead the put it on the pushmode we have now. </p><p>The interior might be replaced with a bigger version, but who knows... I know it was fun driving the Speeder bike into the hallways during testing xD</p><p>That probably pissed some people off too though xD</p></blockquote></div><p>I thought the problem was that the frame rate was too low.</p>]]></content>
			<author>
				<name><![CDATA[Omen]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1179</uri>
			</author>
			<updated>2007-12-13T22:04:59Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92159#p92159</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92133#p92133" />
			<content type="html"><![CDATA[<p>IT wasn&#039;t the glitches, it was jsut because they couldn&#039;t get the coding for the game mode finished in time for the release date, so instead the put it on the pushmode we have now. </p><p>The interior might be replaced with a bigger version, but who knows... I know it was fun driving the Speeder bike into the hallways during testing xD</p><p>That probably pissed some people off too though xD</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-12-13T19:19:39Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92133#p92133</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92101#p92101" />
			<content type="html"><![CDATA[<p>They were origanlly were gonna have it, but there were some<br />glitches so they took it out. Hope we can fight in it.</p>]]></content>
			<author>
				<name><![CDATA[imperialtroop3]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1870</uri>
			</author>
			<updated>2007-12-13T13:49:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92101#p92101</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Endor question...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=92097#p92097" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Crix Madine wrote:</cite><blockquote><p>So was I simply witnessing a glitch?</p></blockquote></div><p>probably.&nbsp; There may be a new endor bunker but it&#039;s not certain.</p>]]></content>
			<author>
				<name><![CDATA[Omen]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1179</uri>
			</author>
			<updated>2007-12-13T12:15:19Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=92097#p92097</id>
		</entry>
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