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		<title><![CDATA[First Strike Forums — Endor question...]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=6729</link>
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		<description><![CDATA[The most recent posts in Endor question....]]></description>
		<lastBuildDate>Sat, 15 Dec 2007 19:05:14 +0000</lastBuildDate>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92264#p92264</link>
			<description><![CDATA[<p>You guys are really narrow minded sometimes... </p><p>There will still be a certain order you have to complete objectives in... you can&#039;t just go to the bunke and rape it with charges to get inside...</p><p>Also, I bet you, you will NEVER get more than 3 SLs to do that in a totally public unorganized game <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sat, 15 Dec 2007 19:05:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92264#p92264</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92260#p92260</link>
			<description><![CDATA[<p>Remember they spawn there.... and if the map is redone for the new objective mode, spawn flags wont matter much to them. Think about it 3 AT ST&#039;s 2 on front lines 1 guarding the tiny bunker entrance. </p><p>However, you could spawn a whole team right before the base by just getting everyone on one of four squads, getting a SQL on each bike drive to point and poof you appear on the SQL.</p><p>Could you use your R2 unit to open the gate xD?</p>]]></description>
			<author><![CDATA[null@example.com (Lance Haith)]]></author>
			<pubDate>Sat, 15 Dec 2007 18:53:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92260#p92260</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92234#p92234</link>
			<description><![CDATA[<p>say &quot;Open Sesimee!&quot;</p><p>works all the time with me when ever Im walking into Wal-Mart!</p>]]></description>
			<author><![CDATA[null@example.com (Slyrunner)]]></author>
			<pubDate>Sat, 15 Dec 2007 03:48:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92234#p92234</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92230#p92230</link>
			<description><![CDATA[<p>Open door with panel.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sat, 15 Dec 2007 00:15:20 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92230#p92230</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92216#p92216</link>
			<description><![CDATA[<p>No prob&#039;. Put a Support guy on the back of the bike, have him blow the door, then drive in there and blow the place up with your charges while the Imperial team is busy setting up a perimeter defense around the Ewok Village <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> .</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Fri, 14 Dec 2007 19:35:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92216#p92216</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92211#p92211</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| TALON wrote:</cite><blockquote><p>Still gotta get the doors open first don&#039;t forget.</p><p><img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>um, more charges. More charges solves everything</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Fri, 14 Dec 2007 17:36:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92211#p92211</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92210#p92210</link>
			<description><![CDATA[<p>Still gotta get the doors open first don&#039;t forget.</p><p><img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Fri, 14 Dec 2007 17:30:26 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92210#p92210</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92202#p92202</link>
			<description><![CDATA[<p>Yup. Search First Strike Endor Bunker or something. It&#039;s there.</p><p>Hmm, that&#039;s a tactic - just grabbing some charges, stealing a speeder bike from that camp near the shuttle landing site, drive straight over to and into the bunker, plant the charges before anyone can react, speed back out - mission accomplished.</p><p>It&#039;d make ROTJ last 45 minutes instead of 1 hour 30 minutes, though.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Fri, 14 Dec 2007 13:23:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92202#p92202</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92196#p92196</link>
			<description><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>IT wasn&#039;t the glitches, it was jsut because they couldn&#039;t get the coding for the game mode finished in time for the release date, so instead the put it on the pushmode we have now. </p><p>The interior might be replaced with a bigger version, but who knows... I know it was fun driving the Speeder bike into the hallways during testing xD</p><p>That probably pissed some people off too though xD</p></blockquote></div><p>Lucky... driving speeder in the hallway. There was a video of the interior on<br />youtube right?</p>]]></description>
			<author><![CDATA[null@example.com (imperialtroop3)]]></author>
			<pubDate>Fri, 14 Dec 2007 08:56:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92196#p92196</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92161#p92161</link>
			<description><![CDATA[<p>i would have thought that the trees would be more of a problem. But the frame rate in FS is better then 2142</p>]]></description>
			<author><![CDATA[null@example.com (yultemsee)]]></author>
			<pubDate>Thu, 13 Dec 2007 22:14:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92161#p92161</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92160#p92160</link>
			<description><![CDATA[<p>No, the interior geometry and col meshes were a bit glitchy. It is something we will probably have a look at again once we have our current workload completed.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Thu, 13 Dec 2007 22:08:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92160#p92160</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92159#p92159</link>
			<description><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>IT wasn&#039;t the glitches, it was jsut because they couldn&#039;t get the coding for the game mode finished in time for the release date, so instead the put it on the pushmode we have now. </p><p>The interior might be replaced with a bigger version, but who knows... I know it was fun driving the Speeder bike into the hallways during testing xD</p><p>That probably pissed some people off too though xD</p></blockquote></div><p>I thought the problem was that the frame rate was too low.</p>]]></description>
			<author><![CDATA[null@example.com (Omen)]]></author>
			<pubDate>Thu, 13 Dec 2007 22:04:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92159#p92159</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92133#p92133</link>
			<description><![CDATA[<p>IT wasn&#039;t the glitches, it was jsut because they couldn&#039;t get the coding for the game mode finished in time for the release date, so instead the put it on the pushmode we have now. </p><p>The interior might be replaced with a bigger version, but who knows... I know it was fun driving the Speeder bike into the hallways during testing xD</p><p>That probably pissed some people off too though xD</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Thu, 13 Dec 2007 19:19:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92133#p92133</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92101#p92101</link>
			<description><![CDATA[<p>They were origanlly were gonna have it, but there were some<br />glitches so they took it out. Hope we can fight in it.</p>]]></description>
			<author><![CDATA[null@example.com (imperialtroop3)]]></author>
			<pubDate>Thu, 13 Dec 2007 13:49:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92101#p92101</guid>
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			<title><![CDATA[Re: Endor question...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=92097#p92097</link>
			<description><![CDATA[<div class="quotebox"><cite>Crix Madine wrote:</cite><blockquote><p>So was I simply witnessing a glitch?</p></blockquote></div><p>probably.&nbsp; There may be a new endor bunker but it&#039;s not certain.</p>]]></description>
			<author><![CDATA[null@example.com (Omen)]]></author>
			<pubDate>Thu, 13 Dec 2007 12:15:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=92097#p92097</guid>
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