<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[First Strike Forums — Assault lines game mode.&Kit pickups.]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=6932</link>
		<atom:link href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=6932&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in Assault lines game mode.&Kit pickups..]]></description>
		<lastBuildDate>Mon, 04 Feb 2008 03:56:19 +0000</lastBuildDate>
		<generator>PunBB 1.4.5</generator>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96342#p96342</link>
			<description><![CDATA[<p>I would say that, wouldn&#039;t I? lol</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Mon, 04 Feb 2008 03:56:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96342#p96342</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96336#p96336</link>
			<description><![CDATA[<p>I want the ability to spend Teamwork Points on houses. Fight well and you can afford to buy a two-storey house and start decorating it with flowerbeds and pictures on walls and such. Fight <strong>really</strong> well and your squad can buy Jabba&#039;s City House or even a space dock, which you could use to trade weapons and items <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> .</p><p>TY: &quot;****, our tickets are down to 19!&quot;<br />SK: &quot;Don&#039;t worry, mate, our new shipment of Firehawke tanks and mercenary tank crewmen has arrived.&quot;</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 04 Feb 2008 02:48:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96336#p96336</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96332#p96332</link>
			<description><![CDATA[<div class="quotebox"><cite>Luke SkyRaper wrote:</cite><blockquote><p>The ultimate would be not just kits , but goods , like everquest or WoW , that others can see on you , you can pimp yourself out and people all see what hardware you carry<br />. not complex , but has an alluring effect inside gaming. </p><p>If you earn like this out rageous amout of goods , you look like darth vader ( if imperial )<br />If you are rebel , you get prettier and prettier , until , alas !&nbsp; you are princess leia !</p></blockquote></div><p>The sarcasm is strong with this one...</p>]]></description>
			<author><![CDATA[null@example.com (inund8)]]></author>
			<pubDate>Mon, 04 Feb 2008 02:39:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96332#p96332</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96289#p96289</link>
			<description><![CDATA[<p>some us military heavy weps have instruction Stickers on them, as how to quickly use/operate them, just in case the need arises that someone might need to use it other than the heavy weps specialist.<br />as in anti tank/vehicle weps.. like the Tow 2 launcher.</p>]]></description>
			<author><![CDATA[null@example.com (Slimshiesty)]]></author>
			<pubDate>Sun, 03 Feb 2008 19:30:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96289#p96289</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96269#p96269</link>
			<description><![CDATA[<div class="quotebox"><cite>Luke SkyRaper wrote:</cite><blockquote><p>The ultimate would be not just kits , but goods , like everquest or WoW , that others can see on you , you can pimp yourself out and people all see what hardware you carry<br />. not complex , but has an alluring effect inside gaming. </p><p>If you earn like this out rageous amout of goods , you look like darth vader ( if imperial )<br />If you are rebel , you get prettier and prettier , until , alas !&nbsp; you are princess leia !</p></blockquote></div><p>This is an FPS...and even more limiting, the battlefield engine. Not an MMORPG. Please, keep it realistic.</p>]]></description>
			<author><![CDATA[null@example.com (TIEpilot234)]]></author>
			<pubDate>Sun, 03 Feb 2008 15:02:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96269#p96269</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96255#p96255</link>
			<description><![CDATA[<p>The ultimate would be not just kits , but goods , like everquest or WoW , that others can see on you , you can pimp yourself out and people all see what hardware you carry<br />. not complex , but has an alluring effect inside gaming. </p><p>If you earn like this out rageous amout of goods , you look like darth vader ( if imperial )<br />If you are rebel , you get prettier and prettier , until , alas !&nbsp; you are princess leia !</p>]]></description>
			<author><![CDATA[null@example.com (Luke SkyRaper)]]></author>
			<pubDate>Sun, 03 Feb 2008 05:27:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96255#p96255</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96252#p96252</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>&quot; Oh THOSE mines , lol ..&nbsp; &nbsp;poor sucker ... he didnt realize that the company that made them had hired another corporation to replace one of the manufacturers ( found on one of 13 planets ) of the detonation mechanism on that model. He inverted the arming key on accident, taking out his whole squad in the process... They did want to take an extended leave from the war - i guess now theyre all on a beach somewhere ... &quot;</p></blockquote></div><p>Considering most FS players apparently don&#039;t even understand that stepping on landmines blows you up, that scenario really doesn&#039;t seem all that unlikely.</p><p>Although it&#039;s not going to be in FS and is most likely not possible with the engine anyway, I&#039;d actually like a system where you could pick up all kits, or at least friendly kits, but only be able to use their main weapons and sidearms, not their special stuff. But that&#039;s for another thread.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Sun, 03 Feb 2008 04:57:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96252#p96252</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96251#p96251</link>
			<description><![CDATA[<div class="quotebox"><cite>Luke SkyRaper wrote:</cite><blockquote><p>But in reality , even in the 20th century , Most weapons systems are so complex that without training , a simple looking device could blow you and your whole crew apart, if you pulled the wrong pin or push the right button.<br />Theres not a lot of troops that would have the training and expertise to deploy anti armor mines and not kill themselves doing it. <br />So ,( im not disagreeing with the kits idea ) in the starwars universe , its highly probable that weapons systems are even more lethal and dangerous in the hands of untrained people.</p><p>&quot; Oh THOSE mines , lol ..&nbsp; &nbsp;poor sucker ... he didnt realize that the company that made them had hired another corporation to replace one of the manufacturers ( found on one of 13 planets ) of the detonation mechanism on that model. He inverted the arming key on accident, taking out his whole squad in the process... They did want to take an extended leave from the war - i guess now theyre all on a beach somewhere ... &quot;</p></blockquote></div><p>LOL</p><p>My two cents: devs are likely not going to do this, though I think Pickup kits would be a nice addition to FS, since I personally find that there are too few kits/weapons available.</p>]]></description>
			<author><![CDATA[null@example.com (inund8)]]></author>
			<pubDate>Sun, 03 Feb 2008 04:53:53 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96251#p96251</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96249#p96249</link>
			<description><![CDATA[<p><a href="http://www.fsmod.com/fsforums/viewtopic.php?id=6775">More in-depth debate</a>. TY2D2 attempts to get pickup kits into the game, without success. Good arguments from both sides.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Sun, 03 Feb 2008 04:29:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96249#p96249</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96230#p96230</link>
			<description><![CDATA[<p>But in reality , even in the 20th century , Most weapons systems are so complex that without training , a simple looking device could blow you and your whole crew apart, if you pulled the wrong pin or push the right button.<br />Theres not a lot of troops that would have the training and expertise to deploy anti armor mines and not kill themselves doing it. <br />So ,( im not disagreeing with the kits idea ) in the starwars universe , its highly probable that weapons systems are even more lethal and dangerous in the hands of untrained people.</p><p>&quot; Oh THOSE mines , lol ..&nbsp; &nbsp;poor sucker ... he didnt realize that the company that made them had hired another corporation to replace one of the manufacturers ( found on one of 13 planets ) of the detonation mechanism on that model. He inverted the arming key on accident, taking out his whole squad in the process... They did want to take an extended leave from the war - i guess now theyre all on a beach somewhere ... &quot;</p>]]></description>
			<author><![CDATA[null@example.com (Luke SkyRaper)]]></author>
			<pubDate>Sat, 02 Feb 2008 21:02:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96230#p96230</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96218#p96218</link>
			<description><![CDATA[<p>picking up kits are an essential part of battlefield warfare.<br />In real life, a troop sees a tank coming yet they have no heavy weps to counter this.. only the kit of a dead soldier..they would not say, we cant use it.<br />got to be able to adapt and overcome.<br />if a sqaud is pinned down by an at-st.. and there happens to be a kit from a dead heavy weps specialist.. i want to be able to pick it up, and take that thing out.<br />Thats just my oppinion, and hope it is implemented some time.</p>]]></description>
			<author><![CDATA[null@example.com (Slimshiesty)]]></author>
			<pubDate>Sat, 02 Feb 2008 18:42:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96218#p96218</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96203#p96203</link>
			<description><![CDATA[<p>Picking up flags to bring to your base...<br />Picking up a pilot kit to become a special character that has to be protected for you to win...<br />Picking stormtroopers&#039; pockets...<br />Picking up girls...<br />Picking up your kids from school...<br />Picking up after your bantha...</p><p>The possibilities are endless <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> !</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Sat, 02 Feb 2008 16:35:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96203#p96203</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96199#p96199</link>
			<description><![CDATA[<p>Yeah...i forgot how many times and ways i brought pickup kits...</p><p>&quot;Pickup Kits&quot;<br />&quot;Special Kits&quot;<br />&quot;Relics&quot; </p><p>~etc. etc.~</p>]]></description>
			<author><![CDATA[null@example.com (S-Guy)]]></author>
			<pubDate>Sat, 02 Feb 2008 14:54:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96199#p96199</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96193#p96193</link>
			<description><![CDATA[<p>i talked to imperial about the assault lines mode some time ago, the outcome was, that this mode is different from the conquest mode and would need further coding, but well, lets see how things work <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (HagenSaubauch)]]></author>
			<pubDate>Sat, 02 Feb 2008 13:50:20 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96193#p96193</guid>
		</item>
		<item>
			<title><![CDATA[Re: Assault lines game mode.&Kit pickups.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=96180#p96180</link>
			<description><![CDATA[<p>thanks for the info about the pickups.</p>]]></description>
			<author><![CDATA[null@example.com (Arbit3r_fsmodrules)]]></author>
			<pubDate>Sat, 02 Feb 2008 03:56:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=96180#p96180</guid>
		</item>
	</channel>
</rss>
